Other enchantments you control have shroud.
Enchanted creatures you control have shroud.
|Want (6)||Zeidoc , One2Fear , jon.lamm.88 , OdinPlaysGames , Lans_Hamilton , astacy1993|
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|Commander / EDH||Legal|
Greater Auramancy occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Greater Auramancy Discussion
1 day ago
Baclash - I don't have a deck guide written, but I'll talk a bit about it here.
What keeps this deck interesting is the toolbox factor. Generally you want Zur on the table and then you simply grab the tools required at the time. If there's no immediate threats, I tend to get all of my protection pieces in place first, e.g. Diplomatic Immunity, Greater Auramancy & whatever other protection pieces I may need/want (hexproof, indestructibility etc.). From there you conquer by either controlling the table into submission or throwing auras on Zur for commander damage slaps. I'm not running a competitive insta-win build by design, but there are some decent card pairings that help steer Zur to victory (e.g. Necropotence + Solitary Confinement . Probably not the in depth guide you seek, but if you look at the card categories I've listed you'll start to get a picture of what this deck is capable of.
1 week ago
1 week ago
3 weeks ago
Lost Auramancers Greater Auramancy Door to Nothingness Conflux Wargate Plea for Guidance Idyllic Tutor Enlightened Tutor Kruphix's Insight Alseid of Life's Bounty Chromanticore Starfield Mystic Sower of Discord Bitter Feud Destiny Spinner Sterling Grove Estrid, the Masked Auramancer Hanna, Ship's Navigator Monk Idealist Dance of the Manse Open the Vaults Enduring Ideal Crystal Chimes Peut être sphere of safety,norn annex, propaganda et ghostly prison pour se proteger Underworld coinsmith et grim guardian Et des tutor
3 months ago
3 months ago
Here’s a thought. Once you’ve zur’d out all the auras you want on Zur and have your protection combo of rip and energy field in play Greater Auramancy and your Estrids invocation or Copy Enchantment copying the auramancy would keep your entire boardstate protected. A few more cards to think about which have insane synergy together are:
With solemnity our with Glen you have an infinite Negate. And with solemnity, the Spellduster and enchanted evening all out you can blow up anything on the board you don’t like. Repeatedly.
4 months ago
Hey hey dawg!
There are just so many ways you could go about this! I have no idea if I'm doing the right thing here but here are a few ideas
Return of the Wildspeaker --> out -- I just dont think this card is very good in general. You dont have a ton of big creatures and +3/+3 isn't that exciting. Would rather play Harmonize which is unconditional.
Austere Command --> maybeboard -- This could be wrong, but I was looking for cards to cut and felt like an expensive wrath wasn't exactly where your deck wanted to be.
Keeper of Fables --> maybeboard -- I mean I get it that you can potentially draw up to 3 cards a turn, but its just so meh.
Greater Auramancy --> Maybeboard -- I was considering this cuz I think there's potential for a strong enchantments theme. Opted for Sterling Grove instead because it also tutors but this is here just as a consideration.
Archon of Absolution --> maybeboard -- Its on theme but I don't think its taxing enough right? maybe I'm crazy and this is exactly what you want cuz you can trigger goad with your commander?? but its 4 mana as well idk I just took it out cuz its floor is very low.
Kinjalli's Sunwing --> out -- Not sure why this card was in here to begin with, I mean you aren't granting mass haste or anything and the whole idea is you're goading people so few people are gonna have blockers, plus plenty of your is evasive. I think Thalia, Heretic Cathar feels this role very well already.
Urabrask the Hidden --> maybeboard -- This card is sweet but its 5 mana.
Elspeth, Sun's Champion --> maybeboard -- Elspeth feels a little out of place.
Beast Whisperer --> maybeboard -- Not into this as a reliable form of card draw.
Soltari Champion --> out -- I get the idea, you're trying to trigger goad, but isn't this card just bad? a 3 mana unblockable with battlecry doesn't seem particularly playable.
Gruul War Chant --> out -- This card is just way too low impact for 4 mana.
Sunblast Angel --> Maybeboard -- I get the idea cuz everyone is attacking and tapped but meh.
Dryad Sophisticate --> out -- I don't think unblockable 2/1 are good enough even if they do trigger marisi. I like the idea of playing evasive hatebears or something. Maybe I'm just way off base with this deck haha
The Great Henge --> maybeboard -- this card is sweet and super pwoerful but you got a bunch of dorky 2/2s and stuff this thing is gonna routinely cost you like 7 mana and at that point wouldn't you just play Zendikar Resurgent? (I didn't put zendikar resurgent in though but if you want an effect like henge, I think I'd go with resurgent)
Druids' Repository --> main -- Idk! this seems cool and fun!! All your creatures become mana dorks cuz they'll be attacking anyway! Seems p good! Also if you make a bunch of 1/1 tokens with Tempt with Vengeance and Sylvan Offering you make a bunch of mana when they attack!
Skullclamp --> main -- I think because stuff like Varchild, Betrayer of Kjeldor plus having a bunch of stuff that might end up dying this'll draw you a lot of cards. Plus if you play Tempt with Vengeance and Sylvan Offering its bonkers!!
Insurrection --> main -- Its a sweet win condition!!
Varchild, Betrayer of Kjeldor --> main -- in my view this exactly what you want to be doing!
ok wow this comment is getting long so I'm just gonna list the rest of the cards that I think should go in/out:
War's Toll -- in
Sterling Grove -- in
Sphere of Safety - in
Sylvan Offering - in
Enlightened Tutor - in
Harmonize - in
Goblin Spymaster - in
Tahngarth, First Mate - in (this one just seems fun :D totally get it if you decide not to)
Tempt with Vengeance - in
Teferi's Protection - in
Rishkar's Expertise - out
Grand Melee - maybe, for now I decided to just play war's toll but maybe neither are good enough
Whew!! Can't wait to play against this in any shape or form! Hope at least some of these suggestions help!
5 months ago
What auras can attach to is determined by their "enchant ___" ability. In this case Curator's Ward says "enchant permanent" so yes it can. The draw ability will of course not trigger since Greater Auramancy is not historic.