You gain X life and draw X cards, where X is the number of creatures you control. Creatures you control get +1/+1 until end of turn.
Printings View all
|Guilds of Ravnica (GRN)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Camaraderie occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
1 month ago
Wow amazing build. This is sick. Definitely a +1 from me.
I've been wanting to build this deck for a while. You've built it pretty much exactly how I planned to build mine except for some minor changes.
My only piece of advice would be more card draw. Green has several really good ones:
And that's just to name a few! I'll definitely be saving this deck to use as a guide for when I build mine.
2 months ago
It feels ok, with the potential to be good. It just feels a bit clunky at trying to cast bigger spells reliably. You could also run Incubation / Incongruity to get a second card filtering option if you want to rely on bigger spells, but honestly just playing more 1 drops and trying to win before card advantage becomes a huge problem will do a lot.
In terms of draw spells, Camaraderie is cool, but its a six drop in a deck that is trying to cheat on mana. If you have five creatures on the battlefield, you can represent lethal with +3/+3. Expedition wants five permanents total, which is fine when you are looking at casting Pelakka Wurm and are running other ramp, but is a differently shaped deck- something looking at Song of Freyalise and less convoke creatures.
In card advantage, some things like Driven / Despair or leaning more into Venerated Loxodon with Oath of Ajani / Inspiring Call or just casting Return of the Wildspeaker or Shamanic Revelation will probably draw more cards, while offering a little insurance against a board-wipe by being faster.
2 months ago
Thank you, I will definitely consider your tips! While playing the alpha-poor version of the deck i noticed 2 things- poor drawing leading to card disadvantage, and mana flooding problem. I resolved these in this beta-version by adding Camaraderie , but also Nissa's Expedition as well as Flower / Flourish for some mana searching, so that I can actually cast it. Do you think it might work?
6 months ago
lifemtg, I have basically built the meta I play in. I play at home usually, with my boys. Every now and then I'm able to get out into the wild and play, but its not very often right now. I wish it were different, but thems the breaks for now.
The deck started out as a budget build, but it isn't condemned to never being upgraded. But I want to retain the theme of the deck, the simplicity of making big mana dorks.
As for your suggestions:
Austere Command : I will consider this one. Being flexible based on the size of my creatures at the time could be handy. Trostani Discordant : She is useful for preventing theft, but otherwise doesn't fit the theme of the deck. Worth consideration, though. Teferi's Protection : Always good, but always expensive. I've got one copy freed up.... Elesh Norn, Grand Cenobite : No thanks. $20, and a card that makes other people hate the game...like I said, I play with my sons, and I want them to keep playing with me. Sylvan Library : Always good, but not always necessary. I have some copies, but this deck doesn't need one. I've got plenty of other card draw. Herald's Horn : If "Mana Dork" were a creature type...but even then, this deck is pretty low to the ground as it is. Camaraderie : this could probably replace Collective Unconscious . Same CMC, but also gains life. Finale of Glory and Luminarch Ascension : I'm not really running a token deck, although these cards would flood the board nicely. Skullclamp : not a sacrifice deck, so I tend to save the 'Clamp for things like that. Plenty of other draw in the deck. Nissa, Voice of Zendikar : Useful. Even though she makes tokens, her minus and ult would be solid in here. Worth consideration. Gavony Township : Also useful and worth considering. It's a slightly worse Karn's Bastion in here, and I like redundancy.
Thanks for the suggestions, again!
6 months ago
Here are some more budget and non budget cards. Austere Command would be a better and more versatile board wipes. Although the cmc is higher it should be easy with your mana dorks and such. Trostani Discordant makes sure your creatures can’t be stolen and gives them +1/+1. Shanna, Sisay's Legacy would be a great creature for 2. Teferi's Protection is good. Elesh Norn, Grand Cenobite is OP in any deck. Sylvan Library , and Herald's Horn , considering a lot of your creatures Elf Druids, but really the ratio isn’t high but still it would be a cool add but definitely not something that is game changing. Camaraderie is cool. Another X spell I didn’t mention is Finale of Glory . Skullclamp will help with emergencies card draws. Luminarch Ascension and also Nissa, Voice of Zendikar , Gavony Township .
6 months ago
7 months ago
In my Trostani deck, the tokens are often too big to use Skullclamp effectively, so I have a few other ways to draw cards. Huatli, Radiant Champion ’s ultimate is a very effective draw engine, as are Mentor of the Meek , Camaraderie , Lifecrafter's Bestiary and Well of Lost Dreams with Trostani’s lifegain. I’ll post the link of my deck here; it’s a bit pricier, but I hope that it can be of help. Best of luck with the deck.
7 months ago
You asked me for suggested cuts, here are some that you probably don't need-
Artifacts- Bident of Thassa