|Commander / EDH||Legal|
Printings View all
|Commander Anthology Vol. II (CM2)||Rare|
|Commander 2016 (C16)||Rare|
|Commander 2015 (C15)||Rare|
Combos Browse all
Creature — Shapeshifter
Changeling (This card is every creature type at all times.)
Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler.
Price & Acquistion Set Price Alerts
|Have (23)||EdenGardenz , Lindough , Nemesis , MlgMan67 , orzhov_is_relatively_okay819 , Wolfebladeelite , Mortiferus_Rosa , gildan_bladeborn , Razulghul , damo_rox , brentkc49 , Dr_Jay , Shiromakuro , Unlife , mziter501 , Va1mar , Swamy , Thunderbeard , golgarigirl , Bluboltar , mcstang1986 , mycheze , Zelpoke|
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Taurean Mauler Discussion
3 weeks ago
Hey there! Love the deck. I personally run an Ur-Dragon deck and this dragon queen really pulls me to mono red for sure. I do have some suggestions for the deck based on some games that I have played. My local meta might be different(possibly more cut-throat) than yours and you might not need some of these cards. Budget also might be a thing too, as these do have a little bit of a price(not too much though). These are some suggestions:
Creatures:Glorybringer, Scourge of Kher Ridges, Thunder Dragon, Ryusei, the Falling Star, Taurean Mauler, Solemn Simulacrum. The four dragons listed will help keep the board semi-clear as you will likely have a slower start than other decks. Having these dragons out and about clears the way. Taurean Mauler is a dragon(because of changeling) and gets huge quickly! Lastly, solemn simulacrum is a must have because of the ramp/card draw.
Artifacts: Sol Ring, Unstable Obelisk,Dragons hoard(new in C19), Lightning Greaves,Swiftfoot Boots, Darksteel Plate. Here are some useful artifacts! Sol ring, because, sol ring(it really helps with ramp). Unstable obelisk is a way to help ramp but more importantly it helps red players destroy problematic enchantments later down the road. Dragon's Hoard is ramp with a way to draw cards down the road, which red needs. Your commander and big dragons need protection. Lightning greaves and Swiftfoot boots are used to give haste to your creatures that you equip it too, but also make them untargetable, which can be useful! Last artifact would be darksteel plate. It gives indestructible to a creature and it itself is indestructible. Very useful things.
Enchantments:Flameshadow Conjuring, Fervor. This part is simple. Basically fervor gives your dragons haste, so they can fly in asap(more haste effects, the better). flameshadow allows you to summon more dragons with haste. While it does not trigger your commander's ability, it does allow for cool interactions!
Instants:Scour from Existence, Spit Flame(new from C19) Scour is expensive i know with 7cc cost. However, it gets rid of anything super problematic for you at the table. Exile is super useful. Spit flame is new in C19 and is a great inclusion for this deck. I would use this over lighting bolt.
Land:Haunted Fengraf, Scavenger Grounds, Nykthos, Shrine to Nyx, Buried Ruin, Arch of Orazca, Sea Gate Wreckage. I could go into more detail about these lands, but I feel like they explain themselves. It allows you to use your graveyard a bit more, ramp more, and allow you to draw cards in the late game(which is where mono red struggles). You could also try for 38 lands over 40 if you were feeling lucky. I am sure you'll find a good balance.
Before I go, here are some suggested items to take out (and maybe throw in some new things(doesn't have to be what I listed :P )).
Lightning Bolt. For a one time use, it does not do enough in EDH. 3 damage to a creature is small, and for a player it is even smaller (40 life x 3 people). I would highly suggest using Spit Flame instead(suggested under instants), as it is reoccurring from the graveyard.
Draconic Roar Similar to #1, It does not do enough in this format in my opinion.
Eldrazi Conscription While I love this card, I feel it costs too much mana for this deck and is a win-more card. Enchant creature effects don't seem to last too long in EDH.
Verix Bladewing I love these dragons, but in its best case, it is 2x 4/4s with no addition text. Worse case it is just a 4/4. Overall, I think there are better dragons.
Two-Headed Dragon This creature is expensive and does not have a big presence on the battlefield from what I have seen
Akoum Hellkite This creature is expensive and does not have a big presence on the battlefield from what I have seen. 2 damage is very minimal in EDH. It does work sometimes but often times enough, it is minimal.
Shivan Dragon This creature is expensive and doesn't have a big impact when it hits the field. I would suggest others over it in my opinion.
Blood Moon While it is great to slow down other decks, I feel like you'll make more enemies than friends with this card. Its all personal preference, but I feel that it does not fit this deck's objective.
And that is it! If you read it all, thanks for taking the time out of your schedule to check out some cool ideas. No pressure for any of these! I hope your deck kicks butt and that you have fun no matter how you play it. I look forward to see how this deck evolves in the future. Good luck friend!
1 month ago
Cloudstone Curio can trigger off the Queen's tokens, letting you manasink into a (relatively) cheap dragon for a bunch of tokens a turn (hope you got a haste source!). Other than what you already got, you might want to consider Slumbering Dragon and/or Taurean Mauler for this purpose (although bouncing them is a nonbo with their respective abilities).
1 month ago
Nice decklist, though I think your deck badly wants Cloudstone Curio. You just need that and two 1 cost vampires and you could end up spamming vampire tokens for days.
Also your deck's CMC is so tight I'm surprised you aren't running Dark Tutelage which for all intents and purposes could serve as another Phyrexian Arena. Underworld Connections is also another note-worthy inclusion especially if you include the utility land Deserted Temple.
1 month ago
BabyDoc: I'll acknowledge that Snow covered mountains would probably be an improvement, but it's not a huge issue most of the time (my meta has very few basic Mountains running around). And I'm not sure how Taurean Mauler would be helpful here, to be honest.
xEleven: I'm afraid I don't completely understand what you mean. You can choose to keep flipping until you lose on Zada's copy, which prevents you from losing her even if you win enough flips (since, once you lose, NO effects happen). And thanks, I love the title of this one too XD
1 month ago
If you're hankering for more dwarves, Dwarven Miner and Dwarven Blastminer are both excellent for punishing nonbasic lands, which most players have a healthy number of in EDH. Since you're running plenty of basics yourself, you could also try Duergar Hedge-Mage - no harm having some handy removal on top of a pilot for your vehicles! Duergar Mine-Captain can untap himself, letting him pilot multiple vehicles at once (somehow... try not to think about it too hard, ha ha.) Taurean Mauler might kind of feel like cheating, but it's useful in multiplayer games since it can get so large and does still count as a dwarf.
No suggestion I can stress as much as Dwarven Recruiter, however. He lets you put all the dwarves you want on top of your library - and if you immediately attack with Depala, you can scoop them all up into your hand! Talk about card advantage.
1 month ago
Interesting deck list. Some cards you might want to think about adding is Shared Triumph, Glory of Warfare, Fervent Charge, Door of Destinies, Obelisk of Urd, Radiant Destiny, and Cathars' Crusade since anthem effects can be pretty strong.
Also Taurean Mauler is also a pretty strong vampire to consider as well. Throne of the God-Pharaoh is an easy way to milk lots of damage out of your opponents continously. Another good choice to consider is Grenzo, Havoc Raiser, while he isn't a vampire he may as well read vampires you control get either effect which both are really powerful given any situation. Slate of Ancestry would be a ridiculously easy way to draw tons of cards. Lastly Goblin War Drums is an excellent way to give all your creatures easy evasion.
I hope my suggestions have been of some use to you.
1 month ago
Mogg Fanatic / Bloodstone Goblin / Goblin Spelunkers / Skirk Prospector / Spikeshot Goblin / Taurean Mauler / Pulse of the Forge / Radiating Lightning / Burning Wish / Seismic Shift / Grand Melee / Impact Tremors / Trove of Temptation
Cut these creatures and spells as soon as possible, none of them improve the Voltron wincon. You've got a lot of filler in here, I stopped adding cuts because it really depends how far you want to take this deck as well as what you'd budget for it. Mono red likes ramp, I'd recommend adding the mana doublers Gauntlet of Might / Gauntlet of Power and Caged Sun as well as some rocks Sol Ring and others. From your maybe board I'd include Goblin King / Blood Moon / Daretti, Scrap Savant and a few others. Mono red voltron is going to rely on you ramping up harder and controlling your opponents by destroying artifacts and land so Shattering Spree / Volcanic Offering / Incendiary Command / Mizzium Mortars / Fissure Vent/ Structural Distortion are all cards i'd recommend. Hope this helps, like I said it all depends on how far you want to take it but there are plenty of mono red staples that you don't have in here that would work well with a voltron build.
1 month ago
@Rikente, I wouldn't concern myself with adding zombies. My deck only runs Wayward Servant and Gravecrawler and everything works just fine. Wayward Servant's ability is too weak to be used for anything other than an infinite combo. Gravecrawler I wouldn't mess around with unless you're bent on abusing him with Skullclamp or Grave Pact.
If you must add more zombies for value I'd suggest Taurean Mauler, Fleshbag Marauder, Liliana's Elite, Scourge of Nel Toth, and Mirror Entity since those cards are good regardless of if they're in a zombie deck or not. If you want an easy way to recur your Wayward Servant then I suggest adding Volrath's Stronghold or Unholy Grotto as a budget alternative.