Sterling Grove

Sterling Grove

Enchantment

Other enchantments you control have shroud.

, Sacrifice Sterling Grove: Search your library for an enchantment card and reveal that card. Shuffle your library, then put the card on top of it.

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Set Rarity
Invasion (INV) Uncommon
Promo Set (000) Rare

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Legality

Format Legality
Leviathan Legal
Highlander Legal
1v1 Commander Legal
Canadian Highlander Legal
Legacy Legal
Oathbreaker Legal
Unformat Legal
Noble Legal
Magic Duels Legal
Commander / EDH Legal
Duel Commander Legal
Vintage Legal
Casual Legal
Tiny Leaders Legal
2019-10-04 Legal

Sterling Grove occurrence in decks from the last year

Latest Decks as Commander

Sterling Grove Discussion

Gidgetimer on Enchantment Creatures and Hexproof

2 weeks ago

Enclose card names in double brackets to link.

Sterling Grove

Creature spells don't target. I will assume you mean spell that target creatures such as Doom Blade. No, if a permanent has shroud it can not be the target of any spells or abilities. It doesn't matter if it has gained shroud due to one characteristic of the card and would be a legal target of the spell/ability due to another.

koolking on koolking

2 weeks ago

Sorry. I got mixed up on how to format the card Sterling Grove.

Cmi1103 on Rhys (NEEDS WORK)

3 weeks ago

You're off to a great start! You've got a lot of key pieces already to make this a great build. I would work a little towards lowering the average cmc of the cards you cast and try to eliminate some of the higher cost cards. This helps to speed up the deck quite a bit! A few cards that I run in my Rhys deck that you could look into are,Burgeoning and Growing Rites of Itlimoc  Flip for insane ramp, Huatli, Radiant Champion helps a TON with card draw! Eladamri's Call and Sterling Grove are both decent tutors that can help get out some key pieces. Anointed Procession goes great alongside doubling season, primal vigor, and parallel lives, might as well run them all I say haha. Throne of the God-Pharaoh works wonders when you're not able to win through combat damage. Hopefully a few of those should help you out! If you wanna check out my deck for any other inspiration you're more than welcome! 0-60 in 3.5! (Rhys tokens).

Cmi1103 on Rhys Token Insanity

3 weeks ago

I run a Rhys deck as well, it's one of my favorites! Personally, I can say that Huatli, Radiant Champion is well worth it. The fact that you can ultimate her 9.5 times out of 10 on the second turn she is out, giving you that emblem for card draw is amazing, especially since the card draw is optional. I also run Sterling Grove which, apart from the enchantment protection, can function as a tutor to get our your token doubling enchantments. Illusionist's Bracers are also extremely useful I find. Lastly, if you're looking for a little more ramp, Marwyn, the Nuturer has been great for me, the fact that she also gets HUGE after a few turns is great! As far as things you could potentially cut to some room... maybe Avacyn, Angel of Hope could be replaced by Shalai, Voice of Plenty to reduce the mana cost. Fresh Meat personally never worked for me, I found it difficult to have that mana open and was never able to use it much. Zendikar Resurgent is great, but kinda spendy at 7 mana, I think you'd be ok removing it and relying on the mana dorks and mirari's wake etc.. Primeval Bounty could also potentially be cut as you have plenty of cheaper lifegain/token production options.
Here is my list if you're interested! 0-60 in 3.5! (Rhys tokens)

StopShot on I want an enchantress commander …

1 month ago

I would personally run Nethroi, Apex of Death. Nethroi has lifelink which can be fun to pump up with auras, but Nethroi's reanimate ability can be seriously powerful at enchantment reanimation if you build your deck right.

Auramancer, Griffin Dreamfinder, Monk Idealist, Restoration Specialist, Trusty Retriever, Acolyte of Affliction, Golgari Findbroker, Lurrus of the Dream-Den, Eternal Witness, Felidar Guardian. These make excellent targets to recur enchantments and auras with as you could recur 4 to 5 enchantments every time Nethroi mutates.

Do keep in mind a few card draw enchantment creatures also have 0 power making them free to reanimate too. Creatures like: Argothian Enchantress, Mesa Enchantress, Verduran Enchantress, Kor Spiritdancer.

Since you're in black it should also be easy to recur creatures with cheap mutate costs such as: Vulpikeet, Migratory Greathorn, Insatiable Hemophage, Huntmaster Liger and Gemrazer.

So if you get creative with the deck building Nethroi, Apex of Death can practically be a Crystal Chimes on a stick.

Also if you run out of enchantments to recur I'd recommend running these enchantments as they're easy to both put into the graveyard and obtain value off of them which is what will make this strategy even stronger: Sinister Concoction, Seal of Primordium, Seal of Cleansing, Soul Snare, Weight of Conscience, Aura of Silence, Font of Fertility, Sterling Grove and Unbridled Growth. Sigil of the Nayan Gods and Cast Out also work if you only intend to cycle them.

RiotRunner789 on Sisay, GodShrine Captain

1 month ago

Cards like Greater Auramancy or Sterling Grove will give you mass hexproof. There is also Enchanted Evening which would then in turn gives everything you have hexproof.

With Enchanted Evening, you can do some silly things like run Calming Verse and/or Aura Thief. Also, you don't even need a sac outlet with thief since you're running the red shrines.

1empyrean on Tayam's Constellation EDH

1 month ago

Dreamgazer Very true. I didn't have easy access to one when I put the list together, though. At least I have Sterling Grove for another way to tutor enchantments. It might find its way on the list eventually.

Thanks for the suggestion, though. I hadn't thought much about that card since putting the deck together, so I might playtest with it here and see how I feel about it.

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