Frontier Siege

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 Rare
Fate Reforged Rare

Combos Browse all

Frontier Siege

Enchantment

As Frontier Siege enters the battlefield, choose Khans or Dragons.

  • Khans — At the beginning of each of your main phases, add to your mana pool.
  • Dragons — Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control.

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Frontier Siege Discussion

Gleeock on Newbie to EDH! (Selvala HotW ...

6 days ago

Oops... you can nyx Frontier Siege forgot that you aren't likely going to field much flyers

Gleeock on Newbie to EDH! (Selvala HotW ...

6 days ago

Multani, Maro-Sorcerer - CMC isn't too prohibitive, he is difficult to remove (shroud)... With Selvala as commander he probably will fetch you 20 mana, any color as soon as he hits the field

Otherwise, green has a good amount of cards/creatures like Elemental Bond, Drumhunter, Garruk's Packleader, Primordial Sage where you draw for each power-creature cast, I've effectively stormed some people pretty good with that strategy.

Surrak, the Hunt Caller, Hall of the Bandit Lord & Concordant Crossroads -- because this strategy has a heavy need of haste

Frontier Siege can turn all your beefcakes into removal spells.

TheMadRocketeer on Red / Green Weenie Roast

2 weeks ago

Considering a couple of Wild Growths in place of some of my other ramp, just to go a little faster. Not sure what I'd swap out, but it wouldn't be Frontier Siege. Love that thing.

A couple of tough early drops, like Leatherback Baloth would be great too, but more / better burn might do more, especially instant speed (so it can stack on top of AEther Flash). Disintegrate or one of its cousins would do nicely in that slot.

In all cases, though, what to remove to make room? Sigh.

Kyln on Omnath, the protector

2 weeks ago

It kind of feels like you have more hexproof than creatures in the deck. It kind of feels like you need more trample that hexproof. The deck is well built so the only cards that i felt were a little out of place are Frontier Siege and Woodcutter's Grit. Im not an expert tho, hope someone else can give you an opinion.

Malazhar on Omnath, Locus of Disappointment

2 weeks ago

ibstudent2200 A lot of the Omnath Turn 2 Plays I ended up drawing late in the game when they were dead draws and that's the only reason they aren't in the deck. When I started out things like Elvish Mystic were in the deck but again, I found them to be dead draws later on.

Rancor was in the deck for a looooong while but then I got my hands on Whispersilk Cloak and that was the replacement. I've considered dropping Rancor back in for a while though, I might actually do it.

I didn't realize Frontier Siege was both main phases or else I would have bought this the day it came out. I think out of the three here Selvala, Heart of the Wilds is my favorite. I might have to see if anyone I know has one laying around. Doubling Cube has always been a huge option, the only reason it hasn't been a purchase recently was because money got tight. It is definitely still on my list though.

Wood Elves is something I don't know that I agree with but considering its the same thing as Untamed Wilds I might as well go ahead and swap them!

Silverglade Elemental was a drop in back when I first built the deck, but I just haven't found anything to replace it with yet, so that's the only reason its still in. I might drop it for Selvala, Heart of the Wilds if I can find one.

I agree on the Drove of Elves, again it was one of those cards that I dropped in during the beginning of my building and just never found a replacement for. Do you have a creature you would recommend filling this spot with?

Thorn Elemental ... This card was just for memories, because it was my first ever foil and I kept it for so long, but it needs to be retired. Maybe drop Rancor in its place?

Nessian Wilds Ravager was in for a removal card, or just to have a big dude. Prey Upon would be a much better replacement, but I was kind of hoping to have a big dude with it, which is why Ravager was still in

Viridian Emissary was in because he was a 2/1 for 2 that made opponents hesitate before attacking turn 2 for fear of giving an extra mana. But being able to sac Sakura-Tribe Elder in the event of something like a ping works as well, I suppose, which does make him better. Very valid point

I agree with the Enlarge drop, and Ezuri's Predation would be an amazing replacement, however Revenge of the Hunted allows Omanth to hit directly as everything else has to block something smaller like Sakura-Tribe Elder for example.

Thank you for your wonderful feedback!

ibstudent2200 on Omnath, Locus of Disappointment

2 weeks ago

Llanowar Elves, Arbor Elf, Birds of Paradise, Elvish Mystic, Fyndhorn Elves, Wild Growth, Utopia Sprawl, Magus of the Vineyard: All of these cards let you play Omnath on T2. I haven't tested the Magus, but the others are definitely worthwhile.

Gaea's Embrace, Rancor: Good when you want to turn Omnath sideways.

Frontier Siege, Selvala, Heart of the Wilds, Doubling Cube: Cards that produce way too much mana.

Cards that I dislike:

Untamed Wilds: Too slow. Wood Elves is a staple because graveyard recursion and blink effects are all over the place.

Silverglade Elemental: You aren't running Temur Sabertooth, so this card is worse than a LOT of other cards I could list. If you're trying to run obscure cards that ramp you, Ondu Giant is another option.

Drove of Elves: In your best case scenario, it's giant creature that gets chumped incredibly easily.

Thorn Elemental: I feel like a cheap way to give Omnath trample would deal more damage than this guy.

Nessian Wilds Ravager: If you need more removal, Song of the Dryads and Prey Upon, and Clear Shot are probably better choices. If you're running this as a big dude, it's pretty terrible.

Viridian Emissary: Worse than Sakura-Tribe Elder and Rampant Growth.

Enlarge, Revenge of the Hunted: Enlarge doesn't even give Omnath much of a bonus, and forcing blocks is counterproductive if you're trying to kill an opponent. If you want to kill a lot of creatures, Ezuri's Predation is more effective.

ace247 on Green mana ramp

4 weeks ago

Here is a list of ramp cards from my Omnath, Locus of Mana Commander Deck:

And here are some also very effective, but more expensive options:

I would recommend removing:

  • Archers' Parapet, since you don't run black and a 0/5 wall isn't great.
  • Gift of Paradise, since paying 3 mana for only one extra mana per turn is not ideal and there are better ramp options.

Here is my full Omnath Deck if you would like to see more options:

Omnath, Glutton of Mana (Budget)

Hope this helps.

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