Pelt Collector

Pelt Collector

Creature — Elf Warrior

Whenever another creature you control enters the battlefield or dies, if that creature's power is greater than Pelt Collector's, put a +1/+1 counter on Pelt Collector.

As long as Pelt Collector has three or more +1/+1 counters on it, it has trample.

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Pelt Collector Discussion

zapyourtumor on Oozing with Potential (?)

5 days ago

Necrotic Ooze doesn't fit here as you barely have any activated abilities on your creatures, and no real way to get them into your graveyard either.

You're never going to get delirium for Inexorable Blob with no fetchlands, 3 artifacts, 3 enchantments, and zero sorceries.

Simic Initiate is just a bad one drop, and not even an ooze. If you don't mind running non-ooze 1-drops, then run Pelt Collector . Probably better off running none because 4x Experiment One + 3x Hardened Scales + 3x Ozolith is enough in my opinion, could be useful if you want to lower your curve.

Predator Ooze and Scavenging Ooze are like the only actually good and cheap oozes, and they synergize with the counter theme. I see no reason to run less than a playset.

Acidic Slime is another good ooze.

Corpsejack Menace feels too slow for me, if you really want more hardened scales effects run Winding Constrictor .

Fatal Push way better than Putrefy .

Agree with Corrosive Ooze for hammertime but that's only if you actually decide to make a sideboard -- I don't think this is needed since this is clearly a casual deck.

I assume you didn't add expensive lands due to budget constraints. Some cheaper lands are MDFC lands Darkbore Pathway  Flip, check lands Woodland Cemetery , scry lands Temple of Malady , pain lands Llanowar Wastes .

wallisface on Proliferating Proliferaters

6 days ago

Some thoughts:

  • Modern is a very fast format, and so it’s very rare to see people playing cards above 4cmc. I would suggest trying to lower your mana curve, by dropping those cmc5 & 6 cards, and playing more stuff in the 1-2 slot.

  • even with the above, 20 lands feels very low. The majority of your cards require 3 mana, and without ramp I would expect such a deck to want 22-23 lands.

Some cards i can suggest that might be of interest to you:

lagotripha on Simic Counters

4 weeks ago

How competitive do you want to get? What parts of the deck did you like the most?

Stuff like Experiment One / Pelt Collector + Hardened Scales is innapropriate for casual play but will do great in a more competitive environment.

Pretty much every effect has been tied to +1/+1 counters at some point, so for more casual lists you can do almost anything, from beatdown creatures, go wide, midrange, Proliferate and poison, Sage of Hours taking turns, Simic Manipulator control. Look for what you enjoyed and put more of that in.

mobizque on $75 1-Up Green

1 month ago

Gotta say, zapyourtumor, don't overlook Simic Initiate . Over the course of a few turns he cranks out value when his grafted counters multiply due to Hardened Scales . Things get out of hand quickly if you have a couple initiates and one hardened scales in your opening hand.

Pelt Collector is a legit one drop though.

zapyourtumor on $75 1-Up Green

1 month ago

I strongly recommend Experiment One / Pelt Collector over Servant of the Scale / Simic Initiate for the deck's 1-drop slot.

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