|Commander / EDH||Legal|
Printings View all
|Duel Decks: Knights vs. Dragons (DDG)||Common|
|Future Sight (FUT)||Common|
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Edge of Autumn
If you control four or fewer lands, search your library for a basic land card, put it into play tapped, then shuffle your library.
Cycling-Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)
Price & Acquistion Set Price Alerts
|Have (6)||corys , bakeraj4 , Psycheretic , gildan_bladeborn , ZombieFood , Skulldrey|
|Want (3)||ColtPale , correcthorsebatterystaple , mhelkior|
Edge of Autumn Discussion
2 weeks ago
In my humble opinion the things that you can improve in this deck are the following:
Both Faithless Looting & Cathartic Reunion only allows you to discard 2 cards, hence they need a second preferrably free discard outlet to make hollow one free - to enable those crazy multiple hollow one early turns. You need to run something beside the 4x Street Wraith, and there are options, Insolent Neonate - that can act as an evasive creatureee, Faerie Macabre - can act as additional grave hate (, there is also Edge of Autumn but that card is bad for a deck that attempts to play Demigod of Revenge without mana acceleration).
Demigod of Revenge is too slow - in the sense that games can easily end before you could cast it of naturally played lands - i solved this problem in my deck with cards like Infernal Plunge. There are likely other solutions, but you should keep in mind that this is a problem.
Bedlam Reveler is as good as many instants/sorceries you run in your deck, hence it is a LOT worse here than in mardu pyromancer.
1 month ago
I'd agree that budget infect is probably one of the easiest access points to both Pauper and Modern, but it does get hated on. The biggest problem with infect is that the creatures which are played are all relatively small and vulnerable to removal. To that end my first suggestion is Blossoming Defense (Modern) and Ranger's Guile (Pauper), the spells have the same function; small pump along with Hexproof.
I'm not sure Abundant Growth belongs in this deck, I'm guessing just for the cantrip? If that is the case then Dissenter's Deliverance or even Edge of Autumn probably better fill that function. I'd also suggest you up your land count to 18.
Hope that's of help, have fun brewing your deck.
1 month ago
Don't wanna be rude but what is the reason behind the mainboard One with Nothing? is the local meta overrun with Ebony Owl Netsuke/Runeflare Trap meme decks?
If the reason is the price of Street Wraith, you can try Edge of Autumn, or even Faerie Macabre which can be a really good maindeck card to pick up some percentage point against Snapcaster Mage, Lingering Souls & all sorts of graveyard based decks in general.
Both Faithless Looting & Cathartic Reunion live or die by the free cycling/discard effects, as they are badly NEEDED to make any of the decks hallmark explosive multiple Hollow One plays.
And if you can't find a green source Ancient Grudge, Abrade seems to be a strictly better spell. As the second mode is very relevant, it can mean a 2nd playset of removal to slow down storm, or it can be useful in the mirror, or against humans, merfolk, death & taxes, even if they didn't get to their vials.
Ratchet Bomb can only do its Engineered Explosives impression if you have removal to survive long enough, which tends to require being a control deck. Thus its mainly run in decks like skred, that don't play a second color, and can defend themselves long enough to be able to effectively utilize it.
Bomat Courier is a pretty problematic card, it gets stonewalled by anything, and Hollow One decks simpyl don't have the board presence early game to force the opponent to choose between blocking them, or some stronger creature, and once your opponent realize the combo with One with Nothing, those cards will be exiled after any removal spell, thus all those fine Bloodghasts & Flamewake Phoenixes will go to waste.
(and you have no way to turn on Liliana, Heretical Healer Flip, which is a great problem if you want to use her, even cards like Jaya Ballard, Task Mage would do more good... (and she is a large liablity in the current removal heavy meta), maybe use something like Infernal Tutor in her place, that card seems to be good in grindy mathcups, it allows you to find second pieces of cards, and the deck lives by doubling up on Hollow One or Flameblade Adept - or it can find the answer you must find, if you get empty handed in grindy game)
2 months ago
Seens like Nissa the best candidate to Maindeck agree easy replace Edge of Autumn as .... 1 or 2off ?! Have a good synergy. If you play with it, say me how its work, if its worth to buy, pls.
And about +1 Vizier of the Menagerie to fast find it? Hte crazy plays i do was when i cast Vizier
On Baloth i think in 1off just to up threats.
And thanks to reply. =)
2 months ago
@ghgiunco Thanks for the comment, happy you like the deck. On your suggestions I'll take them one by one:
+1 Ob Nixilis, the Fallen: I agree with you that Ob Nix is a very reliable way to just win the game on the spot. I do, however, like him only as a two-of because he's abysmal to draw multiples of, and since we get to dig and shuffle a lot with this deck between Gitrog, Tireless Tracker, and Oracle of Mul Daya, we are able to find him quite often. While I love Ob, I prefer him as a 2-of rather than a 3-of.
Rampaging Baloths: I've considered the beast engine a few times, and I haven't actually tested it, but it's something worth trying. The only problem I see with it is that it would definitely be replacing Ob Nix, and I'm not sure if going wide with a bunch of beasts is better than just draining our opponent and getting a huge Ob Nixilis. Worth trying though.
Nissa, Vastwood Seer Flip: This card is very interesting and I think I'd be willing to try it. It would probably take the spot of the Edge of Autumn in the main, since it acts as an alternate way to ramp, as well as it can draw us cards once we have enough lands. It's something I'll probably test.
Summoner's Pact: I'm not huge on Pact just because we have a lot of ways of powering out creatures already. It's really bad when we don't have Heartless Summoning out since we really can't play it until turn 4 on, and when we have Heartless out it stifles our turn following the Pact resolution. It feels like one of those cards that are great when you're already ahead, but really bad when you're behind.
I hope I answered your question well, thank you for the suggestions :D
2 months ago
Help needed for ramp.
Deck works great but is a slow starter.
3 slots for ramp:
3x Wood Elves
3x Sakura-Tribe Elder (quicker, though less flavor)
Maybe 2 ramp & 1 Carven Caryatid for card draw?
Any help would be appreciated
2 months ago
2 months ago
Haha that's awesome. I've been following this build for a while now as it looks like something right up my alley. I tried messing around with a similar theme using Dunes of the Dead and Smallpox, Edge of Autumn, and Harrow to make little zombie armies and control the board. Then sacking World Shaper to keep recurring the lands using the same strategies with Tireless Tracker and The Gitrog Monster. Ultimately clipping them off with a Death Cloud. It was bad. But this. This looks awesome. I'm just short knights, can't wait to try this. Thanks so much for sharing.