Edge of Autumn

Edge of Autumn


If you control four or fewer lands, search your library for a basic land card, put it into play tapped, then shuffle your library.

Cycling-Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)

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Printings View all

Set Rarity
Duel Decks: Knights vs. Dragons (DDG) Common
Future Sight (FUT) Common

Combos Browse all


Format Legality
Unformat Legal
Casual Legal
Vintage Legal
Limited Legal
Duel Commander Legal
Modern Legal
1v1 Commander Legal
Canadian Highlander Legal
Leviathan Legal
Block Constructed Legal
2019-10-04 Legal
Pauper EDH Legal
Oathbreaker Legal
Legacy Legal
Pauper Legal
Commander / EDH Legal
Highlander Legal
Tiny Leaders Legal

Latest Decks as Commander

Edge of Autumn Discussion

AceofRoses on rin and seri -needs help!

10 hours ago

carpecanum Thank you! I took the Edge of Autumn and and added the Rith's Im doing the list but I still need to buy stuff so lands I can add and take later, but thank you ! the shapeshifters I have a doubt because of the champion mechanic, can I use one of the tokens as the creature I remove?

Also added Riths grove, and thinking of adding Animal Sanctuary

carpecanum on rin and seri -needs help!

3 days ago

Chameleon Colossus, Changeling Titan and Changeling Berserker count as 3 more dogs and they are pretty good.

Helm of the Host would be a funny way to get a ton of tokens.

All your spells are pretty cheap so 34-35 lands and then 4 - 5 ramp should be more than enough. Are you trying to go with just 32 lands and more ramp? Rith's Grove could go in.

Not sure why you think you need to take out dogs. I would get rid of Edge of Autumn and Harrow for 2 mountains.

agamemaker on I showed you my deck please respond

1 month ago

X.2 update

Looking to try out some spice.


+1 Magmatic Sinkhole

+1 Edge of Autumn

-1 Lightning Bolt to sb

-1 Open the Gates


+1 Lightning Bolt

-1 Flame Slash

Azeworai on Micromancy

1 month ago

Well met, young callant! I have some suggestions with your names on them. Such a strange coincidence.

You'll need Black Lotus, this verson of Sol Ring, perhaps a dual land or two...

Jests aside, let's do this.

So, I see budget, I see counters, I see mill. Let's start with mill.

One does not simply play a graveyard deck bereft of the following: Satyr Wayfinder finds some lands whiles stocking the bin. Grisly Salvage is morbidly efficient, finding creatures and lands. Winding Way does the forenamed, whereupon it sometimes betrays you (Don't look it in the eye). Grapple with the Past brings stuff back and loads the bin. It feels great. Funeral Rites is fine and straight-forward. Ransack the Lab is cheap whiles bearing efficacy.

If you're feeling betaken to your graveyard chicanery, Perpetual Timepiece does an absolutely lovely job of stocking the bin.

Backup versions of the commander's ability are evermore a cruciality. Sevinne's Reclamation is great, as with Sun Titan. "Six mana?! :(" you say. "It's worth it! :D" I respond.

A little more on the affluent side, but The Gitrog Monster, Ramunap Excavator, and Dread Return could be worth inclusion, for they are quite splendid.

Ahem. DEATH'S OASIS?! It mills, it fills, and eventually it kills. Moreover, it is three to cast, thusly on-theme.

Okay, now counters!

(I've never built any counter-themed decks. You have been warned.) Upon my presaged failures, all I have to proffer is Inspiring Call and Armorcraft Judge. Take it or leave it.

Unto the intrinsic:

Let us protect thine commander! Selfless Spirit is out of budget yet amazing, Saffi Eriksdotter is of a similar role, and Dauntless Bodyguard, along withal Selfless Savior, are budget options for choice.

Ramp, ramp, ramp. I care not that your curve is low, ramp! Rampant Growth, Nature's Lore, Edge of Autumn, ilka of these are fantastic.

There are two routes in commander decks (when playing fairly); a low-curve with a foison of card draw or a higher curve with less card draw. Low-curve = more card draw. I'd add Painful Truths, Sign in Blood, Funeral Rites, Ransack the Lab

I am biased, but I put Once Upon a Time in literally all of my green decks. 'Tis most lovely each time I cast the gest.

And therefrom is the finis of my comment. Fare thee well and may fortune betide!

BlackoutX on The Cat Returns

2 months ago

Greater Good is a better draw engine than Ajani, Mentor of Heroes (also cheaper with the reprint).

Grafted Exoskeleton, Sword of the Animist and Shadowspear are just good especially in this deck.

Hungry Lynx is overpriced and can really hurt you. Jareth, Leonine Titan is quite slow. Seht's Tiger doesn't do much for its cost. Edge of Autumn, why?

no Lost Leonin or Skyhunter Skirmisher?

XxZadexX on Reformation Protocol

5 months ago


Sorry for the long-ish wait for a reply. I've been a bit occupied with Animal Crossing: New Horizons.

When I was originally messing around with different versions of Unpredictable Cyclone decks, I had messed around with Edge of Autumn a bit. I think it was a one-of with the only other sorceries in the deck being Past in Flames. It was an interesting interaction, seeing as it was pretty much a "free" Past in Flames once you had an Unpredictable Cyclone on the field. However, once I switched to the Tectonic Reformation + Escape Protocol plan, I kind of forgot about it.

My initial thoughts about them in this current decklist? Well, what Edge of Autumn does could be good for the deck. Early on it's a half-way decent ramp spell and later, once you start comboing, it's a "free" cycle (still gotta sac a land). However, to actually cast it, you have to have green mana. So you would either be forced to run green in the manabase or cast a Manamorphose to create green mana pretty early in the game. Not a huge fan of the latter due to how important Manamorphoses are to the deck and already needing to try to either keep one in hand or keep blue and black mana floating for cantrips and Shadow of the Grave. And the problem with the former is that, early on, you NEED red mana to cast Tectonic Reformation and cycle through lands with it and you need blue mana for the cantrips, Escape Protocol, and Thassa's Oracle. And, I guess the only time you would want to cast it early game is if you didn't have any combo pieces or cantrips to cast to look for said combo pieces (if you're wanting to be on curve). So I guess the question is is it worth taking a card (or cards) out and putting a number of nonland free cyclers in? Some things to note if you're thinking about taking out lands is that you can't discard Edge of Autumn to Lightning Storm. Also, how is returning an Edge of Autumn to your hand with a Shadow of the Grave better than returning a land? It nets you more mana off the the cycle, I suppose. But is there any other benefit? Street Wraith has the same dilemma while also having the additional downside of making any sort of Burn or fast aggro strategies just a bit more dangerous if you run it. Though, theoretically, if you thought you might fizzle the combo, you could use the mana generated in the turn and a Manamorphose to just cast a Street Wraith as a 3/4 beater with swampwalk. But if you had a Street Wraith AND a castable Manamorphose, it's not looking like you're going to fizzle the combo anytime soon, so I guess that argument doesn't make much sense.

psionictemplar on Reformation Protocol

5 months ago

First off, love the deck and you got an upvote from me.

Secondly, have you considered other "free" cyclers such as Street Wraith and Edge of Autumn? They could potentially help generate free mana during your loop.

MindAblaze on yarok flicker

6 months ago

What kind of an environment do you want to play this deck in? What turn do you hope to get going by?

The tough thing I found with Yarok is having too much of a focus on etb effects. You have to run some more generic mana ramp, such as more two mana artifacts or sorceries, so you’re more likely to cast him early. Stuff like Edge of Autumn, Farseek and Rampant Growth are good. More Signets too.

Otherwise you’ve got some nice pieces here. The plan to is to win with Craterhoof Behemoth, so you’ll also need a critical mass of creatures to do it with one hit, or leave yourself open to a lot of removal.

I also see Deadeye Navigator here; Peregrine Drake (or Great Whale or Palinchron) is super powerful with Yarok, and goes infinite with Deadeye allowing you to flicker anything and everything you have as much as you want.

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