Winding Constrictor

Winding Constrictor

Creature — Snake

If one or more counters would be placed on an artifact or creature you control, that many counters plus one are placed that permanent instead.

If you would get one or more counters you get that many of those counters plus one instead.

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Trade

Have (1) PostContact
Want (5) therugthattiedtheroomtogether , AXEL12340 , Connatus , btmalon , 1Doogan1

Printings View all

Set Rarity
Mystery Booster (MYS1) Uncommon
Aether Revolt (AER) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Winding Constrictor occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Golgari: 0.19%

Winding Constrictor Discussion

anubis1ra1 on Lokotor's Cube

2 weeks ago

too strong:

Balance

Hogaak, Arisen Necropolis

Pathrazer of Ulamog

Artisan of Kozilek

Lodestone Golem

Daze

Contract from Below (ummm... what?? this is too strong and the ante doesnt exist to balance it)

Hymn to Tourach

Animate Dead

Channel

concerning:

Feather, the Redeemed

Winding Constrictor

Manifold Key

Ulamog's Crusher

Ichorclaw Myr (colorless infect)

Myr Galvanizer

Bounding Krasis

Unburial Rites

Mother of Runes

Archetype of Courage

Village Bell-Ringer

Sun Titan (probably fine)

Porcelain Legionnaire (cheap first strike, hard to kill in reasonable time without using removal spell on a 2 drop)

Battle Screech (or Lingering Souls/Spectral Procession) too many of this effect (too many flying tokens I think)

Winds of Abandon game ending 1 sided wrath (probably just too strong)

Mana Tithe fine card, but not sure why white has counter spells

Peregrine Drake probably fine, but just worth watching for overly easy infinites

Etherium Sculptor potentially too many artifact synergy cards like this in the cube (artifacts might be one of the most well supported archetypes)

Brain Freeze (not really supported?)

Snap again potential infinite mana

Exhume

Tainted Strike/Phyresis Infect is potentially too strong

Feldon of the Third Path potentially degenerate?

Flameshadow Conjuring (goes infinite with multiple creatures with an iron myr)

Golgari Grave-Troll maybe fine

Sprout Swarm (I've seen this card be silly, but its probably fine)

Groundswell/Scale Up (with infect)

RiotRunner789 on X = Destruction

2 weeks ago

If your looking for cuts then here's my 8 recommendations:

Capricopian Flavor win but it often won't hit the opponent you want to hit.

Deepglow Skate One shot effect you don't need.

Gargos, Vicious Watcher Great card. However, you running 9 other hydras (excluding your commander who doesn't really benefit). Also, you don't have many self-targeting effects. Not enough support to keep.

Manascape Refractor If you have more land tutors to copy nykthos or coffers maybe keep but otherwise cut. It also comes in tapped which hurts.

Vorel of the Hull Clade If you have infinite mana or just a ton of mana then his affect is nice but not needed.

Biomass Mutation If you get infinite mana then this is great. Yet, if you have infinite mana you should also be able to win with something else or just start making infinitely large Hydras.

Winding Constrictor Incrementally helps. This seems like a harder cut but your hydra's should be big enough on their own without the 1 extra counter.

Boundless Realms Making cuts is the worst. At seven mana you probably want to have play your Zendikar Resurgent over this. Its not a bad card, just something to lower your cmc cost.

Hope that helps. I get it with the tutors. I personally don't like running a bunch of tutors in EDH and even more so dislike the idea of spending a ton of cash on them. But, they do make things more consistent and faster (which I thought was more of a goal due to description) so I recommended them.

Cutting sucks, especially when your down to the last few cards. I don't know your play style or play group so take the cuts recs with a grain of salt.

Best of luck. I like the how the deck looks so far and it should be fun to play no matter what ends up being cut.

king-saproling on Mazirek Crop Self-destruction

2 weeks ago

Nice list! You might like these: Nature's Revolt, Squandered Resources, Cauldron of Souls, Blighted Woodland, Jund Panorama, Grim Backwoods, Pitiless Plunderer (this guy is really cool cuz sacking the treasures triggers Mazirek), Fleshbag Marauder, Tribute to the Wild, Nim Devourer (you can sack the nim to itself for its ability, so it essentially gives you the ability to pay BB: put a + counter on all your dudes), Sporeback Troll, Oona's Blackguard, Winding Constrictor

abby315 on The Punk Rocker And Her Goodest Boy

1 month ago

Perhaps ye olde Snek, Winding Constrictor, and Hardened Scales? The new The Ozolith might also fit!

UmbrotheUmbreon on The Vegan Troll

1 month ago

Ghosthunter39: I get that, but I want to control WHEN they die. Having that card just makes me a huge target and will die before I can get a chance to really go far. I also stated I don't wish to include Grave Pact cause I feel it's way too oppressive and boring.

LittleBlueHero: I actually like both of those ideas! The Warden gives me a nice turn 1 curve into my other power cards like Blood Artist and Winding Constrictor. The Champion I might hold off on though, as I have so many three drops in the deck already.

GerryAvalanche on Please help upgrading my Golgari ...

2 months ago

Xica Yeah you're right, I think I'll stick with Shriekmaw for now. Its versatility fits the deck better, plus I get to use it even more often due to the graveyard spells and it opens the gate for Winding Constrictor and Wildgrowth Walker to swing in for the kill while being kind of hard to block itself.

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