Creature — Hydra
Voracious Hydra enters the battlefield with X +1/+1 counters on it.
When Voracious Hydra enters the battlefield, choose one —
- Double the number of +1/+1 counters on Voracious Hydra.
- Voracious Hydra fights target creature you don't control.
Printings View all
|Core Set 2020 (M20)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Voracious Hydra Discussion
1 week ago
Whew was this a fun build I played with last night. I added some Blossoming Defense, Voracious Hydra, Renegade Krasis, and Nykthos, Shrine to Nyx into the deck and they all performed excellently. One game I had out 2 hardened scales and a renegade Krasis and made a 16/17 Voracious Hydra turn 4!
1 week ago
Uhhh, did you read the title of this deck? It's a big boi deck. That's the purpose. And yea, tomb might be better. I guess passage was to thin out the deck a little to get to what is needed. Still appreciate the feedback/suggestion though, but I wanna keep it's original intent. Maybe Voracious Hydra with Gargos, Vicious Watcher could be good. I mean, i'm not keeping you from creating an alternate variation of this deck to your liking though. I just personally prefer big boys that's all.
2 weeks ago
Personally I think Voracious Hydra is better than Kalonian Hydra. The ability to impact the board as soon as you cast it means it's more suitable to cast on X equals 3 than just slamming a Kalonian Hydra.
3 weeks ago
Voracious Hydra can be some creature removal on a stick. And you may have enough hydras to make it worth running Gargos, Vicious Watcher. The CMC discount combined with your commander's should make some pretty big hydras. YMMV though.
Not sure how fast Aetherflux Reservoir will play in this deck. Its usually better in a deck that casts a lot of cheap instants all in the same turn to go off. If you're just looking for more lifegain, Thragtusk may be an option or maybe Ravenous Baloth [the Garruks produce enough 3/3's to feed this].
If you're looking to keep a 1/1 deathtouch in the deck, Gnarlwood Dryad is an upgrade to the snake as it at least has the potential to grow on its own.
Land count seems a bit low here as well. I'd up the count some or at least get a couple more of the cheaper ramp spells in there, Nature's Lore or if you have some snow forests Into the North plus maybe add Wayfarer's Bauble
I also think you will want an Overrun type effect in here as a finisher. Return of the Wildspeaker could get subbed in for Hunter's Prowess or some such. Sadly it lacks trample but has the flexibility to buff or draw cards.
1 month ago
Dolphin_Jesus - Love the name
I play Xenagos but not with an MLD package. You have a low land count and a relatively high AVG cmc. If you're going to be wiping landbases and opponents wiping your creatures, you will not be left in an advantageous position. Why not add more artifact ramp such as Mana Crypt, Sol Ring, Talisman of Impulse, and The Great Henge? These will ramp you and will help you break parity.
Alternatively, you can run Collector Ouphe instead to shut down opposing artifacts as blue mages (as well as white, red and black players) will almost always be using artifacts to ramp and the small anti-synergy is worth it IMO should you choose to go that route. City of Solitude might be worth considering over or in addition to Price of Glory.
You are trying to make deals but in my meta, if you play MLD, people will target you. There's nothing wrong with MLD, but most people don't like losing their lands so I'm curious how/if you have actually been able to politic your way out of a situation, unless the combo player is gonna win. '
Survival of the Fittest/Fauna Shaman might be worth considering with all your creatures. Not to mention the synergy with Anger and Eternal Witness. A Genesis might be worth considering should you go that route.
My honest opinion is that this deck lacks enough card draw, lands and meaningful ramp to be able to compete in a semi-competitive meta (no idea what your meta is like, but this wouldn't hold up in mine). You only run 6 pieces of ramp that allow you to get Xenagos out earlier.
Rishkar's Expertise - Similar to above but with added benefit of not losing tempo
Greater Good - The most powerful card in a Xenagos deck. If you listen to anything I say, this is it.
Beast Within - Good old instant speed permanent removal
Decimate - 4 for 1, amazing value
Voracious Hydra - Beater and removal in one
Dosan the Falling Leaf - Anti blue, anti spot removal if blue is a thorn in your side
Bolt Bend - Redirect removal, counter counterspells, redirect some draw as well as some extra turns. Very useful for 1
If you would like ideas for cuts or want to discuss strategy
1 month ago
Since Questing Beast is a legendary creature i don't think you should have 4 since you will need to sacrifice it when more than one enters the battlefield. Since your deck is so late game I would limit the numbers for each legendary creature to 2 since you will still most get each of those creatures over the coarse of the game at some point (this also applies to Yorvo, Lord of Garenbrig ). Also the hydra you picked for this deck seems a lot weaker than most hydra cards you could have picked like Primordial Hydra because you can only double the strength of Voracious Hydra once yet the strength of the Primordial Hydra doubles every turn.
1 month ago
Hmmm ... I think Nemesis of Mortals and Polukranos, World Eater would be a better fit than Nessian Asp and possibly Arbor Colossus . Voracious Hydra would also be a nice fit for your deck. Hope this helps.
1 month ago
Hmmm ... I think you could use some turn one mana dorks ( Llanowar Elves / Arbor Elf ). For instance, getting a Somberwald Sage out turn two to setup a potential turn three Shalai, Voice of Plenty / Regal Behemoth /X hydra/serpent can be backbreaking for your opponent. Or simply a turn two Managorger Hydra could go a long way. Speaking of hydras, Voracious Hydra can double as a removal spell or potentially be the biggest creature in your deck. Also, have you considered Life's Legacy or Momentous Fall as an option to refill your hand? Hope this helps.