Voracious Hydra

Voracious Hydra

Creature — Hydra


Voracious Hydra enters the battlefield with X +1/+1 counters on it.

When Voracious Hydra enters the battlefield, choose one —

  • Double the number of +1/+1 counters on Voracious Hydra.
  • Voracious Hydra fights target creature you don't control.
Browse Alters View at Gatherer


Have (1) DemMeowsephs
Want (1) GARlockSpiral

Printings View all

Set Rarity
Core Set 2020 (M20) Rare

Combos Browse all


Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Pioneer Legal
Commander / EDH Legal
1v1 Commander Legal
Magic Duels Legal
Brawl Legal
Block Constructed Legal
Standard Legal
Historic Legal
Arena Legal
Canadian Highlander Legal
Leviathan Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Highlander Legal
Legacy Legal
Casual Legal
Oathbreaker Legal

Voracious Hydra Discussion

Optimator on KBK7101

1 week ago

Thanks again! Glad you found Indomitable Stomps -- (Fight Club/Stompy) inspiring enough to folder. I'm planning on adding Kogla, the Titan Ape and Voracious Hydra, and perhaps Thorn Mammoth for extra fight-itude. Also Ghalta, Primal Hunger cuz she's big

Garretthook on GW Counters

3 weeks ago

After playing the deck some, it just doesn’t need them. The synergies between the creatures is already really strong. The only reason I’d bring in instants and sorceries is for protection and removal. The Chamber Sentry, Voracious Hydra, Vivien, Arkbow Ranger, and Knight of Autumn fill the various removal roles and we have and The Ozolith makes us not care very much about removal. I could see wanting Heroic Intervention in the sideboard for direct protection or maybe Feat of Resistance but so far in testing it’s actually fast enough to put on pressure that you’re not usually playing defense at all. It’s very much a tap-out deck.

GsG_Esel_YT on Zaxara`s X-cited for more [~500€ CK Min]

1 month ago

Hey Riot Runner,

Switching Steelbane Hydra for Capricopian is a good Idea because I already own Steelbane Hydra. I consider buying Voracious Hydra but i think i'll wait for it to fall out of Standard.

Mass Manipulation will replace Entrancing Melody thats a good idea.

Because I also Already own Rhonas the Indomitable i will try to find a slot for him.

Lore Weaver and Ley Weaver is one of the best recomdations so far because i wanted to take my hand on one of these for a long time :D

Even thought i own a Demonic Consultation i am not willing to buy Thassa's Oracle yet :P

All theses recomdations are very good, thanks a lot.

RiotRunner789 on Zaxara`s X-cited for more [~500€ CK Min]

1 month ago

You could cut some of the less exciting hydras such as Capricopian, and Feral Hydra. Capricopian ability is actually a downside if you are trying to kill the bothersome opponent. Feral is just wanting. Recommended Stonecoil Serpent or Voracious Hydra, or Steelbane Hydra.

I would put in Mass Manipulation over Entrancing Melody because the hope is you have infinite mana plus Manipulation steals planewalkers.

A bit more expensive, but Rhonas the Indomitable or Nylea, God of the Hunt allow you to kill any player per creature you have with infinite mana.

Ley Weaver can be a good alternate target for pennim's aura/free to allow infinite mana. Plus, the partner, Lore Weaver gives you the game with infinite.

Last few recs would be Demonic Consultation with Thassa's Oracle and Ertai's Meddling. Demonic is instant speed, card to hand. So, if everyone is tapped out it can be a hail mary (rather than a combo piece) for one of the infinite mana enchantments. Ertai's meddling is a great counter and it gets you a hydra.

Lordeh on TMNT II: The Secret of the Ooze

1 month ago

You might want to consider a semi removal creature such as Voracious Hydra

Strattuscloud on Hydratic Rampage

1 month ago

Thanks so much for the feedback! I really like the idea of playing Portcullis Vine because getting a turn 1 defender would be nice. The 8 tappable defenders is a good amount from testing so I think I might replace Gatecreeper Vine with Portcullis Vine and see how that goes.

From testing it out my friend group is pretty evenly matched, which keeps it fun! (though I am an early game target)

I did run the 2 Gargos, Vicious Watcher and it was a really strong addition. I am considering 1 or 2 more.

I swapped out 1 Prey Upon for a Tower Defense to hold up against a MAJOR flying weakeness. Would you recommend another card over that? I may sideboard a Whiptongue Hydra or two. I also really like the idea of Squall Line since it gives even more reason to play Unbound Flourishing. (So expensive!!)

The real difficulty moving on is determining which hydras to focus on. I think Mistcutter Hydra might replace Vastwood Hydra and that Hooded Hydra would be replaced by Voracious Hydra.

Lastly, Feed the Clan is very tempting. Maybe run 1?

I'd love more suggestions based on these ideas/edits!

Profet93 on Xenagos? More like Xena-gross!

2 months ago

You're lacking serious card draw. If you want a candles chance of maintaining gas, then add some of the following...

Greater Good - Best card in Xenagos EVER. If you listen to ANYTHING, this is it.

Lifeblood Hydra - Beater as well, fun with Berserk, which you should add 100%

Lifecrafter's Bestiary - Draw and filter, nice to have

Life's Legacy - Very good, just be careful of blue

Momentous Fall - See above, also use in response to removal

Rishkar's Expertise - Draw a bunch and don't lose tempo

Other ideas include....

Skullclamp- Cheap all around, works well on dorks should you wish to go that route

Sylvan Library - Card draw + Top deck manipulation

The Great Henge - Very cheap to play, very good benefits

Tireless Tracker - Decent card draw on a body that gets bigger

Deflecting Swat - Redirect removal for free, which is AMAZING given that removal is this deck's achilles heel

Decimate - 4 for 1 removal, very good

Voracious Hydra - Beater and removal

I can give you more ideas here should you wish, I just don't want to overwhelm you given all of the card draw you NEED to add


Caller of the Pack - Too expensive, hitting all opponents gives other opponents you're not hitting a reason to remove your creature precombat to ensure myraid does not go off

Hydra Omnivore - Same issue above

Phyrexian Juggernaut - 1 hit infect is cool, but putting all your eggs in that basket is too risky for my taste personally

Phyrexian Hydra - Same issue above

Savageborn Hydra - Voracious hydra is much better and has trample

Compost - Too meta, unless its filled with black

Guardian Project - They can kill it in response to the trigger so you don't draw

Runic Armasaur - Too meta, unless it's filled

Shadowspear - See above

Vexing Shusher - See above

Wars Toll - Doesn't address the main issue of removal, doesn't do much against blue due to their artifact ramp and playing on your turn anyways

Blood Mist - Winmore 100%

Fire Shrieker - See above

Grafted Exoskeleton - Makes you a target, 9 infect sucks. Cost + equip cost = Loss of tempo

Triumph of Hordes - Better in a token deck, you rarely will play a beater, not have it removed during your turn, pass your turn until it goes back to you (while praying that your beater is still there). Then hoping your beater doesn't die when you cast this? Very bad card. I know you're trying to go for infect, but if you want the deck to be more competitive, removing it would help mitigate your many weaknesses.

Gravitic Punch - Fling and Soul's fire do the trick for 1 less mana. See above for having all the mana to cast beater + this on same turn or hope beater lives while passing

Primal Rage - Bad card, just bad. Might as well get Nylea, God of the Hunt which can maybe be a creature and a booster as well.

You don't run enough lands or card draw at the moment to justify Exploration and Burgeoning. Dorks would be much better for this build.

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