Archetype of Endurance

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Archetype of Endurance

Enchantment Creature — Boar

Creatures you control have hexproof.

Creatures your opponents control lose hexproof and can't have or gain hexproof.

TheMadRocketeer on Who's Counting?

1 month ago

Nice!

I'm considering this change.

Swap In:

Swap Out:

TheMadRocketeer on Who's Counting?

1 month ago

capwner, Those are all good suggestions.

Archetype of Endurancefoil is in my Maybe list and probably ought to be in the deck. I wish I had Heroic Intervention and Asceticism; I may need to go look for some. I've got a Wrap in Vigor somewhere in one of my decks; I may need to dig it out and borrow it for this one.

capwner on Who's Counting?

1 month ago

Mono-green isn't known for protection spells but it does have Heroic Intervention which is solid, and, if you're really creature-reliant, perhaps Wrap in Vigor, Asceticism, Archetype of Endurancefoil, and Yavimaya Hollow. You do have access to a lot of anti-counterspell cards with Allosaurus Shepherd, Veil of Summer, Dosan the Falling Leaf, as well as land tutors to find Cavern of Souls and Boseiju, Who Shelters All, though obviously these cards are better in decks that build around a single creature type or have powerful instants/sorceries.

Renegadespider on Help improve my deck pls

5 months ago

https://tappedout.net/mtg-decks/genesis-surge-1/?cb=1714747746

So I'm trying to make the ulimate Genesis Deck that focuses on cheating out Creatures and producing lots of mana to activate Spawnsire, Avacyn, Angel of Hope is for boardwipe protection Archetype of Endurance is for targeting Exile protection, Nylea's Disciple is for life gain from using The One Ring for draw and all the Genesis Cards to cheat my Board state out, except Gelatinous Genesis which for an alt win con. I've managed to get everything out by turn 4 before...but it just doesn't feel fast enough, I brick way too often, by either drawing way too much mana or not drawing enough mana, any advice?

Rhadamanthus on Losing and Gaining Abilities

7 months ago

Some more details behind sergiodelrio's answer: If an effect from a resolving spell or activated/triggered ability (Shadowspear, Bonds of Mortality, etc.) changes the characteristics of objects, the set of objects it affects is "locked in" at the time it resolves. If new objects appear later on, they aren't affected. On the other hand, an effect from a static ability (Archetype of Endurance, etc.) continuously updates the set of objects it affects as new things show up.

Another note: If an effect from a resolving spell or activated/triggered ability changes the rules of the game (e.g. "creatures can't block this turn") then the set of objects it affects is not locked in on resolution and it will still apply to new objects that show up later in its duration.

TehGrief on Losing and Gaining Abilities

7 months ago

Player A controls a creature with Hexproof; Uril, the Miststalker. Player B controls an ability like Shadowspear or Bonds of Mortality, where it can remove the Hexproof from player A's creature.

Since these abilities are not worded in the same way as Archetype of Endurance, if player A was to Flicker their Uril, the Miststalker, it would regain Hexproof?

NV_1980 on The woods is dead people 2

9 months ago

Against spot-removal, you could try including Archetype of Endurance and Asceticism (which also grants you the option to regenerate stuff you might otherwise lose).

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