Grow from the Ashes

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Brawl Legal
Modern Legal
Standard Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dominaria (DOM) Common

Combos Browse all

Grow from the Ashes

Sorcery

Kicker _(You may pay an additional as you cast this spell.) _

Search your library for a basic land card, put it into the battlefield, then shuffle your library. If this spell was kicked, instead search your library for two basic land cards, put them onto the the battlefield, then shuffle your library.

Price & Acquistion Set Price Alerts

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Recent Decks

Grow from the Ashes Discussion

multimedia on Dinos of the Perfect Curve

2 days ago

Jimmy you still playing this deck? Have you thought about adding Llanowar Elves replacing Drover? Llanowar can be a turn faster. Elfhame Druid with Territorial Allosaurus and Grow from the Ashes also seems interesting. I know you like Elfhame this could a place for her. Due to the current Standard meta Thrashing Brontodon is a much better three drop Dino than Raptors. Great defense against aggro, can destroy one of Heart, History, Seal, Binding or Ballista. Playing Dinos, 4x Brontodon main deck seems very good.

Scarvis on Lands for the win

3 days ago

Thank you for your suggestions EDedan

Blood Sun was included mainly for the card draw and can hose Field of Ruin and other man lands.

I thought about cards like Grow from the Ashes and Ranging Raptors but those cards rely on basic lands, and we only run 5 basic lands so that Awakened Amalgam can grow each turn.

Wayward Swordtooth and Broken Bond help us ramp from our hand and not library so i dislike that idea...although Wayward Swordtooth would help with retrieving Multani, Yavimaya's Avatar from the graveyard and is a big beater...that might be a good idea ill try that out.

Sylvan Awakening is a good idea, I saw it but wasn't sure how good it'd be...it would be nice to push through for the kill.

Jadelight Ranger, Merfolk Branchwalker, and Ixalli's Diviner utilize the explore mechanic and since it does help with card draw filtering, I have been using treasure map and Thaumatic Compass for filters and card draw...ill play around with the numbers and see how it flows...

thanks again for your input

EDedan on Lands for the win

3 days ago

What do you think about Thunderherd Migration Wayward Swordtooth, Ranging Raptors, Spring, Ixalli's DivinerWildgrowth Walker, Jadelight Ranger, Merfolk Branchwalker, The Mending of Dominaria, Sylvan Awakening, Grow from the Ashes, Broken Bond

Wildgrowth Walker can help with against fast deck such as Red decks

Jadelight Ranger, Merfolk Branchwalker creatures with explore so you can filter you're draws

Ixalli's Diviner is a 0/3 which becomes a pretty neat blocker and an awesome blocker if it's a 1/4

Wayward Swordtooth and Ranging Raptors helps with lands, play 1 more land each turn with Wayward Swordtooth and with Ranging Raptors can block creatures and get a free land out of the deck.

Sylvan Awakening turn all lands into 2/2 creatures with indestructible, Reach and haste

Broken Bond a sorcery speed Naturalize but you may put an extra land from your hand onto the battlefield

Grow from the Ashes a Rampart Growth with a kicker cost which makes it a Hour of Promise but with no zombies thou :(

VanDerTroll on Sir Bounce-a-Lot

5 days ago

Hey, thanks for the comment!

Once I get my hands to Horn of Greed I will try it for sure.

Evolving Wilds , Terramorphic Expanse : I prefer to put my lands untapped ASAP so even though they can be used twice with Crucible of Worlds I prefer not to mess with my tempo early game.

Sword of the Animist , Blackblade Reforged : After playing the deck I realized that I don't want to attack with any of my creatures (apart from tokens) because most of the time I combo out. Also one iteration with Tatyova is more than enough so Helm of the Host is a win more. Wood Elves , Grow from the Ashes : On 3 CMC I prefer two for one ramp spells like Cultivate . I guess that I could try replacing Primal Growth for Grow to see how it goes.

Pervavita on Sir Bounce-a-Lot

5 days ago

Wood Elves, Evolving Wilds, Terramorphic Expanse, Grow from the Ashes, Sword of the Animist all give you more land enter the battlefield to ether draw cards and/or ramp.

Horn of Greed to give more card draw.

Helm of the Host you don't exile the token at end of turn so your going to duplicate your commander and draw more and more cards per land dropped.

Blackblade Reforged why not make a creature huge for all those lands you have?

Jimmy_Chinchila on Multani the Ramp-Stomper

1 week ago

RianXD I made the adjustments then back tracked 1 copy of Elfhame, just love the turn 3 kicked Grow from the Ashes. Will check out Druidic Vow, only concern is muffing. Trying to figure how to overcome Aggro and Vehicles stuff, Multani good for fliers but comes down late, maybe some lifegain to buy time...

Thanks for feedback! Keep it coming!

McTodderson on Merfolk Maniple

1 week ago

If you want the big fish in the deck, i would consider adding in Grow from the Ashes and Song of Freyalise... Ramp is good for him... then maybe switch out some more basics for Hinterland Harbor if you can nab some of those... and i know Kumena, Tyrant of Orazca is pricey... but he is a bomb...

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