|Commander / EDH||Legal|
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Grow from the Ashes
Kicker _(You may pay an additional as you cast this spell.) _
Search your library for a basic land card, put it into the battlefield, then shuffle your library. If this spell was kicked, instead search your library for two basic land cards, put them onto the the battlefield, then shuffle your library.
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|Want (13)||CosmicFungus , Sivart , Feanoriel , NobleSlay3r , DragonMoffon , king0fclubs , frostreaver26 , sgtpumbah , kovellen , yeoldsmithy , Relevantworm , LilBDeSmall , diestoremoval|
Grow from the Ashes Discussion
2 weeks ago
2 weeks ago
2 weeks ago
Further updates: Have not brought this deck to FNM for a while, making the most out of my Second Sun deck before it rotates. There have been some edits. Figured this did a lot better as mid-range than trying to mix a lot of burn into it. Took out the Guttersnipes and made complete sets of Llanowar Elves and Viashino Pyromancer. Removed the Shocks and added in an additional Dragon's Hoard and Grow from the Ashes.
After the Guilds of Ravnica rotation this will be one of my main decks along with my The Flame of Keld burn deck.
3 weeks ago
Hey, nice deck!
The advice I have is to play 4-ofs of both Adventurous Impulse and Grow from the Ashes. You have a very top-ended top end, and I think Chainwhirler will still be good enough to punish you for playing 4 Llanowar Elves. I'd personally take out the two Pounce, citing the fact that you don't care about playing answers because you're a stompy style deck, as well as 1 of each Aggressive Mammoth and Carnage Tyrant, since playing 6 5-CMC> game ending cards is a lot (I'm also throwing Vivien Reid in the game ender category, because, well let's be honest, she's nuts).
You talked about your worry about price in another comment, but it might be worth it to buy a playset of Hinterland Harbor to flex into UG Stompy, with Negate/Spell Pierce disruption and possibly Nezahal out of the board. Anyways, that's all, so good luck on your build!
1 month ago
To add on, I think you can reasonably get rid of the vivid lands for just a basic of every type. That gives you 1) 5 more lands that come in untapped, and 2) 5 more lands you can search with cards like Evolving Wilds and Explosive Vegetation. Also, the more basic lands you play, the more you're able to play cheap ramp, such as Rampant Growth and Grow from the Ashes to go along with Explosive Vegetation.
iNaturalize nailed it about the land and instant/sorcery problems you have: counterspells are not your friend here, and the checklands (Hinterland Harbor and the like) are a great and cheap way to have untapped lands.
I think your deck is going in the right direction, just keep it focused. +1 on iNaturalize's comments and +1 the deck; I like it a lot
1 month ago
Hi there, you seem to be an eager deckbuilder ^^
This deck seems to rely heavily on Tatyova. How do you protect her? Do you even care about protection? You seem to rather invest in the ramp slot and recast her, than to invest in drawing cards and protection spells, am I right? My personal playstyle is to protect my commander therefore I'd add Swiftfoot Boots.
If you are in the unlucky position to be able to play your wincon, but you would die as well, you would like to have Zuran Orb in your deck.
Mana Breach might give you an advantage for your landfall and slow down everyone else.
You said you don't like symmetrical effects. However Horn of Greed will become asymmetrical as you are likely to be the player with the most landfall.
Words of Wind is not a good removal, because you cannot chose what to remove. How about Broken Bond? Grow from the Ashes might be better than Rampant Growth as the lands come in play untapped or go for Nissa's Pilgrimage as it is likely that you will have spell mastery.
Depending on you meta, you might want to play Carpet of Flowers. I usually have blue opponents and it ramps me like nothing else.
Regarding your argument for Stroke of Genius over Blue Sun's Zenith: Baral reduces also the X cost. If you blue sun for two ( you will draw three cards. Blue sun is therefore better, because you will shuffle it in your deck after casting it, draw it again and mill the next opponent out of the game.
Sylvan Library might be good for card selection in combination with your fetchlands.
I might have overlooked it, but where is your combo? I only see synergy.
Btw, are you around in Germany? I'd like to play against you sometime.
1 month ago
draaien, thanks for the recommendations! I definitely agree with the Vine Mare and have several of them already on order. Now I just have to whittle down a bit to fit them :) A big part of my problem is I like Multani and Grunn because they're quirky and fun (and with my Grow from the Ashes Multani can grow pretty big), but I definitely see the case to exchange them, especially now that I've got Carnage Tyrant and Ghalta (and potentially Gigantosaurus)
I'll absolutely add a Colossal Majesty, probably exchanging a Growing Rites of Itlimoc Flip, but I'm inclined to keep Grow from the Ashes for guaranteed lands rather than the merfolk for possible lands. The fact that it brings in lands untapped keeps coming in clutch and often can land a 2 land + Thorn Lieutenant combo play. Maybe I'll lose some FNM matchups and decide I need to switch to explore mechanics.
Really appreciate the help! Stand by for updates!