Hey, no problem.
Turn one: You play a Forest and Arbor Elf . Easy!
Turn two: You play a second Forest. Now you tap the first Forest to play Utopia Sprawl enchanting the second Forest. So now it can tap for two green mana instead of just one. You tap it for two mana, tap Arbor Elf to untap that very forest and then immediately tap it for two more.
Voila, you have produced four mana, or just enough to play an Elvish Piper . Your opponent should be sweating at this point!
February 4, 2021 3:12 a.m.
Thank you for the upvote! So happy one of my many faerie builds got your attention.
February 3, 2021 8:45 p.m.
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I like what you’ve got here. One thing I noticed is that Grave Exchange doesn’t seem to be a great fit—it doesn’t do much for a high cmc. Consider something like Victimize : for half the mana you can self-sac and return two of your own creatures—not to your hand—but straight to the battlefield. It’s true you lose the ability to force the opponent to sacrifice a creature, but I feel like the gains outweigh that.
March 2, 2021 7:46 p.m.
Without a link I’m only guessing, but I assume it’s built around Eureka . If you’re playing creatures, then I’d wager that could fit under the creature cheat hub. If you’re abusing it for a different type of permanent, than it might be harder to find a hub that fits.
February 28, 2021 10:57 p.m.
One of the cleanest description pages on tappedout. +1
February 28, 2021 9:38 a.m.
Thanks, but I’m not sure how valuable it is lol. I could very well be incorrect. The best advice would probably be to google top tier 8-rack decks that play similar enough to your own, and see what ratio lands are at. Then just playtest, playtest, playtest. It’s the best way to determine what works and what doesn’t. I like trying to help people but I’m no expert. I’d hate to steer you wrong.
February 26, 2021 5:18 p.m.
It depends how consistently you are able to draw your key pieces. Only Sire Of Insanity and Slaughter Games are mana intensive, the rest are 1 or 2 cmc. You can Reanimate the creature, but the sorcery spell is rather expensive. That’s primarily why I recommend Surgical Extraction over Slaughter Games . You’re absolutely right that it can’t hit cards like Emrakul, but I think the steep drop off in mana cost is worth it (plus it can be played at instant speed). That would lower the deck’s average cmc substantially. Lower cmc equals more cards that can be played per turn with the mana you have available.
If you’re intent on keeping Slaughter Games , then I’d probably add about 2 more lands or so to increase the odds of a land draw.
February 26, 2021 4:30 p.m.
Looks good. Just out of curiosity, why are most—but not all—of your cards Japanese?
February 26, 2021 2:32 p.m.
Looks great, although I’d probably run Surgical Extraction or Extirpate instead of Slaughter Games . I realize it’s the deck’s namesake card, but either of the ones I suggested are cheaper and faster and do the same thing. Since you’re playing a discard based deck the stipulation it can only target a card already in the graveyard doesn’t matter.
February 26, 2021 9:49 a.m.
That’s why I enjoy reanimation decks so much (particularly this one). The shell is modular- Children of Korlis can easily be swapped in if you wanted to. I suppose I left it out because the game is pretty much over once one of the key reanimation targets enters play. I think at one point during the time I was building this I had Rite of Consumption added, but I removed it after playtesting. Children of Korlis is a good alternative because it can be reanimated, as you said.
February 23, 2021 3:57 p.m.
I don’t play commander but you’ve earned a +1 just for the Bloodborne reference.
February 23, 2021 1:21 p.m.
@makuanito ha, I was just looking at your Dragon Resurrect deck and thinking it’s basically this deck converted to Legacy format (and with a dragon theme). I think yours is about as good as it gets in that format. Most of the toolbox stays the same, but the lack of access to mana rocks slows it down just a bit. Thanks for the comment and vote
February 23, 2021 10:47 a.m.
There are a few that target specific permanent types, like Shattering Pulse for artifacts and Allay for enchantments, and these come with a buyback option for reuse. Tranquil Domain or Serene Heart are true sweepers, but only handle enchantments or auras. I’m not familiar enough with the Pauper cardpool to know of any creature removal that’s either sweeper or recursive in nature, sorry.
February 22, 2021 3 p.m.
Do you mean ‘lots’ as in all at once like a sweeper, or recursive ways to remove lots of individual permanents multiple different times?
February 22, 2021 2:22 p.m.
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SCORE: 32 | 26 COMMENTS | 687 VIEWS | IN 1 FOLDER
SCORE: 11 | 10 COMMENTS | 612 VIEWS | IN 2 FOLDERS
|Avg. deck rating||9.00|
|Favorite formats||Legacy, Vintage, Modern, Pauper|
|Suppressed formats||Pre-release, MTGO, Unformat, Heirloom, Commander / EDH, Noble, Hero, Block Constructed, Duel Commander, Tiny Leaders, Highlander, Magic Duels, Penny Dreadful, Leviathan, 1v1 Commander, Pauper EDH, Canadian Highlander, Brawl, Arena, Oathbreaker, Historic|
|Last activity||10 hours|