|Commander / EDH||Legal|
Printings View all
|Commander 2018 (C18)||Rare|
|Alara Reborn (ARB)||Rare|
Combos Browse all
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase.
Finest Hour Discussion
3 months ago
Oath of Bolas
When Oath of Bolas enters the battlefield, destroy all Planeswalkers you don't control. Then, for each Planeswalker you destroyed in this way, you may add a loyalty counter onto a Bolas Planeswalker you control.
Opponents can't cast Planeswalker spells.
Loyalty abilities that remove loyalty counters of Bolas Planeswalkers you control cost -1 less to activate.
While I do love this War of the Spark vibe we keep going to, I'd like to give other ideas some love as well. I just get burnt out too quick is all.
I want you to take your favorite Enchantment in the game and turn it into a Planeswalker. The enchantment must maintain the exact color identity; So like Finest Hour would have to be a Bant Planeswalker, not just somewhere within the Bant sphere like Azorius or Simic. And, obviously, the Planeswalker must emulate the enchantment as best as possible.
4 months ago
Hey, I'm also in process of cashing out, of Standard. I can't take Wizards bullshit with that format anymore, but I'm still going to play Commander :)
I make and play causal budget multiplayer Commander decks. I try to limit cards to $6 or less each. Of course there are some exceptions mostly lands/tutors, but for the most part I stick to this rule. I love Commander because I can buy a single staple card and then use that card in all my decks.
This is currently what I'm doing is buying singles of all the budget staple cards for Commander. It's especially helpful with lands because lands take up the largest portion of cost of a Commander deck, but I only need a single copy of a land which I can then use in all my decks. The cost of lands is one reason why I'm leaving Standard. I can no longer justify the cost of playable manabases, there are not enough options.
Some staples in Bant colors as well as other Angels to consider:
- Mystic Remora
- Smothering Tithe
- Swords to Plowshares
- Eladamri's Call
- Mystical Tutor
- Arcane Denial
- Beast Within
- Return to Dust
- Nature's Claim
- Supreme Verdict
- Day of Judgment
- Detention Sphere
- Sublime Archangel
- Stoic Angel
- Karmic Guide
- Shalai, Voice of Plenty
- Angel of Serenity
- Luminarch Ascension
Jenara can grow her own power with her ability this makes her a good attacker and an excellent source of Commander damage to your opponents. Exalted is a way to take more advantage of Jenara by giving her additional power as long as she's the only creature attacking.
I'm offering all these other cards suggestions, but in my opinion priority for upgrades to consider here are the lands and mana production.
5 months ago
Thanks hkhssweiss! Leyline is for sure an add, when my wallet allows. Your other suggestions are also real nice, I've added them to my list of cards I want to purchase/trade for =)
I did have Sovereigns of Lost Alara and Finest Hour in there for a while, but I'm still figuring out exactly what I want to do with this deck, so right now I'm trying out a sort of "lifegain turns into card draw" idea with it. Are there any cards fitting that description you immediately think of?
7 months ago
Stuff like Avacyn, Angel of Hope, Sigarda, Host of Herons or the swords like Sword of Fire and Ice or Sword of Feast and Famine help a lot in the lategame. Also Medomai the Ageless grants you 2 extra turns to swing, 4 with Finest Hour. My Rafiq list here is fast too and pretty solid in lategame.
7 months ago
First off, a big apologies for the delay in getting back into this comments section. Work got the better of me for a week and I've hardly had the time to get on here! Thank you all so much though for pitching in :) It's beyond appreciated!
I'll address each of you individually in here as well, but as a bit of general information, v1.1 of the deck is only incorporating changes from hkhssweiss as his suggested cards were the only cards I was able to get my hands on before the work rush. I do have some from other user's suggestions, but I wanted to get my hands on all suggested cards, not just the few I had.
Thankfully, I do now have a decent amount of spare time on my hands and will be visiting my LGS to purchase and try out all card suggestions within the next couple of days.
@MillersEdge - Wow, dude, what an effort you put into that, thank you ever so much! It's quite clear you know your stuff :)
Regarding ramp, I can certainly appreciate your observation. The lack of mana rocks in this deck is definitely a big thing. I really like the idea of Coalition Relic, Astral Cornucopia and Everflowing Chalice and believe all 3 of these will make it into v1.2. Forest retrieval cards are nice but can become dud draws fairly quickly in the game. I've added both Nature's Lore and Three Visits to the MaybeBoard anyway and will play-test with them as well. I want to get both Birds of Paradise and Noble Hierarch in somehow too.
Phyrexian Scriptures has also made it onto the MaybeBoard. It's certainly an eye-catcher with all 3 abilities having relevance, and I do like the idea of Saga's (never played them before). In saying that, one of the common players at my playgroup has both a Sharuum the Hegemon deck and a Breya, Etherium Shaper deck. We'll see how it goes.
In terms of the prison related cards, I'm actually probably going to move away from this plan, as to do it effectively you do seem to dedicate a large amount of slots. However, Spike Weaver genuinely looks amazing. I've no doubts that he'll see some MainBoard action in the future.
Privileged Position is currently in for a late game pillow fort strat involving Privileged Position, Sterling Grove and Avacyn, Angel of Hope. To be honest though, the three of these cards might be swapped later for others anyway as they really only hold relevance to themselves. Or I'll simply add Shalai, Voice of Plenty as well as Privileged Position as quite a few other users are also recommending it. Armageddon is hated at my playgroup, but I don't mind being 'that-guy' every so-often ;) I'll play test it this week and see what the general reaction is.
The walkers got a pretty big shuffle around since you might have last seen the deck, but I do see the relevance of Tezzeret the Seeker and Garruk Wildspeaker. Tezzeret the Seeker could come in handy if I can increase my mana rock amount, and I think I prefer the idea of him over Garruk Wildspeaker. Will get back to you with results.
Leyline of Anticipation has landed in the MaybeBoard with high chances of being MainBoarded. I genuinely forgot all about this badboy!
Really really like the idea of Nexus of Fate, looking forward to seeing what sort of shenanigans I might be able to pull off with that. Savor the Moment is definitely competitive, but the late game appeal of Nexus of Fate is striking me more.
I'll definitely jump onto your list as well and have a fish around :) As well as throwing in my own 2 cents! Thanks again.
@Aragon_Neotrix - Thank you! Definitely hearing you regarding proliferate-able targets. I'm hoping to improve on that in the next iteration with counter based mana rocks etc.
Aetherworks Marvel is amazing, hardly surprising it was banned in standard eh?! I did admittedly forget about energy and experience counters. I'm sure this is going to make it onto the MainBoard.
I'll take a closer look over your own version over the next day or two for some more proliferation ideas, and will throw in any suggestions I have myself :)
@ManSauce - Man, every suggestion here is on point. Thank you so much!
Captain Sisay is a card that wouldn't have occurred to me. Very likely become one of the main tutors in the deck. Mox Amber and Noble Hierarch - Yep. Definitely keen on both. Ramp is becoming the main concern of the next update.
Plaxcaster Frogling is another one that I don't think I ever would have found. Interested to see how I can use it. Shalai, Voice of Plenty has received a few recommendations now. I'll be likely to find a spot for this too. Llanowar Reborn could pretty much be an auto-include.
I've jumped onto your profile and bookmarked your own version to go over in more depth. Thanks heaps for the suggestions :)
@Jimmy_Chinchila Man I've been spamming Search for Azcanta Flip in Magic Arena lately and for whatever reason it didn't even occur to me here! Thalia's Lancers is indeed solid but I think it might lack by comparison to some other tutors. Regardless it's been added to play testing.
Forgive me for the bulk of cards sitting in the MaybeBoard, my worst ability is choosing what has to come out! Aha. As mentioned earlier though, I've setup a large chunk of time to go through all current suggestions over the next couple of days and look forwards to coming back to cull the list :)
Thanks heaps for the suggestions, I've also bookmarked yours to go over in more depth!
@hkhssweiss - You're more than welcome my man! :) Thanks heaps for coming back again! Aha.
Not to worry regarding the planeswalker suggestions. I may be a little rash with my initial judgement of Vraska, Golgari Queen but admittedly the current objective has me focused on getting other utility spells in over planeswalkers.
Assassin's Trophy is amazing. I'd expect to see this in just about every G/B deck moving forward! Likely to make it in, just need to allocate a spot. Djeru, With Eyes Open is definitely one I hadn't seen before! His second ability might just make him a prime tutor candidate. Windgrace's Judgment is also phenomenal. Most of my games have 5+ people making this awfully attractive.
Shalai, Voice of Plenty has popped up 3 times now making her impossible to ignore! xD Pir, Imaginative Rascal is beyond amazing and as the more important part of Doubling Season is almost guaranteed a spot.
Thanks heaps yet again my dude! I do more than appreciate you sticking around :)
Ty all! Now to testing, woo!
7 months ago
Captain Sisay can now tutor your planeswalkers. Mox Amber, because yes. Noble Hierarch, because yes. Plaxcaster Frogling puts a counter on Atraxa and gives her some protection. Shalai, Voice of Plenty will do the same (kinda), just for your walkers as well. Etched Oracle can refill your hand fast and continually. Llanowar Reborn has been way more useful than I would have thought. Finest Hour I play just to hear everyone groan. Savor the Moment I play after I play Finest Hour, preferably with a lot of walkers out, to keep that groan going. Thrummingbird, because at least one player wont be able to block it.
My two cents.
8 months ago
I was playing Rafiq of the Many in a 4 player match. Had the table dead to rights. Rafiq had a total of 52 power with various equipment and auras on him as well as a Finest Hour out. So I would be killing two people my turn. Buddy of mine looks over my field and says to me You look like you need a land. Of course I'm like huh?
He says again you need a land. I go uh no I don't I have 10 land in play. I'm good. He says no you really need a land. I go what's wrong with y....NO don't you dare! Path of Exile Rafiq? The amount of anger and rage I showed after that. The rest of the table were in tears laughing so hard.
I was shortly hated out of the match fairly quickly.
Finest Hour occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
GWU (Bant): 0.54%