Declaration in Stone

Legality

Format Legality
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Shadows over Innistrad (SOI) Rare

Combos Browse all

Related Questions

Declaration in Stone

Sorcery

Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way.

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Declaration in Stone Discussion

solarbeam on G/W Soldier Mayhem

3 days ago

Looks like a fun deck! A few things, you're really going to want to address the mana base, you're heavier on the white than green, so I'd run more white sources than green. Lands like Horizon Canopy, Fortified Village, and Temple of Plenty are great budget lands. Since you're running 6 drops, I would strongly recommend going up to 24 lands as well.

Anthems like Radiant Destiny, Paragon of New Dawns, and Vanquisher's Banner are very good. Always Watching is also fantastic, but unfortunately does not pump your tokens.

Some soldiers to consider would be

Thraben Inspector, great stats for the cost and the clue lets you replace her whenever you need to.

Thraben Standard Bearer, which just lets you turn dead cards into soldiers.

Thalia, Heretic Cathar Fantastic soldier that can mess up your opponents plans and let you win.

Hanweir Militia Captain  Flip, while she does not pump out soldiers as she flips, she's still a massive creature for two mana

Sergeant-at-Arms the versatility this guy offers is very nice.

Archetype of Courage is a kind of pseudo-lord

Sunblade Elf A cheap soldier that turns into an anthem later in the game

Bishop of Rebirth while not a soldier, allows you to return your dead soldiers to life

Other cards to consider

Elspeth, Sun's Champion a bit pricey, but an incredible game ender

Elspeth, Knight-Errant the Sun's Champion's little sister

Declaration in Stone Removal is pretty important to staying alive and winning the game.

Ulvenwald Mysteries A card that punishes your opponent for killing your dudes and refills your board

Harmonize Straight up card draw

Heroic Intervention Save your dudes

Ajani Unyielding His plus will almost always get you at least one thing, and his other two abilities are good too

Hope this was a little helpful

clayperce on Budget Deck Tricks (Open to ...

1 week ago

Flooremoji,
Declaration in Stone is another solid budget option for Path. I personally like it better than Condemn since it hits non-attackers and absolutely massacres tokens.

Drcfan on Devotion to White Angels

2 weeks ago

Cards that i'm testing atm:

PedroMarcello on BW Approach

3 weeks ago

Diabolic Tutor can be replaced by Mastermind's Acquisition. Which gives you more space on the mainboard!
You can actually throw one of the Approaches into the sideboard and jam in more control spells. You can get rid of one Exilir on the sideboard, and never really board-in the other, as when you need it, you can just pick up with acquisition.
Gideon of the Trials is a good call, I would run a second copy if I were you. specially because Mill decks just can't beat his emblem.
I would consider swaping Read the Bones with Dark Bargain, as it allows you to hold your anwsers at instant speed.
Declaration in Stone hits multiple targets, but for that you already have boardwipe, so consider the budget options Oust and Go for the Throat.Also consider focusing your sideboard in getting silverbullets and anti-control piece, as it's a great anti-creature deck already.

hazrdusmaterial on Heroic Intervention vs Blossoming Defense

1 month ago

I recently played a match against an Eldrazi-mix up, and the dude constantly hexproofed his Endbringer with Blossoming Defense when i tried to exile it with Declaration in Stone. This happened twice in the game, and I ended up losing. I don't know about Heroic Intervention

OOBS on Mono White Hatebears

1 month ago

I play all Death & Taxes variants, and go 3-1 and 4-0 in FNMs fairly consistently at multiple locations. Mono-White D&T, GW Hatebears, & BW Eldrazi & Taxes are very fun to play, and highly customizable. A few things you could change:

I'm personally not a big fan of Phyrexian Revoker. I can understand its use, but I feel like it doesn't do too much in the majority of matchups it comes in. I'd personally prefer a 1 of Smuggler's Copter for an early flying attacker that can help smooth out your draws and make your small creatures more useful.

Aven Mindcensor should never be run over a copy of Leonin Arbiter. Leonin Arbiter is core to the deck, and should never, ever dip below 4. The reason to run Aven Mindcensor is to have more search hate in addition to Leonin Arbiter.

Shefet Dunes can be very helpful to you to keep Eldrazi Displacer flickering creatures, as well as becoming a way to push for damage.

While this is a personal preference, I also think it is a current overall meta call. I prefer Kitchen Finks over Mirran Crusader for a few reasons. Kitchen Finks helps a lot against aggro, and it matches up better than Mirran Crusader against popular removal except for Fatal Push (which still isn't very effective). Not only this, but with flicker effects you can reset it so it can use persist again, and you can gain additional life.

I think that Horizon Canopys should also be in here optimally, but I figure that your choice not to include them is likely due their cost, so I can respect that.

For your mainboard, I think I'd do something like this:-1 Phyrexian Revoker-1 Aven Mindcensor-2 Mirran Crusader-2 Plains+1 Leonin Arbiter+2 Kitchen Finks+1 Smuggler's Copter+2 Shefet Dunes

Onto your sideboard, I'll preface this by saying that the sideboard of D&T is largely reliant on personal preference and your local meta. There are even different sideboarding philosophies and techniques. So you're welcome to take my suggestions with a grain of salt, but I'll give you what I think nonetheless.

I'm a HUGE fan of Burrenton Forge-Tender. It does so much. Not only does it slow down Burn's creatures, but even against decks where Lightning Bolt becomes a huge problem, you can protect your key hate creatures. You can also protect your whole team from Anger of the Gods, which will often get sided in when playing against noncreature red decks. I'd consider going up 1-2 of them.

I'm personally not a huge fan of Wrath of God. It often is just as bad for you. One card that might fulfill a similar role is Declaration in Stone. I use this card to slow down linear creature decks or just when I need to remove large creatures to pressure my opponent quickly. It also does away with tokens quite nicely. While it does give your opponent a clue, if you apply the pressure alongside it, it usually doesn't matter. This might also make it so that Blessed Alliance is less necessary, depending on how you like that card.

I'm with chadsansing in regards to Painter's Servant. It doesn't feel necessary. I'm actually a little bit confused where you'd side that in unless it is tech for a specific deck in your local meta.

I'm not sure if you'd be able to find room for this, but 4 Relic of Progenitus has been incredible from the sideboard. The fact that you can find it pretty reliably every game and that multiples can just translate as a cantrip so that they aren't dead is amazing. It also plays well with Kitchen Finks. I'd highly recommend this option if you have room in your sideboard or are willing to even just test it out. It also slots into your deck well in place of Aether Vial which should come out against the grindy matchups anyway.

One other thing: I'd consider getting rid of 1 of your Eldrazi Displacers, just because they aren't always the greatest in multiples and you are pretty top heavy. One consideration is that you take 1 out and replace it with the Selfless Spirit in your sideboard to free up some sideboard space.

Anyway, these are just my thoughts on it. Looking back at all of this I'm sorry I just gave you a wall of text to sift through! I hope your experience with Death & Taxes is excellent, that you can do well, and that hopefully I could be some help in the brewing process. If you have any questions on what I'm talking about or further input, I'd be happy to help!

Argy on Abzan's Siege on the World

1 month ago

I prefer Painful Lesson to Read the Bones, as the versatility means you can use it to finish off an Opponent who is on 2 life.

You have mentioned upgrades, and I think you would do well to incorporate 4x Vraska's Contempt, as Planeswalkers cause this problems.

It would also allow you to get rid of Creatures lands, which easily skirt Declaration in Stone, and Liliana, the Last Hope.

You've got Eerie Interlude (I would make this 4x), but you can also use Blossoming Defense, and Heroic Intervention to protect your Creatures.

Winds of Qal Sisma is another personal favourite of mine.

Alternatively, you could run Archangel Avacyn  Flip as she gives you lots of options, including Indestructibility.

You are missing some bigger Creatures with evasion. Something like Archangel Avacyn  Flip, and Gisela, the Broken Blade, or Angel of Sanctions, could work.

This is definitely a good start. I look forward to where this brew might end up.

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