|Commander / EDH||Legal|
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|Hour of Devastation (HOU)||Mythic Rare|
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Enchantment — Aura Curse
Creatures enchanted player controls lose all abilities and have base power and toughness 1/1.
Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities.
Overwhelming Splendor Discussion
3 weeks ago
If I may, I'd recommend Circle of Protection: Red for the sideboard. 'Tis horrendously effective against burn strategies in a way with both creatures and spells, as well as being cheaper than Story Circle .
The deck seems to be focused against creature-based decks, being fraught with specific cards against them. In note of this, Overwhelming Splendor may be a bit high on the mana curve.
Deafening Silence also seems to juxtapose the current build. With plenty of one-of silver bullet cards, perhaps Idyllic Tutor could hold that plan together? This would also allow for a very diverse sideboard plan. A couple of Commune with the Gods couldn't hurt, either.
Courser of Kruphix could be solid life-gain and card filtering, as well as a blocker.
'Tis all, my friend. Happy enchanting.
3 weeks ago
I really really like this deck and I want it. Any chance that you will sell it (prices are negotiable maximum $10.00)?
However: Blood Moon without basics and 6% deck being red feels like an accident ( Cursed Totem ) waiting to occur. I'm thinking 3 basics (plain island forest). If running blood moon, why not magus of the moon as well? If running Academy Rector , thoughts towards Overwhelming Splendor - it seems on-key?
1 month ago
King Saproling, you might be right about Starke of Rath . Spark Double is a good idea. I had Fractured Identity in the list, but took it out because I don't own the token. I don't see the point of Angel's Trumpet because I don't want to take the Stax approach to Zedruu. I have seen other people spend nearly half an hour choosing targets for Overwhelming Splendor . It seems great! I'm swapping Starke for Pyromancer's Swath ASAP.
1 month ago
Fractured Identity seems real good here. Also Spark Double copying your general works like Paradox Haze. You might like these too: Pentad Prism , Lightmine Field , Angel's Trumpet , Pyromancer's Swath , Overwhelming Splendor .
Starke of Rath seems reeeeal risky. My guess is whoever gets him will kill Zedruu.
3 months ago
The first thing I notice is that your mana rocks are less than ideal. The Talisman cycle is good, and I'm glad you included it; however, Chromatic Lantern is a questionable inclusion. You have a lot of non-basic lands to help your mana-fixing situation, and three-mana rocks are significantly worse than two-mana rocks. I think you'd be better off running Orzhov Signet , Mind Stone , Fellwar Stone or even Thought Vessel .
Gamble is an excellent tutor for any red deck, and I think you should strongly consider running it. Enlightened Tutor is expensive, but it'll help tutor up some of the curses you want to use. Similarly, Replenish is an expensive card, but it has a Second Sunrise effect without the requirement to cast it on the turn an opponent died. Academy Rector helps grab Overwhelming Splendor early.
I think Ancient Tomb is (almost) strictly better than Ancient Tomb . If you have access, you should try swapping them. Prismatic Vista is way better than Evolving Wilds , so you should run it if you can. Silent Clearing is good in addition to your Sunbaked Canyon . You have a bunch of double-colored-mana-costs; consider running Reflecting Pool as a sort of ETB untapped tri-land.
Card-draw/selection is at a premium in EDH. Consider Painful Truths , Night's Whisper , Read the Bones , Twilight Prophet and Faithless Looting . In all likelihood, your general and Phyrexian Arena will take care of most of your card draw; however, having a few other sources of card advantage is good.
Crackling Doom is a Mardu card I always liked -- it acts as a 3-for-1 in most games, and aims at the fattest creatures your opponents have. Fire Covenant , Ashes to Ashes and By Force are similar X-for-1s. Despark is an interesting removal spell, and may be great depending on your meta.
Blind Obedience is good as a source of life and as a stax piece. It hoses a lot of decks, including mine (I play artifact-based storm), and has generally impressed me.
Reanimation enchantments may be interesting with all your enchantment recursion. Being able to repeatedly cast Animate Dead , Dance of the Dead or Necromancy seems pretty good, especially if you have ETB or death-triggers on the creatures you target. Your Sun Titan and Bitterheart Witch are pretty good with the reanimation cards; adding Grave Titan or Massacre Wurm would make it better.
Alright. That's all from me. Good luck!
3 months ago
8 months ago
I am surprised that the #1 Yennet deck creator found my little old Sphinx tribal deck. Sphinxes and conundrums are what I play. I would love to get your advise on how to improve this. I am Vorthos in nature but I do like powerful cards. However this one is quite fun.
You might wish to consider Moat and Castle . Overwhelming Splendor might also be worthy to consider. Painful Truths is good card draw. Debt to the Deathless might also be something to add to this deck. Other than that I have nothing to add.
I hope I have been of some help to you.
8 months ago
Archetype of Imagination can be a hardlock with Form of the Dragon (which I'd only play one of, btw) and Curse of Death's Hold is a hard lock in 1v1 with Dovescape and/or Overwhelming Splendor (if you ever decide to add that one in).
Overwhelming Splendor occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%