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Spear of Heliod
Legendary Enchantment Artifact
Creatures you control get +1/+1
1WW, T: Destroy target creature that dealt damage to you this turn.
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Spear of Heliod Discussion
1 day ago
I'd consider taking out Spear of Heliod in favor of the Return to the Ranks or something similar. If you really want the effect, I'd go with Honor of the Pure. It doesn't work on 2 creatures (6 cards total), but it comes down a turn earlier or you can play it and another 1 drop on turn 3.
Since you're fairly new, just a little reminder. If you Return to the Ranks multiple Thalia's Lieutenants, they all trigger together, so they give counters as well as get counters for every human entering the battlefield at the same time. It's a glorious sight.
2 days ago
For cheap mana fixing (<$1):
Gift of Paradise
Pyramid of the Pantheon
Cuts I'd suggest:
Gideon's Lawkeeper for Journey to Nowhere
Manaplasm for Managorger Hydra or Forgotten Ancient
Ondu Giant for Wood Elves
Rhox War MonkSengir Vampire for Archfiend of Depravity or Desecration Demon
Serra Angel for Serra Avenger
Stormblood Berserker for Sulfuric Vortex
Circle of Flame for Mizzium Mortars
Glory of Warfare for Chromatic Lantern
Honor of the Pure for Spear of Heliod, if you really want an anthem effect.
Frost Breath for Mana Leak
Guardians' Pledge for Sakura-Tribe Elder (you really dont have enough white creatures for this effect)
Incinerate & Lightning Bolt for Terminate and Murder
Plummet for Oblivion Ring
Titanic Growth for Harmonize
War Report for Day of Judgment
Exploding Borders for Burnished Hart
Traveler's Amulet for Wayfarer's Bauble
I suggest choosing a theme for your deck. Right now it seems to be pulling in too many directions.
Want to cast and swing with Progenitus? Include cards that grant haste like Temur Ascendancy.
Want to play fun multicolored shenanigans? Include whatever value you like.
Want to use overcosted enchantment cycles? Include the Shrines.
Focusing will allow you to better determine what your deck wants. Regardless, I recommend playing heavy green to maximize your ability to mana ramp.
1 week ago
Okay. First thing is first. If you want to be running six and seven drops in modern, you need one of three things. Either be 1) a ramp deck but if you're doing that why aren't you playing tron, 2) be a control deck, or 3) be cheating them into play. This deck is none of those things. Soul sisters is traditionally a much more aggro/midrange deck, so usually, anything above five mana is usually out of the question. Alternatively, if you want to be RELIABLY casting these expensive spells, you would need more like 27 to 29 lands. Check out this article, or this article for my reasoning behind that.
Second thing. Consistancy. If you want to have a reasonable fighting chance from game to game in any format, you need a TON of redundancy. Take a look these top tier decks for instance. The only deck that has a one of in the main board besides lands is burn, and its a hyper conditional creature. You currently have 14 one ofs in your main, meaning that your deck will be wildly different everytime you play, so your deck will hardly ever have a "favorable" matchup, as you can't predict that cards that you will be drawing.
Now some thoughts on some specific cards.
Honor of the Pure. Seriously why are you not running this card. This card is great in multiples, anthems your entire team, and allows you to beat down with more creatures. It's actually just better than either Always Watching or Spear of Heliod.
Lingering Souls requires a black splash, but Spectral Procession, Triplicate Spirits, Secure the Wastes, or Midnight Haunting all allow you to create armies of tokens, all of which trigger the sisters, growing your pridemate, and with Honor of the Pure, help chip away at the opponent's life total.
If budget isn't a concern, Auriok Champion is broken in this deck, having protection against the two most relavent colours of removal, AND acting as another copy of a sister.
To help with the control decks, cards like Proclamation of Rebirth allow you to get your most relavent creatures back from the grave (sisters and serra ascendant), while cards like Dusk / Dawn or Return to the Ranks also get back the pridemate. However, control decks or decks with sweeper have and always will be a tough matchup for sisters. Brave the Elements or Selfless Spirit like clayperce mentioned do help though.
Windbrisk Heights gives you a source of card advantage, as the deck can usually get to 3 attacking creatures fairly easily, while sisters NEEDS Ghost Quarter to have any sort of a chance against tron.
Hopefully some of this helps!
2 weeks ago
You've got 2 Sunspear Shikari listed here.
One of my personal favorite, but under valued cards, is Dragon Throne of Tarkir. It can work well with voltron-y token decks like this.
Aside from all that, IMO, you've got a lot of land for a pretty low curve. On the otherhand, you don't have much in the way of mana rocks so 41 lands may be a good idea. :P
Nykthos, Shrine to Nyx likes mono colored decks with lots of devotion.
I am kinda iffy about Sigil of the Empty Throne in this. If you can get out, you've only got 8 other cards that could trigger it and it doesn't make cats.
To bad Knight of the White Orchid isn't a 'cat.' :/
3 weeks ago
Making sure you always have 3 creatures too attack with with Odric seems really important. Timely Reinforcements is perfect since you can go from no board to Odric attacks in one thing. Geist-Honored Monk Precinct Captain even cards like Sound The Alarm! and Servo Exhibition seem good enough although some are a bit slow. Also like Heliod, God of the Sun
Since Odric encourages go wide anthems seem great. Honor of the Pure Marshal's Anthem Glorious Anthem Spear of Heliod Dictate of Heliod and Archangel of Strife are classics. And if you want sneaky tech Light from Within works too.
Also if you're doing soldier tribal Deploy to the Front Catapult Master Daru WarchiefMartial Coup and Conqueror's Pledge are great. Bastion Protector Archetype of Courage and Intrepid Hero all happen to be soldiers. Don't forget those anything lords Metallic Mimic Adaptive Automaton Brass Herald and Coat of Arms are all nuts in tribal.
If you end up having enough tokens don't forget Anointed Procession
3 weeks ago
Magma Spray IS an Instant.
4 weeks ago
You are off to a great start on a fun looking deck! Since your "tribe" has little in common besides being all creatures I would add in some "anthem" styled pump spells like Dictate of Heliod, Collective Blessing, Marshal's Anthem, Spear of Heliod, Gaea's Anthem, and Glorious Anthem. After that I was looking at your mana base. I know you are interested in making the deck as close to 100% on-theme as possible.... but I think you should add in a bunch of 5c mana rocks like Astral Cornucopia, Chromatic Lantern, Coalition Relic, Darksteel Ingot, Cryptolith Fragment Flip, Commander's Sphere, Manalith, Vessel of Endless Rest, and Cultivator's Caravan to help you cast some spells before you die to mana screw. Especially with a mana base of all basics, some colorless mana fixing seems crucial. Happy gathering!!
4 weeks ago
I was a bit confusing in some of my wording. I meant creature removal for Thalia's Lieutenant, not the resonator. Strionic Resonator is ok here with the various triggers around from Brimaz to GST, I'm not really hating on that.
Maybe I should've summed up that bucket of spew earlier... 3 IN: New Prahv Guildmage (or other nearby suggestions), Brave the Sands, Spear of Heliod --- 3 OUT: Chasm Skulker, Call to Mind, Burnished Hart/Thalia's Lieutenant