Cleansing Nova

Cleansing Nova

Sorcery

Choose one —

  • Destroy all creatures.
  • Destroy all artifacts and enchantments.
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Trade

Have (1) metalmagic
Want (4) ddennehy , BladeWing517 , Rallen , CarbonFlight

Printings View all

Set Rarity
Core Set 2019 (M19) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Cleansing Nova occurrence in decks from the last year

Standard:

All decks: 0.35%

Commander / EDH:

All decks: 0.03%

White: 0.29%

Cleansing Nova Discussion

Madcookie on doddlm

1 week ago

I meant it as tokens that are not creatures, like battle-axe copies, treasures, clues, even food tokens (but that means only Turn into a Pumpkin and Witch's Oven and I wouldn't play them tho :S) since most boardwipes kill creatures, but not other things. However if your meta runs stuff like Austere Command, Cleansing Nova etc safe is even more relative.

P.S. Apparently chat is an option for premium users (which I'm not) so I'm sorry for the late response :S

IrateWarrior on Ghired's Pound Town, Jumanji addition

2 weeks ago

Hour of Reckoning is still in my deck box as it’s great but I found Cleansing Nova to be more impactful, I’m currently only running 2 wipes and I took out hour of R solely because I have a lot of core creatures that are not tokens.

As for the others I have a more “Tall” board state then wide. I have looked at an alternate ramp creature than Lotus Cobra but haven’t found a sub I liked

jakeyuki12 on Melee battles

2 weeks ago

Okay, let me give you a quick primer. Card draw: Boros colors have a few categories of cards that can provide card advantage. 1) Wheel effects, like Reforge the Soul, Wheel of Fate, Magus of the Wheel, and if you're willing to drop the money for it, Wheel of Fortune. 2) Impulsive draw effects, like Light Up the Stage, Outpost Siege, Vance's Blasting Cannons  Flip, Ignite the Future, many Chandra planeswalkers. 3) Equipment (not technically Boros colors since most are colorless, but Boros is really good at tutoring equipment), like Sword of Fire and Ice, Mask of Memory, Rogue's Gloves, Infiltration Lens. 4) Generic artifacts, like Mind's Eye, The Immortal Sun, Staff of Nin, etc. Ramp: There are plenty of artifacts that can ramp you. Sol Ring is the obvious one of the format, but you can find plenty of artifacts to ramp. White ramps using plains and does so from behind using effects like Knight of the White Orchid and Kor Cartographer. Red ramps all at once and the ramp is typically temporary like a lot of red mana or (lately) treasure tokens. Stuff like Captain Lannery Storm and Dockside Extortionist. Removal: White is the most versatile removal color in the game. The best for creature removal is spells like Path to Exile and Swords to Plowshares. Best for artifacts and enchantments is stuff like Return to Dust and the new Heliod's Intervention. If you want the ability to hit anything, something like Grasp of Fate, Oblivion Ring, or Generous Gift works. White also has great Board-wipes. The best one is probably Austere Command, but new ones like Winds of Abandon (which doubles as single-target creature removal), Cleansing Nova, and Hour of Revelation are also great.

I recommend looking at other Boros decklists on tappedout or using a site like edhrec.com as resources to find possible cards for your deck.

Hopefully this was helpful!

Kayne117 on Syr Gwyn - Beatdown

1 month ago

Without analyzing the deck like crazy, one thing I would recommend is upping your basic land count. Fixing in 3 colors isn't as hard as you may think, and playing too many tapped lands will have a very real effect on the speed of your aggro deck, a deck type that is not favored in EDH. It would also mean your Myriad Landscape will function more reliably, but that's a smaller upside. Another small thing is perhaps removing Cleansing Nova for Austere Command. For one more mana you can cause significantly more damage to your opponents while leaving your own goodies untouched, or at least less effected. Other than that it's mostly smaller optimizations, like removing Ob Nixilis's Cruelty for something like Bedevil, Hero's Downfall, Terminate, or Anguished Unmaking. Honestly there's a lot you can go with, but it won't make a massive difference if your playgroup isn't on the competitive side. All in all, looks like a solid deck. Oh, and I just remembered you're more on a budget. Perhaps Mortify in place of cruelty :p

criscofieldsforever on Tiger- Angel human deck

1 month ago

My comments are constructive criticism not trying to tear you down. There are way too many lands here (38 is the max typically) and no true ramp. Mana rocks and mono white ramp spells such as Land Tax, Tithe (two expensive cards) or Gift of Estates. Mana Rocks like Sol Ring, Marble Diamond and Gilded Lotus will help. You definitely need Board Wipes with Avacyn it is one-sided, Wrath of God, Mass Calcify, Cleansing Nova and Rout to name a few, side note Descend upon the Sinful is mostly horrible in your deck cause it wipes your board even with Avacyn out. For you Humans and Angels a great card you are missing is Herald of War reducing the cost of both after it attacks. King saproling mentioned a few reducers as well. Heraldic Banner is a good rock/ pump spell.

Dapwrd4getr on Edgar v. 2

1 month ago

Boardwipe suggestions: Merciless Eviction, Play of the Game, Life's Finale, Cleansing Nova, Austere Command, Tragic Arrogance, Blasphemous Act

Land/mana ramp: Burnished Hart, Solemn Simulacrum, Mind Stone, Commander's Sphere, Arcane Signet, Fellwar Stone, Myriad Landscape, Wayfarer's Bauble

Card draw: Syphon Mind, Faithless Looting, Mind's Eye, Vanquisher's Banner, Skeletal Scrying

As far as Vampires, you should add more (have around 35ish), but I'm not sure which ones are essential to add. But regardless, here are some suggestions.

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