|Commander / EDH||Legal|
Printings View all
|Iconic Masters (IMA)||Common|
|Time Spiral "Timeshifted" (TSB)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
Wall of Roots
Creature — Plant Wall
Put a -0/-1 counter on Wall of Roots: Add to your mana pool. Play this ability only once each turn.
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Wall of Roots Discussion
1 day ago
@K00lDudE1 Thank you a lot friend.
Yeah... it's worse.
I played yesterday 2 matches in untap. One against eldrazi stompy with a player that i dont think that was very good and i won him 2-0. Then i played with a U/B Control with Bitterblossom and Jace, the Mind Sculptor i lost 2-0 two times from Jace, the Mind Sculptor but it was the first time that i played against it. He won me with +1 Jace, the Mind Sculptor ability and also he was countering all the time my spells. I think that i must put one more Voice of Resurgence and bring out a Wall of Roots. I dont know if i can fix it, but maybe must play a Phyrexian Revoker sideboard.
1 month ago
on Nahiri Chord
1 month ago
For the Reveillark and Restoration Angel, I'd cut a Wall of Roots or Wall of Omens and a Temple Garden. Those dumb wall guys don't have to be there in specific numbers, and you really don't need so many shock lands. Two Stomping Grounds is fine, but the rest can be one-ofs.
I don't like Fiery Justice at all. But you should test with it, and see if it works out.
2 months ago
Hey, man. Sorry I didn't get back to you sooner. Life was kind of a whirlwind for me, for a bit.
Anyway, I have messed around with this quite a bit, on the playtest feature (prior & latest versions). I'm curious how much playtime you've gotten with it, & what your findings have been.
I'm wondering if you're finding it to be a tad color-greedy, with double/triple black + double green + double white mana costs. I know I definitely had this problem at first. Opening hands without a fetch were usually rough... and I would pretty much fold to Blood Moon.
If you've had the same experience, I'd consider choosing a color to be your spalsh-color... probably white, in your case (I went with green)... then trim back your manabase, & cut the double-cost cards. In your case, looks like Gideon Trials only.
You've got 16 out of 24 potential white sources in your manabase. That's huge... I'd trim some. Maybe try more fetches, more Overgrown Tomb, & some Treetop Village. I'm curious if you find that Haunted Fengraf works well? I think I'd rather another manland, or another basic, in this slot.
Worm Harvest had always looked too slow to me, although admittedly I've never tried it. What do you think of it?
A while back, I found that Life from the Loam really wasn't doing much for me. I would never dredge for it. It was there for land recovery following Smallpox... but I didn't always need that. It was also there to combo with Raven's Crime, or CoBru, or to hold onto something good in my hand whilst Lili was out. Which was okay. I had cut Loams down to two... until I tried Zombie Infestation. This was a game-changer for me. Having an engine for Loam, I went back up to 4. Something to consider, maybe.
I'm considering investing more heavily in the Loam-discard cycle; possibly by adding a 4th Zombie Infestation, a 1-of Call the Bloodline, maybe even a Squee, Goblin Nabob for discarding. I have already tried Peace of Mind x1 mainboard. It's underwhelming, except v. Burn. Then it's gold.
But back to your build: I think Garruk Wildspeaker is fantastic. Have you considered adding Utopia Sprawls, & possibly another Death Cloud or two? Maybe a third Garruk, plus a Kitchen Finks or two to help stabilize? Or, if you'd rather, Wall of Roots or Sakura-Tribe Elder. Drop Loams back down to two. Then try to ramp for big Death Clouds. This is probably the direction I would try to go, if green were my number two + white was my splash.
If you have trouble with fast creature aggro, Bontu's Last Reckoning is fantastic. I've also considered trading out my remaining creatures (Bob) for sweepers. But my meta is just too fond of creature-light control; Snapcasters only, or Snaps/Quellers.
Anyway, there are a few of my thoughts... if you're still playing your AbzPox semi-frequently, I'd love to hear your findings, & hear how it's doing. Good matchups? Bad matchups? I could possibly recommend some silver bullets, if you'd like.
3 months ago
Dumb question, I know. Just clarifying.
Can I use Wall of Roots ability on the same turn that I play it? Then can I use it again on my opponents next turn?
3 months ago
Thank you for your time and your detailed answer! It has been very helpful.
My question regarding the mana elfs came up, because I am playing with the german highlander banlist (http://www.highlandermagic.de)
Our meta is diverse with different and changing archetypes, but I haven't seen a GB Rock around so far. Anyhow, I currently face Ux Control (Izzet, Azorius) and RDW in approx. every third match. Overall I have quite good results against the creature style midrange decks and can beat RDW. Now I want to work on the weaknesses.
Running one or two mana elfs seemed to me like an okay replacement. However, I am not sure if they'll stay longer. I just don't see replacement options for the Mox's at the moment.
I don't consider Chrome Mox and Mox Diamond, because I feel like the speed isn't really worth the card disadvantage in this archetype. I have tried different numbers of mana elfs. These work better in midrange creature decks (like Jund, Abzhan, 4c Goodstuff), where curving into 4-drop in turn 3 and then protecting your board state is the key (or in elfball decks etc.).
If you have a good advise on the replacement question, I'll be happy to hear it!
Everyone keeps telling me it's crazy not to play Deathrite Shaman, but in the end I came to the same conclusion. I prefer more solid and reliable ramp, lifegain and even graveyard hate. Some players add ABU duals just for using the flexible options of the Shaman, but I haven't really missed him so far. Personal preferences, I guess.
I can also confirm your rating of the planeswalkers, even if still kinda undecided. Vraska, Relic Seeker is out for me, too. Nissa, Vital Force was okay, but mostly ended using the +1 ability with no additional board presence. Garruk Wildspeaker is better in the previously mentioned midrange creature style decks. Sadly, he makes tokens with the -1 ability, so still unsure about him. Since the purpose of Ob Nixilis of the Black Oath is creating sustainable board presence, maybe Grave Titan could fit the role. He is one mana slower, but it's 10 power for 6 mana and provides a more aggressive strategy. After three rounds, Grave Titan and Zombies have attacked for 42 life, Ob Nixilis for 15.
I am curious to see what changes you'll make in the future.
Last but not least, I will most likely include Thrun, the Last Troll to improve the matchups against Ux control decks. Unfortunately, he has no direct ETB impact. Still, Thrun is hard to handle for other control decks and he was okay for me so far.
4 months ago
What is Splendid Reclamation supposed to do? You only have 5 fetchlands and a single cycle-land, so usually 0-2 lands in your graveyard. I wouldn't run that card unless I was certain to reliably get back 3+ lands with it. Another Scapeshift is probably a much better choice.
In a deck that uses Valakut, the Molten Pinnacle to win, all your ramp has to put lands onto the battlefield, otherwise you aren't really accomplishing anything. Wall of Roots doesn't do that, instead it gives your opponent targets for Fatal Push or other removal spells. Search for Tomorrow would be way superior to Wall in your deck.
4 months ago
I'd also up the mana dork count to at least 8. Probably more Noble Hierarchs and Wall of Roots. You don't have Veteran Explorer in Modern like you do in Legacy, so you're on the Eldritch Evolution/Chord of Calling plan every time. That means you'll almost always want 3 mana on turn 2, or setting up a large Chord of Calling on turn 3.