Impulse

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Speed vs Cunning (DDN) Common
From the Vault: Twenty (V13) Mythic Rare
Beatdown Box Set (BTD) Common
Visions (VIS) Common
Promo Set (000) None

Combos Browse all

Impulse

Instant

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library.

Price & Acquistion Set Price Alerts

DDN

BTD

VIS

Ebay

Recent Decks

Impulse Discussion

LostDragon01 on Marine Biology & The Benthic Zone

5 days ago

Nice deck! You are used about all best cards in this colors.

I will look at your deck closer, but now i found that you use Anticipate instead of better Impulse.

enpc on Vorosh

6 days ago

Coming from your forum post:

I think the biggset issue I notice is that your deck is all over the shop. You've put a bunch of goodstuff cards to gether, however they have limited to no synergy between each other. You need to pick a win condition and build around that, rather than going in 10 different directions. Because ultimately the dech will lack in doing anything well and be easy to disrupt.

You also are quite lacking in the card draw department. Cards like Phyrexian Arena, Rhystic Study, Jace's Ingenuity, Mystic Confluence, even cantrips like Impulse are all really good.

Running the ravnica bounce lands (e.g. Simic Growth Chamber) is generally a bad idea, especially with so many other ETB tapped lands. Because turn 1 tapped land, turn 2 tapped bounce land, turn 3 tapped land is really slow.

x12721 on Impulse FNM Printing Missing

1 month ago

Please tag card: Impulse. I'll see what I can do.

jlwalker20 on Halfdane EDH

1 month ago

Here are some cards I'd consider swapping:

TheNocholas on Surrak is my deck

1 month ago

I find cards like Strategic Planning, Flash of Insight, Preordain, Ponder, Brainstorm, Impulse help to get the final piece.

Those should help speed your game. Other than that, you might want to have a few chump blockers especially in the two, three and four slots. Your utility creature jack up your mana curve slowing you in the long run.

multimedia on Talrand Control

1 month ago

Hey, looks good. Is the budget low or high here? I can't tell because I see lots of low budget cards, but then there's Mana Drain, Cryptic Command, As Foretold, Mystic Confluence and Rhystic Study these are great, but not low budget cards.

Low budget suggestions:

Consider High Tide and a three card package of spells Frantic Search, ect. that untap Islands? Even without Tide these cards at instant speed able you to cast two or more spells a turn to create more Drakes. The two mana instant card selection spells Impulse, etc are good with Talrand make a Drake and find another spell to make more. Capsize with buyback for six mana can make a Drake each turn at instant speed while also bouncing any permanent of your opponents or yours such as Archaeomancer. Merchant Scroll is a nice blue tutor finding any blue instant. Archaeomancer can get back a card from the graveyard to cast again such as Tide or Drain.


Cards to consider cutting:

  • Aethersnatch
  • Domineering Will
  • Dream Fracture
  • Overwhelming Intellect
  • Censor
  • Stubborn Denial
  • Braingeyser
  • Draining Whelk
  • Sphinx of Uthuun
  • Geth's Grimoire


High budget suggestions:

Good luck with your deck.


Sexy_Stud on Semi-Speedy Combo Breya

1 month ago

A year later already, eh? I love the list. Fire Covenant is an excellent addition for utilizing your life total. It's great for anything from nuking a single dork to an army. Izzet Charm is a great card. Flexibility is key in commander, and the charms exemplify that ideal. I love the control/combo build you have currently. My only suggestion is to either commit to, or completely remove the reanimation spells. Entomb, Buried Alive, and Animate Dead work well when you have bomb payoffs. I see you cut those in favor of better control cards, mana fixing, and just general consistency. If you intend to maximize the control/combo archetype to its fullest I recommend more draw/cantrips such as Impulse, Ponder, and Preordain. If you intend to continue with the reanimator sub-theme I highly recommend at least one more bomb besides C-sphnix and Thopter Assembly. You want 3 to fetch with Buried Alive. I'd still recommend trying to slot Frantic Search into the deck no matter what because I believe that card is absolutely busted in control and reanimator. I can see the deck is currently teched to fight my tier one bullshit. Even still, I believe Recurring Insight will still benefit the deck in a cut-throat meta, as well as you school's. It's perfect to refill your hand; as a top deck, top-end, or tutor target.

Wintermoon on Talrand, Father of Drakes

2 months ago

Profet93 Well the rule that punishes us due to messing with the lands was made because of something that happend on our first tournament here. Long story short one of the players was playing with a Mizzix deck. After a while he had enough lands, mana artifacts and experience counters that allowed him to Capsize evertyhing on the table, lands included. We couldn't do a anything from that point on, we would play a land on our turn, he would bounce back and that was it. Needless to say some people weren't happy with that and so that rule was born. Funny thing is, the people who got mad at it weren't the ones on that table playing vs that guy (I was one of the victims, was using my Mirri deck), we were fine with it, it's what the deck was supposed to do, but the others on the other tables saw that and some of them had something to say about it...

Regarding my deck, yeah I already took out some of the creatures and placed cards I already owned from your suggestions, for now I placed Anticipate in place of Impulse, stil have to buy it aswell.

Glad to know someone else who likes Talrand a lot. :)

You know what, if you ever come to Portugal tell me something, I would like to see your deck in action.

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