|Commander / EDH||Legal|
Printings View all
|Ultimate Masters Promo (UMAP)||Mythic Rare|
|Ultimate Masters (UMA)||Rare|
|Modern Masters 2015 Edition (MM2)||Rare|
|Promo Set (000)||Mythic Rare|
Combos Browse all
Creature — Human Druid
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Gain , , or .
|Have (7)||rockleemyhero , brokendwarf , gosora , , lorddarkstar , Bluboltar , LordBlackblade|
|Want (4)||innervampire , Lost_Fiend , drippydropz , PTsmitty|
Noble Hierarch Discussion
3 days ago
Right off the bat, you should strongly consider Smothering Tithe to run alongside your Stasis . Each turn cycle, all three of your opponents have to pay to cut you off one blue, meaning Stasis is very likely to stay put.
Second, instead of running Bident of Thassa , you should consider running a Green Sun's Zenith to fetch your Edric, Spymaster of Trest . This gives you the redundancy that two of the 'hit OP draw' effect while allowing you to fetch other things with GSZ, including a Dryad Arbor turn 1, if you choose to run that, or Reclamation Sage to take out a pesky artifact/enchantment.
Similarly, I always feel weird running signets or Commander's Sphere in a green deck. If you have access to green, you have access to dorks (which are way better than signets). Avacyn's Pilgrim , Fyndhorn Elves , Birds of Paradise and Noble Hierarch are all REALLY powerful. Priest of Titania and Bloom Tender are both two-drops that make enough mana to be busted as well. Similarly, I don't think Solemn Simulacrum is ideal in this deck. If you cut the artifact ramp for dork ramp, you can run Kataki, War's Wage or Energy Flux to great effect. Also, Stony Silence becomes just... real good.
Playing lock pieces, you're going to draw a lot of counter magic. I advise Dispel as an efficient piece of counter-counter magic, as well as Flusterstorm if possible. In the vein of counter magic, I don't think Hinder is very good. If you're afraid of an opponent just getting value out of the spell in the graveyard, Void Shatter ensures that your opponent doesn't just tutor it back later.
I think Supreme Verdict is better than Wrath of God , if only because it dodges counter magic. You probably don't want to run two wrath effects (because you're a go-wide creature deck), so I advise just replacing wrath with the verdict.
Tutor-wise, Mystical Tutor and Enlightened Tutor would be great for this deck. Mystical can get any instant or sorcery you need, be it wrath or ramp, while enlightened can find you lock pieces fast. I highly suggest them both.
Brainstorm , Ponder and Preordain are all excellent cards that make a borderline hand into a good hand. I think all blue decks should run these Xerox pieces, as they find lands and/or important spells at a very low cost.
Depending on how prevalent blue is in your meta, consider Carpet of Flowers . It is a REALLY good card.
I'd replace Cultivate and Kodama's Reach with Nature's Lore and Farseek , and Explosive Vegetation with Skyshroud Claim . The suggested cards to not require the 'Basic' supertype, meaning they can grab your duals without a problem. Also, Nature's Lore and Skyshroud Claim allow for your lands to enter untapped, reducing their net mana cost.
I advise running Utopia Sprawl and Wild Growth . With Derevi triggers targeting the enchanted land, these produce extra mana. Also, if you run Arbor Elf , they make it tap for extra mana as well. Notably, the sprawl can only target a forest. This isn't really a problem, as I think you should try to make your land base lean green anyways. Early in a game, you want to ramp first, which requires green and then enables you to find your other colors.
I think people tend to underestimate the power of soft-counters in EDH games. In the late game, when players have ramped their entire decks out, they do tend to be somewhat useless. However, early interaction is invaluable. I recommend at least trying Spell Pierce in a few games, as this can counter an early Sol Ring and make all the difference.
Speaking of odd EDH counterspells, Mental Misstep is another tremendously undervalued card. If your meta is fast, it can be a complete game changer; if your meta is slow, it is indeed useless. That's a meta call, but I put it out there because I've had great success with it.
Mystic Remora is a good way to draw cards if it comes down turn 2 or 3. You should consider running it.
I would suggest running Sower of Temptation over Keiga, the Tide Star . It is vulnerable to removal, but gaining control of a creature and impacting the board right away is worth it, at least in my opinion. Similarly, if you want to lay down some real cash, Gilded Drake is a good option.
You should at least consider running Thalia, Guardian of Thraben . With dorks and the untap abilities from your general, you're likely to have more mana than your opponents, making her ability more and more one-sided.
I think Reflecting Pool is probably better than Meteor Crater . You might also consider running City of Brass and Mana Confluence , as I've had good success with these in 3-color decks. Exotic Orchard and Forbidden Orchard are also considerations for mana fixing.
I feel that Mulldrifter is included because it can be flickered with Roon of the Hidden Realm and Brago, King Eternal . Seeing as the blink effects aren't in the command zone, I think just running Fact or Fiction and/or Dig Through Time would be better, as they are instants and let you leave up counter magic. Treasure Cruise is good too, although this is a sorcery. Chart a Course , Slate of Ancestry and Shamanic Revelation are also good cards for this deck.
You may wish to consider Howling Mine . It will always draw you a card on your draw step, as the untap step comes first. However, if you tap it down with your general's ability, the effect becomes asymmetric.
Good luck with deck building!
6 days ago
Maybe Bant with Noble Hierarch ? 3 Islands, 2 Forests, 1 Plains (all snow of course) and 14 fetch lands. 4 Misty, 4 Flooded, 4 of the new one, and 2 Field of Ruin (or 2 Windswept Heath). Maybe 4-3-1 on basics or 4-2-1.
I'm pretty disappointed with the lack of reprints. Goblin Matron and Flusterstorm are the only 2 (playable) cards so far. But I'm not exactly surprised. This is WOTC, after all. All the same, I'd like reprints of cool cards, not watered-down callbacks. Cabal Therapist is the biggest offender.
1 week ago
The creature suite needs to be ironed out. Right now the idea is to cheat Griseldaddy and Ilharg, use Grisels to draw into Emmy, use Ilharg to slam Emmy. But it’s awkward when Emrakul cleans out your graveyard. That could end up bringing down the cost. And of course you can use less ideal fetches. Tarn is stupid expensive.
Of course, a sideboard still needs to be drawn up.
I’ll keep tweaking the creature suite until I find something I like. So start with downgrading Tarns to something like Shivan Reef .
1 week ago
Esbilon is right, 19 lands is not enough, especially with the curve you have. The only time I would play 19 lands is with Burn or Infect. I'd suggest 21 lands. Splashing green might be an interesting prospect. you get access to mana dorks to help with your curve, Birds of Paradise or Noble Hierarch would be best but Avacyn's Pilgrim is a good budget option. You would also be able to play Tireless Tracker for would help you with card draw and Collected Company to get your humans out. Harmonize , Dromoka's Command , and Hardened Scales all work pretty well with humans. And Heroic Intervention and Blossoming Defense give you protection. You would also get access to Sigarda, Host of Herons and Sigarda, Heron's Grace if you need a way to protect against control.
2 weeks ago
It might be worth it to splash G and/or B. G gives you access to 2 very powerful cards, those being Birds of Paradise and/or Noble Hierarch . If you are going the Bant version, I'd suggest Noble Hierarch because of the exalted trigger, whereas Birds of Paradise is better for the 4 color because you can get all of your colors including black. Splashing B gives you access to not only a Flashbackable Lingering Souls . It also gives you access to better midrange spells, the being Fatal Push , Duress , Despise , and Inquisition of Kozilek . You also need, Need, NEED to have Path to Exile in any white deck. Its probably the best removal in the game right now and any white deck not running it, is doing something wrong.
2 weeks ago
Vlasiax there is no real reason for not running Portcullis Vine , I just think it is not that good :) I put Dragon's Eye Sentry out in favour for Resolute Watchdog . Like THCue said, I also don't run dorks because I don't think that they aren't needed so badly and have a big target painted on their head (espeacially Noble Hierarch ) I think I'd rather play a defender for one mana instead of a dork, to put pressure to the table. I'm torn between Lightning Greaves or protection in general or counterspells. I can't say what's more effective. But greaves can be very good, I agree. Struyk how many counterspells do you run?
3 weeks ago
Also I run Birds of Paradise and Avacyn's Pilgrim for fixing (since I can't afford Noble Hierarch for now). They really speed up the clock of our gameplan and make casting color-intensive spells easier. Probably they're better option than Skyshroud Claim in such a 'low to the ground' deck.
Noble Hierarch occurrence in decks from the last year
All decks: 0.37%
Commander / EDH:
All decks: 0.02%
GWU (Bant): 0.55%