|Commander / EDH||Legal|
Printings View all
|Ultimate Masters Promo (UMAP)||Mythic Rare|
|Ultimate Masters (UMA)||Rare|
|Modern Masters 2015 Edition (MM2)||Rare|
|Promo Set (000)||Mythic Rare|
Combos Browse all
Creature — Human Druid
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Gain , , or .
|Have (4)||Luckeyawesome , , LordBlackblade , lorddarkstar|
|Want (8)||Flamadiddle , PANDABOMB , xxUberMateoxx , EYEZEEEFF , 801Hellfire , Vzq , PTsmitty , kellygene|
Noble Hierarch Discussion
1 week ago
1 week ago
"not sure why people keep mentioning Ancient Stirrings . they can leave Faithless Looting alone as well. too many other decks depend on it."
Faithless Looting is the exact kind of card you want to ban BECAUSE so many decks depend on it. Its an extremely cheap and efficient way to move 4 cards into zones where you can use them better, which means any deck that has value from the graveyard and can splash red wants to run it. 56 card format with faithless looting as an option.
Ancient Stirrings is far more degenerate than Preordain . Digging 5 deep for 1 mana is absurd, and seeing as most decks are about 1/3 lands it is extremely rare to whiff. Decks that run this bad boy are built to have it read " for the best card in your top five" which is pretty strong for 1 mana.
Here's what I'd love to see ideally for the B&R
- Faithless Looting banned -> Huge enabler for many decks
- Ancient Stirrings banned -> Huger enabler for a specific deck
- Bridge from Below banned -> Greater SB diversity if dredge isn't a guaranteed game 1 win
- Noble Hierarch banned -> If GSZ + Dryad Arbor for a turn 1 Llanowar Elves is too strong for modern, this card should go
- Mox Opal banned -> Just like Ancient Stirrings , this good card is just nuts with the right deck. Outperforms the banned Chrome Mox in any deck that caters to artifacts.
1 week ago
I might recommend that you go with either Gladecover Scout or Slippery Bogle rather than Kor duelist and Noble Hierarch as they’ll be much more difficult to remove. Then you could potentially go “Turn one, creature. Turn two, Sigarda’s Aid+Hammer” and just start swinging.
1 week ago
Tzefick - i get what you are saying - infect is one of the most polarizing mechanics out there. All players I have asked about it, the love/hate ratio is about 50/50.
Just to say, I forgot the actual most powerful infect creature, mostly because it is not a creature - Inkmoth Nexus .
Now, regarding all of that any infect player (standard fare, UG Infect deck with pumps) has a difficult decision to make - you have almost zero choice how to build your deck. Infect is simply a combo deck that has to connect with your face to win. This means one very important thing - deckbuilding is not an option and the deckbuilding restrictions placed on the deck are severe.
Now in order to have the best infect deck, you need 8 infect creatures( Glistener Elf and Blighted Agent , 18 pump spells ( Might of Old Krosa ) and 8 or so ways to filter the top of your deck and 4 Noble Hierarch . That leaves a total of 2 flex slots if you play 20 lands.
That is not a lot of flex slots. Sure, you get the possibility of an early kill, but you trade for it most of your flexibility.
Anything you sideboard in ruins the speed of your deck and its consistency. For example, a control deck may side in a Porphyry Nodes to better answer your few threaths, instead of an expensive counterspell. However, in order for Infect to protect itself from a control deck, it has to side in counterspells and play slower so it can play a creature and be able to protect it, meaning the early kill is not an option.
Infect is a very sharp rapier - powerful at the very tip, but weaker and more flimsy the lower down the blade you go.
2 weeks ago
Sorry, but I disagree with Plague Engineer not being maindeckable. I think people are thinking of it the way Engineered Plague is used in Legacy, which makes a certain amount of sense since it has the same ability. But in modern there are a LOT of 1 toughness creatures running around that this snipes. I love it when my turn 2 play kills my opponent's Noble Hierarch and keeps them from playing ANY of their Champion of the Parish , Thalia's Lieutenant , Thalia herself... And okay, that's a matchup where it's obviously good. But let's say you use pridemages to snipe any Hardened Scales and name Beast vs Hardened Scales, that feels really good too, just keeping opponents from playing Arcbound Ravager . Same matchup there are times you'll name construct or servo. Against control you usually name Wizards. Sure, they still get the ETB, but the reason Snapcaster Mage and Vendilion Clique are good is that they come with bodies. The effect itself isn't really worth the same cost, it's tacking it on to a body with flash that makes these cards so powerful. It comes out in game 2 vs control, my point is just that it isn't really dead most of the time, that even when its "bad" it can still be pretty good. Elves, Spirits, and Humans it's a strict hoser, but most matchups its at least a kill spell, sometimes killing multiple targets.
Yeah, the 7/7 on Gruul Spellbreaker is assuming exalted triggers. I've had it get bigger than that too, with Anafenza counters, but that's kind of the sweet spot, when it's a Carnage Tyrant with haste. On its own Gruul Spellbreaker is just another 4/4 the deck can drop on turn 2, but ideally, we're making several buddies for him. Could be that running Qasali Pridemage instead of switching the Spellbreakers for Knight of Autumn and running another 2 drop (scooze) is wrong. It makes me less flexible. But I think being able to destroy artifacts at instant speed is way better than sorcery speed vs Hardened Scales and Affinity, both of which can build a big creature at instant speed, and likewise, Gruul Spellbreaker's trample is often very relevant. Considering switching a 1 of Spellbreaker for a Knight of Autumn to make room for a Scavenging Ooze , but on the other hand Spellbreaker is doing his job. Hexproof saves him from instant speed lightning bolts, and occasionally allow him to charge in for the final blow, but that's not why you run him.
It could be that I should just be playing humans, but this deck does a lot of things humans doesn't, and attacks the format in a slightly different way, while still being a deck that creates a bunch of early 4/4s and attacks. I get what you're saying re my creatures dying to lightning bolts, but guess what humans creatures die to removal too. I'm willing to accept a slightly worse matchup against Burn decks and Tempo decks given that I see a lot more Path to Exile and Fatal Push than Lightning Bolt these days.
2 weeks ago
2 weeks ago
@ PhEn1xmaelstrom Mate, no one is pulling your leg bud. Saheeli is both red and blue as her color identity and the rules clearly state that only cards within the commander's color identity can be played. Just like Noble Hierarch has green, blue, and white as it's color identity and thus cannot be played in a Gaddock Teeg commander deck. These rules are long standing and have been in place for many years, and it often comes as a bit of a shock to players new to EDH.
3 weeks ago
You might want to find some room for a handful of mana dorks. The ability to run the best 5 available ( Noble Hierarch , Birds of Paradise , Deathrite Shaman , Avacyn's Pilgrim . and Elves of Deep Shadow ) in addition any others is what really helps make the deck perform at such a consistent level. Even a Llanowar Elves would be a quality inclusion if you lack the funds to go for some of the higher quality dorks.
Noble Hierarch occurrence in decks from the last year
All decks: 0.37%
Commander / EDH:
All decks: 0.02%
GWU (Bant): 0.55%