Dive Down

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Common

Combos Browse all

Dive Down

Instant

Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

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Dive Down Discussion

magicsheep on B/G Constrictor

1 week ago

Add Dive Down. Good card, protects your creatures from removal. Blossoming Defense also works too.

multimedia on Merfolk Growth

1 week ago

Hey, I suggest Blossoming Defense or very budget Dive Down to protect the creature you enchant with Sixth Sense. Without it getting 2 for 1 by opponent really hurts. Consider cutting 2x Expel from Orazca and 2x Negate for 3-4x of Defense or Dive?

Silvergill Adept is a big reason to play Merfolk and it's budget. Consider cutting 2x Deeproot Champion and 2x Jade Bearer for 4x Silvergill?

Good luck with your deck.


djnewellmit on Re-growing Pummeler

2 weeks ago

Thanks Pabs4444. I considered Chart a Course but currently have Glassblower's Puzzleknot kind of filling that slot. I could see swapping the Lifecrafter's Bestiary from the sideboard for Chart a Course (or Prowling Serpopard). I've also considered Shielded Aether Thief for the ability to generate a few card draws from spare energy. I'd really love to play Glimmer of Genius, but the 4 CMC is really a downer for this deck. I could possibly sideboard Glimmer over Chart a Course in place of the Bestiary.

Woodweaver's Puzzleknot would be in if I didn't have the Glassblower's Puzzleknot; I've found the scry 2 to be useful more often than an extra 3 life. And the energy generation of the deck was not an issue at all throughout the night - I even managed to brute force a Pummeler for the kill using no pump spells. I'll think about it for Friday though - the life gain would help against the early aggro hits while I'm trying to get 2- and 3-drop creatures down to stabilize.

I originally ran Dive Down when I started with blue, but I've found Unsummon to be as good of a protection piece (at the expense of another turn of summoning sickness), plus it can be used offensively as a tempo play or a token killer. And Unsummon is pretty much the only answer to Settle the Wreckage.

Pabs4444 on Re-growing Pummeler

2 weeks ago

Hey man! Sorry to hear the deck didn't hold up how you thought, but those definitely seem like tough matchups. Chart a Course may be better in place of Lifecrafter's Bestiary just because 3 mana to set up in this deck seems a turn too slow. Maybe even more important than card draw would be Dive Down to protect your key pieces. Maybe change out Glassblower's Puzzleknot with Woodweaver's Puzzleknot. It's main strength is providing that key third energy whereas glassblower has only 2. However, the life gain can be enough to survive another turn against those agro decks to give yourself time to either stabilize or have the time to win. Before I can get better judgement of this deck, what were the decks it performed well against?

Mice_Overseer on Merfolk

2 weeks ago

Can't go wrong with Silvergill Adept when you're running Merfolk. Spell Pierce and Blossoming Defense are also probably more useful than Cancel and Dive Down in a low to the ground, creature-focused deck like this, and I'm not entirely sure what Treasure Map  Flip is supposed to be doing here. Anyway, good luck!

PS: Get a playset of Botanical Sanctum if you can.

MulveStar on Welcome to the jungle

2 weeks ago

Nice, great addition with Swift Warden doing the job of Blossoming Defense and adding to your creature heavy plan. I like! now if I could just convince you to run 4x Woodland Stream and 2x Botanical Sanctum it would be perfect lol. Dive Down is still way worse then Blossoming Defense. Much luck in your future matches my friend.

MulveStar on Welcome to the jungle

2 weeks ago

You realize turn one Jade Bearer doesn't buff itself with +1/+1 right. Also Dive Down is trash compared to Blossoming Defense witch is easily the best protection card in standard. 20 lands is extremely anemic and won't work with your curve. Good luck buddy, may you draw well.

poopiepoopiepants1 on UR Obsessed!

2 weeks ago

First, thanks darcyy for commenting!

Second, I do agree with you that I should add some copies of Dive Down. What do you think I should take out for it? I'm thinking I should have 3, then take out two Spell Pierce and maybe 1x See Red? Thoughts?

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