Unsummon

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Core Set 2020 (M20) Common
Hour of Devastation (HOU) Common
Magic 2013 (M13) Common
2012 Core Set (M12) Common
2011 Core Set (M11) Common
Duels of the Planeswalkers (DPA) Common
2010 Core Set (M10) Common
Conflux (CON) Common
Tenth Edition (10E) Common
Eighth Edition (8ED) Common
Seventh Edition (7ED) Common
Classic Sixth Edition (6ED) Common
Fifth Edition (5ED) Common
Fourth Edition (4ED) Common
4th Edition Foreign Black Border (4EDFBB) Common
Revised Edition (3ED) Common
Revised Foreign Black Border (3EDFBB) Common
Unlimited Edition (2ED) Common
Collector's Edition (CED) Common
International Collector's Edition (CEI) Common
Limited Edition Beta (LEB) Common
Limited Edition Alpha (LEA) Common

Combos Browse all

Unsummon

Instant

Return target creature to its owner's hand.

Set Price Alerts


HOU

M13

M12

Unsummon Discussion

TheVectornaut on A MonoBlack (Need Suggestions)

2 weeks ago

By using your own spells to kill off a Gray Merchant of Asphodel just to reanimate him, you'll be giving up a ton of card advantage and losing tempo. If you're really interested in abusing the Merchant's ability by getting it to trigger multiple times, I'd consider running blue for bounce effects like Unsummon , or better yet, white for flicker like Cloudshift . You could also set up a Panharmonicon to double the trigger automatically. However, there really isn't any need to do so. The better option is to just invest in the mono-black devotion plan enough that Gray Merchant will kill in one hit. I recommend looking up black devotion lists to get an idea of cards to add. I've had a lot of fun with a devotion zoo deck using 1 drops like Gravecrawler , Gutterbones , and Bloodsoaked Champion with Midnight Oil and Phyrexian Arena to refill. In general, you just want to include the most black mana symbols for the lowest cost (while also bearing card power level in mind). Vampire Nighthawk and Despoiler of Souls are two cards you already have that fit the bill. Some other favorites are Gatekeeper of Malakir , Phyrexian Obliterator , Gifted Aetherborn , Dread Shade , and Geralf's Messenger . These decks can be a little pricey, especially if you include a set of Nykthos, Shrine to Nyx . If you're looking for a more gradual form of life drain, Orzhov lists are a popular way to do so. They run cards more in the vein of Obzedat, Ghost Council , Wall of Limbs , and Kambal, Consul of Allocation . They might also take advantage of lifegain with Ajani's Pridemate , Felidar Sovereign , or the Sanguine Bond / Exquisite Blood combo. One of the reasons these decks are so popular is that they can easily be built on a budget. As a final note, I'd like to point out that you're currently lacking the mana needed for the curve you have. I'd want at least 20 lands here and maybe as many as 25 to avoid constant mana screw. Good luck with your build!

Lanzo493 on WU Budget Blinky-boi (WIP)

3 weeks ago

I’ve also played Brago and there are 2 very good budget things you can do with this deck. 1, ramp. 2, draw. Brago basically doubles your mana from mana rocks, so if you have a lot of mana and a lot of draw, that is powerful. That’s why Rhystic Study and Smothering Tithe cost so much.

Let’s start with ramp. He can blink mana rocks so your mana rocks need to enter untapped. No Fieldmist Borderpost effects. Instead, you have Mana Geode , Darksteel Ingot , Prismatic Lens , Hedron Archive , Basalt Monolith , Peregrine Drake (he’s fun), and anything else you have. Sol Ring and what not.

Now draw. Mystic Remora is definitely worth the price. It’ll draw you a ton of cards and Brago will keep the upkeep cost to . Other good draw is Trial of Knowledge , Sea Gate Oracle , Unquestioned Authority , Traveler's Cloak , Pentarch Ward , Curator's Ward (you draw cards and can trenchant your commander!) Heliod's Pilgrim , and more. There are always permanents that help you draw.

Shoutout to Cloudform and Lightform for cheating everything into play. Should you want to keep your manifested a creature a 2/2 instead of blinking it (for example, it’s an instant) you only need to blink the ~~~~form enchantment. Also, Reality Acid and Nevermaker do great.

Also, planeswalkers. Add them if you’ve got them. Like Narset, Parter of Veils . She’s good.

Swiftfoot Boots and Lightning Greaves . You’ll need to protect your commander. Most people target Brago.

Those are my suggestions anyway. Now if you’re to take any cards out, I’d start with Serra's Blessing . Your commander can blink itself and all your creatures so they have pseudo-vigilance. I’d also remove instants and sorcerers from your deck that can be easily replaced with a blinkable permanent with the same effect ( Unsummon —> Nevermaker ).

outofnothing0 on Zur's Perfection

3 weeks ago

Been super busy lately so sorry for the late replies!

@Limo: Thanks for the upvote! I'll be sure to take a look at your deck!

@MooneBoyIrish: If you had read the deck description I've put the relevant ruling for auras there as many get confused by them; basically auras only target when cast so if they are put into play as part of an effect (ie. Zur, Replenish , Open the Vaults , etc) they can be attached to a legal permanent of your choosing (as defined by the enchant ability) without targeting that permanent. As MtgMaster02 pointed out Triclopean Sight is indeed both backup to Daybreak Coronet as well as an effective means to get Stasis up and running.

@SlowMoon17: I'd say both yes and no. I've slightly drifted away from the straight 1v1 environment to make it more resilient and able to at least hold its own in multiplayer as well (due to the local meta). I feel like there are faster ways of combo winning ( Doomsday , Phyrexian Unlife , etc) but that's just boring. There's something about playing land destruction/ Stasis and seeing the light drain from your oppenents' eyes that just makes it oh so worth it haha.

@Im_ygy: Yea... lol. I just looked it up and the entire decklist non-foiled, without Timetwister and OG duals is still around $2100 NM/PL

@MordMetal: It really depends on how budget you want. Obviously don't foil it lol; but in all seriousness you can save a ton on the land base alone. Add more basics and tap lands ( Arcane Sanctum / Vivid Creek / Vivid Marsh / Vivid Meadow ), use Evolving Wilds / Terramorphic Expanse instead of fetches, etc. If your overall CMC is still low swap Dark Confidant for Dark Tutelage , Snapcaster Mage for Archaeomancer / Mnemonic Wall . As for Timetwister it really depends on what effect you are looking for... GY shuffle: Elixir of Immortality , Card draw: Windfall , both: Time Spiral although it costs double the mana (and untaps!) and is still expensive although still cheaper by a phenomenal amount. These are just some examples. I'd recommend doing an advanced Gatherer search (https://gatherer.wizards.com/Pages/Default.aspx) for specific effects you are looking for in a cheaper card variant.

@Dankey Thank you! I like running Jace, the Mind Sculptor for the Brainstorm effect (and Unsummon effect if needed) to filter away any enchantments that find thier way into my hand (so i can tutor them up for free). In 1v1 Jace basically lets me know what my opponent is drawing most of the time too; so for now I think he is just too versatile to get rid of.

@cango35: I really like Winding Canyons in most creature based decks but i think it'd be kind of a waste here for a few reasons. Firstly I overall barely have any creatures. Secondly the additional 2 mana is killer... it'd mean i'd need 6 mana PLUS the land to get it off and that's just not worth the luxury of flash in my opinion. Thanks for the suggestion though!

@hoffie4: I've had Strionic Resonator in the deck for ages! You must've missed it XD

@Auraprime1984: There are a few options. The rest of the mana base is pretty solid, so to be honest it doesn't matter a whole lot. You could add more basics, the third painland ( Caves of Koilos ), Exotic Orchard , maybe Tainted Isle / Tainted Field , Urborg, Tomb of Yawgmoth , Prairie Stream / Sunken Hollow , Choked Estuary / Port Town , etc. You could also use some tap lands like Arcane Sanctum , Celestial Colonnade , Fetid Pools / Irrigated Farmland , Temple of Deceit / Temple of Enlightenment , etc. Signet lands are also an option Darkwater Catacombs / Skycloud Expanse . You mostly just have to figure out what would work best with your build. Hope that helps!

Wicked_N_Irish on Light Me Up Bruna

4 weeks ago

A couple cards that should be in every Bruna deck are Eldrazi Conscription and Sovereigns of Lost Alara . Also, some Unsummon type effects never hurt. If for some crazy reason she gets hit with a Pacifism it can ruin your game.

malevolentanus on Red,Blue control, (Looking for advice)

4 weeks ago

If you're going for izzet counter burn Vapor Snag is an ever so slightly better option in place of Unsummon . Faithless Looting also might be great in this deck. Allows you to filter through your deck and has flashback so that you can use it late game as another way to combo with Niv-Mizzet, Parun

lifemtg on Sen Triplets EDH

1 month ago

Hi Jayd0nlink thx for the suggestions. I think I am going to try to get lands under 1 dollar. I think I am going to add Seat of the Synod . Cascading Cataracts is a nice choice I am going to add. Since this deck is trying to get other peoples cards, I need the opponent to have cards I want. I want to take out Oloro, Ageless Ascetic , also Colossus of Akros . I know Blightsteel Colossus is an amazing add, but its not really a necessary card. Wurmcoil Engine is also usually a automatic add in most EDH decks but, ehhh, I think its going in my Daretti deck. Coastal Breach technically is not necessary. I would rather use target removal, or bounce.

Cards going in------------------------------------------------------------------------

- Unsummon - Alley Evasion - Into the Roil - Disperse - Dictate of Kruphix - Vision Skeins - Seer's Vision - Cascading Cataracts


Cards going out----------------------------------------------------------------------- - Blightsteel Colossus - Oloro, Ageless Ascetic - Colossus of Akros - Wurmcoil Engine - Coastal Breach - Inkwell Leviathan - Scoured Barrens - Persuasion


Maybe going in------------------------------------------------------------------------ - Unwinding Clock - Chromatic Lantern - Smothering Tithe - Helm of the Host


THX for all the suggestions. IF you could tell me how its looking, that would be great. Again, just in case, this deck utilizes other peoples cards, and hands,bouncing stuff they already casted. Letting them draw cards for our use. Helm of the Host can do wonky stuff with our commander, letting us control other peoples hands, more than one.

Peace!!

dizzierabit on Roaring Reclamation

1 month ago

Unsummon might find a place yea. I don't have the money for Path to Exile and it would do a similar job in this shell.

Stunt Double ?

i'm going to playtest Coiling Oracle , the 3cmc of Elvish Rejuvenator makes me a little nervous, especially considering i'm often playing a bounce land in the early turns.

CheapnFast on Roaring Reclamation

1 month ago

I really like Paradoxical Outcome , I totally forgot it existed but as maybe like a 1 or 2 of it is a really solid card and the card advantage from that is insane. I do see what you're saying with the Elvish Rejuvenator as well, 4 mana and a Wilderness Reclaimation is really what you need to get your engine going, everything else is just an added bonus that can abuse the system.

The two other things I've been thinking is maybe something of a "lord" type creature like Champion of Lambholt that really benefits from the recurring ETB triggers that you get from Roaring Primadox , and also maybe just playing some sort of cheap bounce spell like Unsummon that serves double-duty as something that can be disruptive if your on the defensive or as an enabler for recurring creatures like Thragtusk .

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Unsummon occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%