Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Hero Legal
Tiny Leaders Legal
Heirloom Legal
Vintage Legal
Modern Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Magic Duels Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Journey into Nyx (JOU) Mythic Rare

Combos Browse all


Legendary Artifact — Equipment

Equipped creature gets +3/+3

Whenever equipped creature blocks or is blocked by one or more creatures you may exile one of them. Your opponents can't cast cards with the same name of a card exiled by godsend.

Equip: 3

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Godsend Discussion

cornpie987387 on Equipment Rush

16 hours ago

Thank you SilverBlaze109 for your suggestions!

I agree with you that Bonesplitter is better than Godsend. I just like Godsend because it makes my group freak out when I play it. Also I wanted something other than raw damage, just because it makes the game a little more interesting and I already beat my group before they play a creature. So it's nice to have one card that is rare and interesting other than Puresteel Paladin.

Kor Duelist is very nice. The only problem is that I don't run enough artifacts that could boost his attack. He doesn't really contribute to the artifact affinity and cant be turned into a 5/5 by Ensoul Artifact on turn two. However, I have run the numbers a little bit and he can be worth running for sure, so I think I am going to remove Myr Enforcer and then the affinity thing isn't an issue. Then to fix the boosting problem I am going to remove Signal Pest which doesn't really work anymore and add in two more Cranial Plating.

SilverBlaze109 on Equipment Rush

20 hours ago

You need a Kor Duelist. It is cheap and effective. Godsend doesn't really work in my experience, but you might have a different experience. Bonesplitter is an excellent equipment that you should consider.

stevend11 on UW Artifacts

1 week ago

In advance sorry for the length and for any duplicates. Ardent Recruit Armament Master Armory Automaton Auriok Edgewright Auriok Glaivemaster Auriok Steelshaper Auriok Sunchaser Brass Squire Etched Champion Etherium Sculptor Grand Abolisher Ironclad Slayer Kemba, Kha Regent Kitesail Apprentice Kor Duelist Kor Outfitter Leonin Den-Guard Leonin Shikari Lumengrid Sentinel Master of Etherium Militant Inquisitor Myr Adapter Myrsmith Puresteel Paladin Relic Seeker Riddlesmith Skyhunter Cub Soldevi Machinist Stoneforge Mystic Sunspear Shikari Training Drone Angelic Armaments Armed Response Armory of Iroas Auriok Survivors Auriok Windwalker Avacynian Missionaries  Flip Avacyn's Collar Balan, Wandering Knight Basilisk Collar Blade of Selves Bladed Bracers Bladed Pinions Bloodforged Battle-Axe Broodstar Butcher's Cleaver Captain's Claws Carry Away Champion's Helm Conqueror's Flail Dispatch Dowsing Dagger Empyrial Plate Enlightened Tutor Ensoul Artifact Explorer's Scope Ghalma's Warden Golem-Skin Gauntlets Illusionist's Bracers Indomitable Archangel Infiltration Lens Inquisitor's Flail Leonin Abunas Lightning Greaves Loxodon Punisher Masterwork of Ingenuity Neglected Heirloom  Flip Open the Armory Padeem, Consul of Innovation Paradise Mantle Quest for the Holy Relic Ring of Thune Shield of the Avatar Shield of the Righteous Shuko Sigarda's Aid Sigil of Valor Skullclamp Spy Kit Steelshaper Apprentice Steelshaper's Gift Stone Haven Outfitter Stonehewer Giant Swiftfoot Boots Sword of the Animist Sword of the Meek Taj-Nar Swordsmith Trailblazer's Boots Treasure Mage Trinket Mage Trophy Mage True-Faith Censer Umezawa's Jitte Vedalken Archmage Vedalken Infuser Veteran's Armaments Vorrac Battlehorns Whirler Rogue Argentum Armor Argivian Restoration Assault Suit Darksteel Plate Diviner's Wand Efficient Construction Elspeth, Knight-Errant Elspeth, Sun's Champion Ensouled Scimitar Fabricate Fireshrieker Godsend Grip of Phyresis Hammer of Nazahn Haunted Plate Mail Heartseeker Helm of Kaldra Loxodon Warhammer Magebane Armor March of the Machines Moonsilver Spear Nahiri, the Lithomancer Norn's Annex Open the Vaults Pariah's Shield Quietus Spike
Remember the Fallen Scytheclaw Shield of Kaldra Sickleslicer Slayer's Plate Stolen Identity Sword of Kaldra Tatsumasa, the Dragon's Fang Tezzeret the Seeker Thopter Spy Network Thoughtcast Trepanation Blade Whispersilk Cloak Worldslayer Cheers!

Neotrup on What happens to an artifact ...

2 weeks ago

You are correct, except for the term destroy. The Aura is put into the graveyard as a state based action, causing you to regain control of Athreos, God of Passage. Had it been able to enchant Athreos regardless of devotion, such as Steal Enchantment it would be able to remain. Godsend becomes unattached, also as a state based action, but you still control it and would be able to re-equip it on your next turn.

colton815 on What happens to an artifact ...

2 weeks ago

next time, link all the cards by putting double brackets around the full card name. artifact equipments do not get destroyed when the creature they are equipped to leaves play or stops being a creature. they simply become unequipped. as for the Mind Control, it basically does nothing against the gods that require devotion if your opponent doesnt meet the devotion requirements. your opponent will gain control of your god, it will check their devotion, stop being a creature, Mind Control falls off, you get your god back. also, your opponent should try actually reading Godsend. simply attacking with the equipped creature wouldn't exile his Stuffy Doll. he would have to block with the Stuffy Doll before it became exiled.

exodius on None

2 weeks ago

I was playing BW lifegain and had Athreos, God of Passage on the field with a devotion of 9. My opponent had Stuffy Doll on the field. I played Godsend and attached it to Athreos. To stop me from attacking next turn and exiling Stuffy Doll my opponent played Mind Control. My opponent did not have any devotion to white or black so Athreos loses creature status. At the time I thought that would make the enchantment and artifact no longer valid and birth would be destroyed. I now believe the enchantment would be destroyed but the artifact would simply become upequipped but I'm not sure. Any clarification would be appreciated.

TheCatHerder on A Practical Guide to Demon Summoning

1 month ago

Godsend doesn't see play in commander in my experience but you make a good point about Nevermore. Maybe swap Unmake for Erase?

Thrumming Stone was one of the last cards to be cut. I want it to work so badly but at turn 5 (or 4 if you get signet) you are almost ready to combo off with Secret Salvage and win the game.

Hybrow on A Practical Guide to Demon Summoning

1 month ago

I love seeing other Apostle Decks. Honestly with Shadowborn Apostles and the demons who love them I have never found stuff like Godsend to be an issue. No one really runs it in singleton format.

The only card I noticed missing from your build that I find love would be Thrumming Stone.

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