|Commander / EDH||Legal|
Printings View all
|Ultimate Masters (UMA)||Common|
|Masters 25 (A25)||None|
|Conspiracy: Take the Crown (CN2)||Common|
Combos Browse all
Target creature you control gains protection from the color of your choice until end of turn.
Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Price & Acquistion Set Price Alerts
|Have (13)||ironax , Fiolek , MythicWinter111 , admizell , webdokkeren , sombrevivo , corys , GoldGhost012 , anonymausguy , DFDGamer , Epidilius , Riders_of_Brohan , Unlife|
|Want (10)||ryaniskool , BlckRck , talonmcshay , N3M0 , gamerhat , bpm4 , frostotron , xander025 , GarethGrey , TehMagicPrimordial|
Gods Willing Discussion
1 day ago
4 weeks ago
So as a fellow player of Renegade Freighter I'm happy to call this one of the coolest new takes on the idea for vehicles. The exalted really helps push damage through and you seem pretty capable of being a real threat even without vehicles. Mobile Garrison is also intersting as it help defend, but I feel as though it could be a dead card if you already have a Frieghter out and attacking, but whether you agree or not with that is fine.
However I'd say that you should think about Kami of False Hope or Holy Day instead of Fog in the sideboard as you seem to have more white than green mana sources. Additionally I would run either Natural State or Fragmentize over Caustic Caterpillar unless you want to keep the creature to help crew vehicles. Also I would consider a few other ideas:
Sideboard Change Reccomendations: 2 Holy Day or Kami of False Hope, 2 Fragmentize or Natural State, 2 Gods Willing or Benevolent Bodyguard or Apostle's Blessing, 3 Mana Leak or Dispell or Vapor Snag, 3 Spell Pierce, 3 Life Goes On,
Mana Leak is a good card, but if your using three colours you'll probably want to use as efficent spells as possible such as Dispell; and Vapor Snag is also a good way to stop irritating creatures and is a favorite of mine but Mana leak is still good so keep it if you like it. But mana efficency is also why I reccomend Apostle's Blessing as it can cast with any colour; and as a side note Benevolent Bodyguard can crew vehicles which is relevent, which is also applicable to my recomendation for Kami of False Hope.
I know this may seem like a lot of stuff to reccomend but I love your deck concept and I'd love to see it improve! Cheers and have fun out there!
1 month ago
Is it just me or is Oriss, Samite Guardian really channeling tatooine bikini Leia. This might be a long one because there's a few things I wanna say and I have a habit of going into way too much detail.
You have very few ways of digging to a second Oriss. Most of your deck doesn't do anything if you don't have at least 2 of her and the chances of that happening naturally in any given game is around 12% on turn three and only reaches 50/50 by turn 12. The planeswalkers, removal and hand disruption help of course however being able to dig for a second copy would be incredibly valuable. I'm thinking Corpse Churn, Discovery / Dispersal or even Shriekhorn seeing as you have so many ways of getting stuff back.
Activating Oriss won't stop them killing her in response. The vast majority of removal spells in the modern format, especially the most played ones, are all instant speed. Modern decks usually fall into 2 categories : Proactive kill you on turn 4 combo decks and "fair" or "linear" control decks that are usually packed with Fatal Pushs(+fetch lands), multiple Lightning Bolts, Terminates, Path to Exiles and Cryptic Commands so if your planning on letting your opponents draw their entire deck they are going to get out of the lock eventually. My suggestion is Lightning Greaves, Swiftfoot Boots or even Gods Willing.
The bit where I suggest random cards. Palace Siege seems insane and tbh you probably want more Liliana, the Necromancer. Codex Shredder is like Shriekhorn except it can be a Time Warp when the lock is partially assembled. Memorial to Folly is a potential alternative to Haunted Fengraf. Dusk / Dawn has potential as both sides can be relevant and you usually want a split on wrath to play around Meddling Mage a.k.a. 1 Damnation, 1 Day of Judgment and 1 Wrath of God instead of 3 Wrath of God.
Anyways sweet deck concept. I think some version of this could be modern viable.
1 month ago
I don't know that I love Ancestral Vision in commander; drawing it late game sure sucks, even if it does turn on a land. Gods Willing also seems meh. It never feels good ditching spells for mana rocks, but maybe those two?
1 month ago
I love the name, +1 for that alone
Your actual threats are few and far between, so removal & hand attack are going to be your enemies. Consider more protection in the sideboard - Rebuff the Wicked, Heroic Intervention, Apostle's Blessing, Vines of Vastwood, and Gods Willing are all fine choices to deal with removal. For hand attack maybe try Noxious Revival? You don't really have a good answer to it available in your colors honestly
3 months ago
Since you're going for an infinite mana combo, opponents will likely make efforts to prevent you from combo-ing off. Something like Heroic Intervention, Blossoming Defense, Vines of Vastwood, Faith's Shield, or Gods Willing seem like valuable additions.
3 months ago
It's always nice to see fresh ideas and Gishath always excites me!
While I appreciate the idea of jamming every dinosaur you have in the deck, I would include some ways of manipulating the top of the deck, as well as more ways to protect the commander. This should be at the expense of some of the more lacklustre creatures.
In addition to that, I would look to improve the deck's mana acceleration and card draw.
Without any further info concerning budget, your meta, and more importantly what is your vision for the deck I can't make a lot of suggestions, but here are a couple that are very budget friendly and can be very good in the deck!
This is a very nice deck with lots of potential! Good job!