|Commander / EDH||Legal|
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|Conspiracy: Take the Crown||Common|
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Target creature you control gains protection from the color of your choice until end of turn.
Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Gods Willing Discussion
9 hours ago
Hey there, friend! I totally get your pain; my first EDH deck was a Gisela deck, and the more I played it the more I realized that it only takes one Doom Blade to stop your entire deck, since Gisela is so expensive to cast. However, in my experience, once Gisela sticks (or if she has haste), it's pretty much game over for at least one opponent. So there's hope!
The way I improved my deck was by adding ramp and protection for Gisela. Check out my deck at One-Punch Woman ($45 Budget) if you want to see the whole thing, but cards that have really worked wonders for me are things like Hedron Archive, Ogre Battledriver, Iron Myr (no really try it), Oreskos Explorer, Kor Cartographer, Traveler's Amulet. Those cards help accelerate the pace of the deck and let you cast your commander earlier, which is crucial to victory when you have such a high-impact commander as Gisela. To protect my value creatures, I used cards like Gods Willing, Lapse of Certainty, Emerge Unscathed, so that I could cast Gisela with just one or two mana open and be able to make sure she stuck.
I also second all of forgetremembering's excellent comment.
As far as taking cards out, I would diagnose your deck's slowness due to the glut of 5-8 mana high-impact spells and the lack of 2-3 mana high-impact creatures. Here's what I mean: during turns 6-8, you can expect to cast 2 high-impact creatures, one of which is presumably your commander. That leaves 2 high-impact plays from your hand -- but you have so many 6-8 drops that you'll have a hand full of them by that time. You can't expect to usefully cast all of Inferno Titan, Victory's Herald, Hostility, and Gisela in one game -- those big guys will make you a target before you're all set up.
You can remedy this by adding in some high-impact small creatures. The above comment has some great suggestions (Tajic), but cards that have really worked for me are things like Imposing Sovereign, Grand Abolisher, Frontline Medic, Anax and Cymede, etc. With lower-cost creatures you'll be able to have a full board to abuse Gisela's ability right when she hits the field.
Hope this helps! Great deck so far, and good luck brewing!
4 days ago
Hey tiny260! Welcome to the addicting world of Magic! You've come to a good place for improving your skills. I'm no professional, but hopefully I can teach you a thing or two =)
My first thought when seeing the list was Mesa Enchantress. So much 'refill' with all these enchantments. A couple more staples to consider in enchantment decks are Ethereal Armor and Spirit Mantle. Watch that enchanted creature get big and dangerous fast.
+ are great cards, but Immolating Glare has less mana restriction one and a colorless instead of 2 . Could just put a playset of those in. I'd also fill out the playset(4) of Gods Willing. Great protection.
Also, Curiosity seems like it may give you a little earlier card draw, if needed, over Jace's Ingenuity. The card draw from Dictate of Kruphix is nice, but it also gives them a card, which is not so nice.
Regardless, nice deck, and keep up the building!
2 weeks ago
I may be wrong but since Greater Auramancy gives Myth Realized shroud. I Don't think it can be targeted by Apostle's Blessing and Gods Willing. The way it reads is it becomes a creature in addition to its other type's (enchantment). Someone correct me if I'm wrong though. Otherwise cool deck
2 weeks ago
Hence why I gravitated towards combat tricks. Ethereal Armor is a step in the right direction but you are setting yourself up for a 2 for 1 from any removal spell which leads to card disadvantage and eventually lost games.
2 weeks ago
you're very welcome :) yeah, sorry to tell ya, but heroic only triggers when a spell you cast 'targets' your heroic dude. like Gods Willing - for instance - notice how it says "target creature"? That needs to be present - or no counters for you :) Anyways, sorry for burstin' your bubble. and may you have a great day :)
3 weeks ago
3 weeks ago
3 weeks ago
amicdeep thank you so much, definitely gonna use your suggestions!
Illusificate Instants and sorceries trigger heroic too, and Gods Willing can easily make my creatures unblockable. However, I do agree on swapping Heliod's Pilgrim, thank you for the suggestion. I use Temple of Enlightenment because I happen to have one, but it can easily be replaced with Tranquil Cove.