Gods Willing


Format Legality
Noble Legal
Hero Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Conspiracy: Take the Crown Common
Theros Common

Combos Browse all

Gods Willing


Target creature you control gains protection from the color of your choice until end of turn.

Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

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Gods Willing Discussion

solarbeam on intangible

2 weeks ago

Gods Willing is an excellent protection card. Splashing blue for this sort of deck is also great since you get Battlewise Hoplite , and an Ojutai's Command could be spicy. Akroan Skyguard has some natural evasion as well. You may want to consider Ajani's Presence , Selfless Spirit, or green for Heroic Intervention to dodge wrath effects.

9sharps on WG heroic

1 month ago

I would recommend getting rid of a lot of mana rampers. If you do heroic right, you don't need much mana at all, and 25 lands will absolutely get you mana flooded. I would get rid of Wingsteed Rider and get two more Akroan Skyguard. Also, get rid of Archangel of Thune, I'm fairly certain her ability does not trigger heroic. Nyx-Fleece Ram is much better replace with Lagonna-Band Trailblazer. Also add in Fabled Hero and Dawnbringer Charioteers, they are basically staples for WG modern. Throw in Unflinching Courage, Ethereal Armor, Canopy Cover, Hyena Umbra, and Gods Willing.

Tyrant-Thanatos on What does giving an oponents ...

2 months ago

@BlueScope: Yeah, in the case of Mother of Runes, I totally agree. That card is mad strong even with that limitation. But I will always use Stave Off over the various "knock-off" cards WotC has printed, like Gods Willing and Emerge Unscathed for exactly this reason.

I'm not surprised at all that they limit the number of cards with these sorts of effects, and I appreciate the note on Shroud, Mage's Guile looks like it could be a lot of fun.

Disasterpiece on Brothers in arms

2 months ago

My original idea was to put double strike on infect creatures. Is Concerted Effort really that much better? It doesn't share hexproof, indestructible, deathtouch, lifelink...doesn't seem like I would gain that much for adding it, if anything I would think 2x Concerted Effort and 4x Odric, Lunarch Marshal. I see why having the features on each players upkeep would be better than what Odric offers, but do you think it's a decent trade? How would concerted work if it only triggers on an upkeep, once an opponent hits their main phase, Faith's Shield and Gods Willing wouldn't hit all my creatures would it?

I wanted to put a couple infect creatures out then have a bunch of one offs that I could use odric with. I mainly just went through and chose creatures with multiple features like vigilance, lifelink etc. just for odric to spread. Since Odric doesn't share infect, it makes it questionable, but the double strike was really where my head was at when thinking it through.

I went with Tezzeret's Gambit simply for the proliferate. With that gambit, I can proliferate globally and hit every player that has an infect counter.

I have to head out for a bit, will write more yet tonight, thank you for the insight!!

kamarupa on Brothers in arms

2 months ago

Concerted Effort is probably better than Odric, Lunarch Marshal. (not legendary, starts at Upkeep instead of Combat Step) If you decide to work on this deck more, I'd suggest 4x Concerted effort, 1-2x Odric.

Creatures to cut because they don't jive with Effort or Odric: Lost Leonin, Priests of Norn, Blighted Agent. Since Infect doesn't work with the Effort or Odric, I'd also swap out Tezzeret's Gambit for Divination.

If you want Hexproof, I think Slippery Bogle is going to be just as good as Invisible Stalker for 1 less CMC since neither the Effort nor the Odric can grant unblockable. And, with First Strike/double strike/flying, you don't really need it either. All that said, since none of these abilities are truly static, I think hexproof is probably just not really worth it at all.

Aerial Responder and Fencing Ace strike me as pretty good here. I'd probably go at least 3x for each. I also think Knight of the White Orchid would be really good (mana ramp+First Strike) and Courier Hawk would be good here. All together, I'd want at least 20 creatures for this build, maybe as many as 24.

I think Faith's Shield or Gods Willing will also be pretty good here. I like the Shield because it will work on Concerted Effort but can also be cast on a creature to give all your creatures protection. On the other hand, Gods Willing will also work on your all your creatures and give you a Scry. I'd drop some Ice Over or Spell Pierce for it.

You might seriously consider swapping Black for Blue. Typhoid Rats sharing deathtouch sounds pretty nasty to me. You'll also get access to black evasion: Fear, Skulk, Menace, etc.

I'd drop Aether Vial because it's stupidly expensive.

Add Glacial Fortress if you're sticking with white/blue.

Sideboard ideas: Revoke Existence or Disenchant or Hurkyl's Recall. Also probably 1xElixir of Immortality, Pithing Needle, Sanctimony or Witchbane Orb, Holy Day.

Mcspacky on Mardu - Master of Cruelties

2 months ago

As far as sideboard goes it really depends on your meta. At least that's what I try and gear my SB for. Crackling Doom can either be MB or SB frankly depends on preference. If it were me, i'd swap the Unlicensed Disintegration for them because they remove bigger (Eldrazi-Shaped) threats than Lightning Bolt and Fatal Push can. The "sacrifice" keyword can also deal with indestructible creatures as long as they are the biggest. I'd also take a look at Path to Exile instead of Gods Willing simply because Path is one of if not the best removal in Modern. Also happens to be in Mardu colors.

As far as SB goes, look into cards that can beat decks that will punish you. Grafdigger's Cage,Rest in Peace, and Leyline of the Void are gonna hose any graveyard based decks like dredge, and makes Jund unhappy and Storm very weak. Pyroclasm or Kozilek's Return can wipe boards that go wide, Crumble to Dust is great for land-reliant decks like Tron, Stony Silence wrecks affinity's day. More aggro decks are gonna want to have you bring in removal to get rid of their early game Glistener Elf and Monastery Swiftspear or creatures that can get out of hand. I've always found a Pithing Needle or two very useful in my SB as well.

Hope some of this helps haha im really just naming stuff that I've found effective. Literally take a look at other winning decks online and find the in common SB cards and they are usually great choices.

dreamistt on Brimaz and Kemba, regents of cats

2 months ago

A little expensive, but would be great:

You missed:

Consider including:

Kemba wants low equip costs:

Other stuff:

I'd remove:

Gabiane on Selesnya Hexproof Enchantments

2 months ago

Heroic Intervention is great. i will take out both Gods Willing for 2 of them. Thanks for all your help solarPULSAR

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