Destroy all nonwhite creatures.
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Mass Calcify Discussion
1 day ago
I have a few suggestions to give this deck some more oomph. For more removal I'd recommend; Path to Exile, Seal of Cleansing, Abolish, Return to Dust, Tariff, Mass Calcify, Fell the Mighty, Harsh Mercy, Cast Out, Grasp of Fate, and World Queller.
A fun thing to note about your commander is that he has first strike. To exploit this you could give him deathtouch through, Basilisk Collar, Gorgon Flail, and Gorgon's Head. If you equip any of these three to your commander and you have three additional creatures attacking you can force your opponent to block your commander with three of their biggest creatures, and since your commander has first strike and death touch the opponent's creatures end up dying while your commander lives.
6 days ago
Removed Prototype Portal for Mass Calcify... portal is cool, especially if I exile Masterwork of Ingenuity but that combo is rare, often broken up, not as effectual as adding a nice (potentially 1 sided) creature wipe
3 weeks ago
Anything -> Mana Crypt
3 weeks ago
As to what i'd add.
Budget version suggestions down below - choose what you'd want from it.
Artifacts : Well of Lost Dreams (since drawing in white is hard)
Non-budget suggestions :
Lands : Serra's Sanctum if you play a lot of enchantments. Can help ramp up quick for more angels.
Creatures : Archangel of Thune for massive creatures, if you gain a lot of life. Triggers with the ''Soul sisters'' in the non-budget version, for each time a creature enters you gain +1/+1 counters.
1 month ago
I hate to make you look again at some changes because sometimes you just want to let a deck live a little before you change it. But I will tell you I played my Clerics deck (here) the other day for the first time, and Dusk / Dawn is incredible with white Clerics. It's basically a cheaper Mass Calcify, with a return most of your creatures in graveyard to hand spell attached to it for later. It was very powerful.
2 months ago
I think Mass Calcify would work, my usual playgroup consists of Freyalise, Yidris, Aurelia, Meren, and Teysa (the Dragon's Maze one). This deck does create a lot of green tokens, but I'll consider adding it in. Thanks for the suggestion!
2 months ago
Mass Calcify works if white isn't too common at your table, will still hurt you a bit but not near as bad as Wrath of God. Austere Command a bit $ but useful. Mageta the Lion he lives through it, if you give him vigilance you can attack then wipe before blocks. I'll try to come up with some other things later.
2 months ago
I would say you need more ways to generate card advantage and more ways to get more mana.
For card advantage we have multiple ways to break that up, so starting with cards that remove multiple things.Angel of the Dire Hour, Fumigate, Comeuppance, Wrath of God, Day of Judgment, Mass Calcify and Phyrexian Rebirth (if you run more mana rocks), Grasp of Fate, Return to Dust, and other board wipes of varying quality.
Now cards that give you other cards for free.Stoneforge Mystic, Stonehewer Giant, a lot of the ramp cards listed above, Nahiri, the Lithomancer, Stone Haven Outfitter, Relic Seeker, Brimaz, King of Oreskos, Steelshaper Apprentice, Oreskos Explorer and Emeria Shepherd.
Here are some cards that have particular synergy with your deck, I've already listed some like Nahiri above.Masterwork of Ingenuity, Konda's Banner, Hero's Blade, Mask of Avacyn, Bonesplitter, Intangible Virtue.
Cards in particular I would cut from the deck would be:Blinding Powder, Ethereal Haze, Altar of the Brood, Darksteel Forge (when will you ever get to 9 mana?), Torpor Orb, Blight Sickle, Authority of the Consuls, Orbs of Warding, Quietus Spike (it's costly, makes you a target, and doesn't help with the Voltron plan), Ulamog (not enough mill decks in the world).
That's my $0.02.