Mass Calcify

Legality

Format Legality
Noble Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2015 Rare
Shadowmoor Rare

Combos Browse all

Mass Calcify

Sorcery

Destroy all nonwhite creatures.

Price & Acquistion Set Price Alerts

M15

SHM

Ebay

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Mass Calcify Discussion

rwking082 on The Alliance of Kjeldor

2 weeks ago

Great deck! Monowhite soldiers was also my first EDH. Here are some recommendations that the ever-helpful tappedout community hasn't already given you:

For ramp, I'd recommend Knight of the White Orchid, Kor Cartographer, and Ashnod's Altar. Any one of those can help you get ahead, especially the altar with all of your tokens.

Any Elspeth planeswalker will be a boon. Check them out: Elspeth Tirel, Elspeth, Knight-Errant, and Elspeth, Sun's Champion.

True Conviction will suddenly make your army really scary. Honor of the Pure, Leyline of the Meek, and Intangible Virtue all buff your soldiers.

Rune-Tail, Kitsune Ascendant makes all of your creatures nigh-indestructible.

Mass Calcify is a decent boardwipe in a monowhite deck that's under a dollar.

Devout Invocation can give you a massive army.

Enlightened Tutor can get those useful artifacts and enchantments that you need to make everything huge.

For card draw, maybe look into Culling Dais. It's a janky card, but you have the tokens to spare and by the time you're topdecking you can probably refill your hand.

WrathofCod on Saskia's Blitzkrieg

2 weeks ago

@ Blitzak Thanks for responding to my earlier comment regarding possible additions to this deck! Even though it was a while ago, I still remember commenting on this deck and giving you a few suggestions! Overall, I really like the direction this deck is headed in so far. I think lowering the curve was definitely the right call, and I am so glad someone decided to take this approach since many of the lists I have seen are just a bunch of big fatties or value creatures (without a lot of synergy). The first big change I would make is to add in a few more lands. Even with a much lower average cmc, 35 lands is just not enough. I used to make the mistake of skimping on lands when I first started playing EDH, and ever since I have increased the land count in my decks, I have noticed a considerable increase in both consistency and power. With all the fetches you are running, you also further decrease your chance of consistently hitting land-drops as the game progresses, to the point where I often had trouble hitting my 4rth and 5th land-drop during testing. Because of this, I would recommend cutting a few less impactful creatures for 2 more lands, bringing your total land count up to 37! In particular, I would add in 1 Plains and 1 Mountain since you are VERY weak to nonbasic hate (think Blood Moon and Ruination) and seem to be lacking in both white and red sources. The next change I would make is to add in some more ramp and card draw. While the number of cards in each category is much better than it was before, I would still recommend an addition card or two in each. For card draw, top options include: Sylvan Library, Phyrexian Arena, Skullclamp (Why are you not running this card?! You have Bitterblossom and Hero of Bladehold!), Mentor of the Meek and Lifecrafter's Bestiary (a personal favorite!) As far as ramp goes, Deathcap Cultivator, Commander's Sphere, Mirari's Wake, any of the 1-drop mana dorks (Elvish Mystic, Elves of Deep Shadow, Avacyn's Pilgrim, etc.), the signets, and Cultivate/Kodama's Reach all warrant some consideration! The next category I feel your deck needs is anthem effects to help you win by going wide. Again, I'm just going to give you a fairly long list of cards that should work in this deck, that way you can choose whatever ones you think would work the best! Anyways, some good options are Mirari's Wake (mentioned above in ramp), Craterhoof Behemoth, Elesh Norn, Grand Cenobite, Cathars' Crusade, Triumph of the Hordes, Mirror Entity, Deathbringer Liege, Marshal's Anthem, Purphoros, God of the Forge and Beastmaster Ascension. While some of these can be dead draws, most of the ones I have listed here either come attached to creatures or have abilities that provide additional value! Lastly, I would try to up your boardwipes. Even though you are an aggro deck you still need boardwipes for when things aren't going your way and you need to push that metaphorical "reset button." Since you have access to the best boardwipes (minus Cyclonic Rift) there are quite few that are so flexible or can end up being so one-sided, that you should prbably be running them. Overall I would recommend 4-6 boardwipes depending on you meta. Some great ones to consider are Decree of Pain, Wrath of God, Damnation, Austere Command, Blasphemous Act, Dusk / Dawn, Retribution of the Meek, Mass Calcify, Martial Coup, Rout and Hour of Reckoning. In conclusion, I really like what you have done with your deck, but I still think that there definitely a few things that can be done to improve it as you can see above. Good luck and best wishes! -Wrath of Cod

P.S. Vedalken Orrery is another card that might be worth a slot in this deck as it gives you more things to do at instant speed and helps you dodge boardwipes + give your creatures psuedo-haste by flashing them in at your endstep!

P.P.S. Lots of other Saskia builds seem to be running a small Sunforger package; thoughts?

Izu_Korasu on Cards that Hate on Specific ...

1 month ago

might be easier if you filter that list a bit (otherwise its just an endless search on card databases with basic lands, colors and "destroy"...etc as keywords)

are you just looking to build a database or looking for a specific kind of hate in specific specific colors?

do cards like Invoke Prejudice/Mass Calcify(non-color), Wake of Destruction/Story Circle(choice), Filigree Fracture(hate bonus) count?

or just ones like Volcanic Eruption, Cryoclasm, Reign of Chaos, Display of Dominance, Nature's Ruin, Perish, Reign of Terror, Cleanse, Dark Betrayal or Exorcist

StopShot on White Soldier Masterfully Tactical Deck

1 month ago

I have a few suggestions to give this deck some more oomph. For more removal I'd recommend; Path to Exile, Seal of Cleansing, Abolish, Return to Dust, Tariff, Mass Calcify, Fell the Mighty, Harsh Mercy, Cast Out, Grasp of Fate, and World Queller.

For token production I'd recommend Brimaz, King of Oreskos, Cenn's Enlistment, Luminarch Ascension, and Nomads' Assembly.

A fun thing to note about your commander is that he has first strike. To exploit this you could give him deathtouch through, Basilisk Collar, Gorgon Flail, and Gorgon's Head. If you equip any of these three to your commander and you have three additional creatures attacking you can force your opponent to block your commander with three of their biggest creatures, and since your commander has first strike and death touch the opponent's creatures end up dying while your commander lives.

Some other good value cards to run would be Pearl Medallion, Obelisk of Urd, Door of Destinies, Maze of Ith, and Brave the Sands.

Gleeock on Sram: Eggy-Weggs.. I think I'll smash em!

2 months ago

Removed Prototype Portal for Mass Calcify... portal is cool, especially if I exile Masterwork of Ingenuity but that combo is rare, often broken up, not as effectual as adding a nice (potentially 1 sided) creature wipe

Karzalar on Holy Hell.

2 months ago

I'd remove the 4x Hero of Iroas, 2x Divine Favor, 1x Pacifism, 3xImmolating Glare, 1x Mass Calcify.

As to what i'd add.

Budget version suggestions down below - choose what you'd want from it.

Lands : Emeria, The Sky Ruin, Ghost Quarter to help against problematic lands.

Creatures : Soul's Attendant, Soul Warden, Rhox Faithmender, Felidar Sovereign for another wincon.

Enchantments : Test of Endurance for another wincon, Darksteel Mutation (fetchable), Ethereal Armor encourages the use of Oblivion Ring, Banishing Light and Stasis Snare as removals.

Artifacts : Well of Lost Dreams (since drawing in white is hard)

Instants : Path to Exile, Swords to Plowshares if you don't want to play a lot of enchantments. Return to Dust is nice, also.

Non-budget suggestions :

Lands : Serra's Sanctum if you play a lot of enchantments. Can help ramp up quick for more angels.

Creatures : Archangel of Thune for massive creatures, if you gain a lot of life. Triggers with the ''Soul sisters'' in the non-budget version, for each time a creature enters you gain +1/+1 counters.

buraddo79 on Mono White Clerics

3 months ago

I hate to make you look again at some changes because sometimes you just want to let a deck live a little before you change it. But I will tell you I played my Clerics deck (here) the other day for the first time, and Dusk / Dawn is incredible with white Clerics. It's basically a cheaper Mass Calcify, with a return most of your creatures in graveyard to hand spell attached to it for later. It was very powerful.

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