Slaughter the Strong


Format Legality
Pre-release Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Rivals of Ixalan (RIX) Rare

Combos Browse all

Slaughter the Strong


Each player chooses any number of creatures creatures with total power 4 or less, then sacrifices the rest.

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Slaughter the Strong Discussion

TwelveOpossum on tiny leader ayli

4 days ago

Hi this is Derek.

Okay here's the obvious weak links:Deadeye Harpooner: Fine card, probably would be better as something like Fiend Hunter, though (there's a combo with Ayli).Disciple of the Vault: I think your artifact theme is a lil light.Encampment Keeper: If you want an anthem, you are probably better off with a legit lord or non-creature anthem effect. If you want to go the lord route, you'd probably need to go more tribal. Also there's definitely other 1 CMC monstros that would give you some boost.Master Trinketer: Probably a bit too slow. Fine card, though.Solemn Recruit: Little off the main goals of the deck. Good card, though - maybe also consider Mirran Crusader if you want this kind of lad?Battle at the Bridge: Definitely would need stronger artifact theme for this to be actively good. It's fine, it's just not actively good. One potential option is Profane Command?Chaplain's Blessing: This sort of lifegain tends to be bad. Maybe consider a triggered source? Depending on budget, Sword of War and Peace seems good. Sylvok Lifestaff too. Even Inspiring Cleric from Innistrad (which also gives you a body for Ayli).Shadows of the Past: Seems okay but maybe something a little cheaper for a powerful effect? Spirit Bonds might be sick here.Decomission: I think there's probably better alternatives for artifact/enchantment destruction.

Obvious omissions:Lingering Souls is INSANE.If you want to go the token route, you may want to consider anthems (Spear of Heliod, Glorious Anthem, Mirror Entity, Anafenza, Kin-Tree Spirit), as well as other powerful token makers (Secure the Wastes, Sword of Body and Mind, Brimaz, King of Oreskos, Monastery Mentor).For removal, consider sweepers (Slaughter the Strong, Forced March, Black Sun's Zenith, Retribution of the Meek) as well as the really strong point removal (Path to Exile, Swords to Plowshares) and the really cheap removal that's considerably worse (Vendetta, Smother, Ulcerate) and the more flexible removal that can hit everything (Vindicate, Anguished Unmaking).

Mother of Runes is sick.Sacrifice outlets have a few obvious combos in Fiend Hunter, Mesmeric Fiend and Tidehollow Sculler.Orzhov Signet is good.Card draw is good. There's not a lot of good card draw in BW. I would suggest Skeletal Scrying or maybe Damnable Pact.Finally, gots to have some way to interact with graveyards (people DEFINITELY use them in the format). Bojuka Bog is the standard. People often rock Tormod's Crypt and Relic of Progenitus too.For mana base, maybe Orzhov Guildgate, Scoured Barrens and Forsaken Sanctuary as well as Caves of Koilos and Orzhov Basilica (a sick combo with Bojuka Bog). More expensive options are Godless Shrine, Isolated Chapel and Shambling Vent.

dusterGGG on Is stax possible in standard?

4 days ago

I would probably mostly go whit for Slaughter the Strong in my experience Aven Mindcensor isn't that good mainboard, but might be solid sideboard tech. Harsh Mentor is great in the sideboard.

Squirrelbacon on B/W Tokens (2018 Competitive)

1 week ago

Hey Tethys!

Thanks for sending me over to this list in particular, I do like the layout (as I said I like all three so it's nice to see which you prefer). I understand your choice on legions landing, however, I feel the main question I have is with Fetid Heath. I read through the descriptions section and comments and I noticed it was brought up but is not included.

While I like Concealed Courtyard, is it really better than Fetid Heath? Is there simply no room for it? I feel the only land you could cut would be one Shambling Vent or Vault of the Archangel... but I know life total is a concern and both can help to finish games so I don't know. I haven't played the list yet (I do plan to soon) so I just want to hear your reasoning behind the lack of inclusion, although I do see part of the reason.

Also, how is Slaughter the Strong working for you, it's a card I've been curious about for a while now. I'm debating that over Dusk / Dawn for my Mardu list.

JuQ on Alesha, Who Needs Tuning

1 week ago

I'm building an alesha deck myself. I found the deck has a some challenges to overcome.
First you need discard outlets / efective dredging / tutoring to graveyard to throw creatures to the graveyard in order to reanimate them. And you also need sacrifice outlets to send the creatures to graveyard in order to reanimate them again so you can reuse their "enters the battlefield" abilities.
The problem here is you need two different mechanics for mostly the same end, having creatures to reanimate. This would be solved by playtesting and finding the right balance. You can get around the sacrifice outlets thing by having creatures that sacrifice themself to do something like Restoration Specialist but you still want to have some sacrifice outlet to avoid Fiend Hunter, Leonin Relic-Warder, Faceless Butcher or similar other cards giving anything back. So I'd say the key is finding the balance.

And second and probably more important you need to make Alesha survive combat, she is just a 3/2 first striker that will get easily outclassed in commander and you need her to attack so she can do her thing.
To get around this I included all the power 2 creatures I could find that can kill or exile a creature when they come into play to make way for Alesha and I turned the deck into an equipment deck. Alesha improves a lot when you give her some equipments to increase her power. Stuff like Bonesplitter, O-Naginata, Heirloom Blade, Tenza, Godo's Maul or Loxodon Warhammer make her really badass. Giving her deathtouch also allows for safe combats, so Archetype of Finality, Basilisk Collar, Gorgon Flail or Quietus Spike are also pretty sweet.

For board wipes maybe it would be better if you used Slaughter the Strong, Dusk / Dawn, Retribution of the Meek. Maybe with those you get to save some of your creatures.

Gift of Immortality also fits perfectly the deck.

Well that is mostly how I built mine.

Argy on Selesnya Exertion

3 weeks ago

Please link cards. It makes it easier to know what you are talking about.

Hardy Veteran is really only good in Limited play. I would put Solemn Recruit back in.

The Immortal Sun is not proving to work very well. I would replace it with Angel of Sanctions or Angel of Condemnation.

I would remove both Planeswalkers and Slaughter the Strong for Ixalan's Binding.

I would try this with your Sideboard:

-2x Oketra's Monument
-1x Restoration Specialist
-3x Trueheart Duelist

+3x Cast Out
+2x Fumigate
+1x Heroic Intervention

x12721 on [PRIMER] Torment From the God-Pharaoh

3 weeks ago

Yeah, I agree with your thoughts on both Azor, the Lawbringer and Slaughter the Strong.

Azor will be seeing the axe, I think. He seems really good, but I'm thinking Nezahal, Primal Tide would be a better control finisher. What do you think? I also was wavering between Yahenni's Expertise (as it misses my own creatures) and Fumigate as a boardwipe.

Finally, do you think that Acquisition would be a good card to have? At all? I have no experiences with Wishes in Standard.

Thank you for your time, Argy.

Argy on [PRIMER] Torment From the God-Pharaoh

3 weeks ago

Azcanta, the Sunken Ruin will move Azor, the Lawbringer to the bottom of your Library. You can only put a NONCREATURE, NONLAND Card into your hand, and the rest on the bottom of your Library.

Buh-bye Azor.

Are you thinking of Mastermind's Acquisition? If so, why would you use those, rather than just putting Azor in the Mainboard, and freeing up some space in the Sideboard.

Slaughter the Strong seems an odd card to have in your deck, as it gets rid of all your Creatures, but will leave a wide board of Merfolk largely untouched.

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