Slaughter the Strong

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Rivals of Ixalan (RIX) Rare

Combos Browse all

Slaughter the Strong

Sorcery

Each player chooses any number of creatures creatures with total power 4 or less, then sacrifices the rest.

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Slaughter the Strong Discussion

Eldritch_Morningstar on Arcades, the Standard Wall

5 days ago

Sleeved up the cards and tried it with proxies for the dual lands (as a Merfolk player I only have the Harbors, lol) and the deck is pretty consistent. It's very fun to play and I went 2-0 and 2-1 against a Selesnya cat tribal deck, even managing to win a match where I was at 12 and my opponent was at 46 life!

Absolutely love the fact that I get to use Board the Weatherlight and Traxos, Scourge of Kroog to such an efficient extent due to all of the creatures being historic! Kudos to that since I've been trying to make a deck with that card ever since it came out.

The only differences I've made is substituting an island for a single Sunpetal Grove in order to balance out the mana a bit and substituting Slaughter the Strong for Dusk // Dawn since I don't have the former, plus Dawn helps bring back some of the walls to trigger Arcade's card draw. I've also added 2x Naturalize and 2x Damping Sphere in the sideboard against more enchantment control decks and combo decks respectively.

Will be using the deck this week's FNM and Standard Showdown. I'll post the results and match analysis once I'm done with both of the events. I have high hopes for this deck being a semi-competitive yet casual, fun deck.

Rivenor on Master Strategist (prototype)

1 week ago

I would highly suggest adding the following as they work quite well with the low cost and low natural power of walls:

Sun Titan

Bishop of Rebirth

Aluren

Austere Command

Bygone Bishop

Collected Company

Order of Whiteclay

Wave of Reckoning

Slaughter the Strong

no need to add every one but they come in very handy overall.

Regoober on We Don't Need No Education

1 week ago

I think you can cut some of the more meh walls like Fortified Rampart and Dazzling Rampart For interaction cards like Swords to Plowshares, Cyclonic Rift, Beast Within, Return to Dust etc. (Flying is great, extra card draw and ramp are nice, but vanilla walls are literally just another brick.)

I was very surprised to not see Overgrown Battlement... It's the Priest of Titania to your deck!

Meekstone seems like an Auto-include here Only Azor and Shalai are negatively effected by it (and It shuts down lots of tall aggro decks).

Reconnaissance is Pseudo-vigilance for {W} that might add to your pillowy goodness (and general vorthos vibe).

The boardwipes Slaughter the Strong and Fell the Mighty would give you HUGE advantage over opponents creatures just as Dusk does.

All-in-all, you're on your way. I don't think it's terribly competitive, but the point of commander is to have fun. So when you're turn 5 dealing 20 damage over the top with flying walls that give you card advantage, I think you'll be having a blast!

Murphy77 on Arcades, the Standard Wall

2 weeks ago

Working on something similar. I threw in Rashmi, Eternities Crafter and Nissa, Steward of Elements for a bit of card advantage, leaving out Anticipate. 3 copies each of your legendaries is likely to be enough. I went with Traxos, Scourge of Kroog over Shalai, Voice of Plenty (slightly more aggro), but they both would tend to fall to Slaughter the Strong so you need to be careful.

The deck idea shows a lot of promise - good luck

SynergyBuild on Repetition Begets Perfection

2 weeks ago

+1! Love the list!

Would you consider Impulse, Opt, or Slaughter the Strong?

Murphy77 on Corrosive Ruin (Mill) for Standard

2 weeks ago

I don't understand your choice of instants. The main thing with mill is to counter your opponent's removal and protect your enchantments. I would drop all your instants and look to add in Unwind, Negate and/or Disallow. Slaughter the Strong could be useful in the mainboard. Most current mill decks have at least 1 Patient Rebuilding, (although it does have a high mana cost).

poopiepoopiepants1 on Kind of Like Death and Taxes

3 weeks ago

Hey The_Cardinal! Thanks for the comment!

Was thinking about Vraska's Contempt but it costs quite a bit now. I'll see if I could get some :D

I also really like Slaughter the Strong and will definitely try Silent Gravestone against those annoying little graveyard decks!

Again, thanks for the help!

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