Land Equilibrium

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters Edition III (ME3) Rare
Legends (LEG) Rare

Combos Browse all

Land Equilibrium

Enchantment

If an opponent who controls at least as many lands as you do would put a land into play, that player instead puts that land into play then sacrifices a land.

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Land Equilibrium Discussion

cwalters14 on Instant/Sorcery-based Deck

2 days ago

Flusterstorm, Force of Will, Mana Drain, Capture of Jingzhou, Temporal Manipulation, Time Spiral, Invoke Prejudice, and Land Equilibrium are all cards that I would be unlikely to be able to pick up. It's possible I'll grab a couple of them but only if they're easily available to me or something like that. What would you fill them with?

masterosok on Goods ways to combat excessive ...

4 days ago

Land Equilibrium could help if you run blue.

Profet93 on Talrand

2 weeks ago

Rahvin_dom

Oh, I didn't realize you needed a mana doubler. Got you. That's a beautifully evil way to win and I love it :)

Thoughts on Land Equilibrium and Treachery for your build?

andymaul123 on fungkm-mtg

2 weeks ago

Hi fungkm-mtg! I've never played a hard combo-control lands deck, mostly because the precedent in legacy has lands decks grinding out long games with punishing fire or setting up a Marit Lage.

That being said, there are several options for a WUB based combo-control deck. The first thing that comes to mind is a Seasons Past loop with a tutor and Splendid Reclamation. You'll have do the math and figure out when it goes infinite for your needs, but it's a way to generate infinite mana and/or landfall triggers. Something like Ob Nixilis, the Fallen or Retreat to Hagra would end the game.

I've played with Storm Cauldron and Manabond before, and it's a blast (mine was in a Borborygmos Enraged shell). I'd highly recommend it, because it's incredibly disruptive. There's also Mana Breach and Land Equilibrium. I've always wanted to try this type of archetype, so if you do please keep me posted on its development! I have a foil Roil Elemental that I pulled back in the day that has sat in my box for years waiting for the right shell, and so I'm personally vested in this idea for you.

A lands deck can also feature the Dakmor Salvage and The Gitrog Monster combo. Skirge Familiar will get you lots of mana, as can one of my personal favorites Cadaverous Bloom. Traditionally Tasigur lists use infinite mana to loop Reality Shift to mill the table, but with a big-mana set up I'd run something with more flair like Villainous Wealth. If you're unfamiliar with the Reality Shift loop, a quick google should get you the basics.

You still have access to Dark Depths and a suite of cards to cheat it out in Thief of Blood, AEther Snap, Vampire Hexmage, and Hex Parasite if you want redundancy with Thespian's Stage. Having Marit Lage as a backup is always a good idea.

Walk the Aeons is a personal favorite card of mine, and it's not hard to figure out a way to go infinite with it if you have the support. Azusa, Lost but Seeking and Crucible of Worlds is enough to do the trick.

Lastly, there are the dark ways of Pox and Death Cloud if you want to try stax. I have very little experience in that realm, but figured I'd drop it in case it piqued your interest.

All this thinking about sultai lands has me wanting to build a sister deck to my main one now :P

Profet93 on When the Ocean Invades *Competitive*

1 month ago

Ugreen2

Hey! I always love to see another Talrand user. +1 from me! A couple thoughts...

Mana Drain - Auto include

Flusterstorm - Useful, but might be limited depending on meta

Twincast - Useful, but might be limited depending on meta

Telling Time - Top deck filter

Pact of Negation - Auto include

Time Warp - Extra turn cards go well with Talrand because you cast the spell, get a drake, and at worst end the turn. You get another turn to them use the drake from the previous turn that "now has haste(ish)"

Temporal Manipulation - Same reason as above

Blatant Thievery - It seems your wincondition is to polymorph into a fatty and beat facce. I don't know if your build is 1v1 or multiplayer, but this card has won me several games easily

Bribery - Why cheat out your beatstick when you can beat them with their own beat stick

Land Equilibrium - Damn U green 2? Nah, I'm blue daba dee daba die. Lol, anyways, this hates on ramp. Always useful

Overburden - Same reasoning as above. If not im mistaken, I don't think this will cause you to return a land when you polymorph the creature (could be wrong). I will not however, cause you to return a land for each token you put.

Capsize - End game mana sink

Isochron Scepter - How can you not be running such an oppressive tool (think memory lapse)

If you want any other ideas, feel free to check Tisk Tisk Talrand

freakingShane on Breaking (Brago) Bad

1 month ago

After reading Trinisphere again, it makes sense that it doesn't combo with cards like Sanctum Prelate or Chalice of the Void effects. It doesn't change the CMC, rather the mana cost and cost alone. Duly noted!

You have definitely given me some good feedback and inspiration to push this deck into a dedicated Stax deck, Wurmlover, so thank you for that and all of your suggestions/advice!

As for your questions:

  1. A: I think Land Tax is a possible keeper, but at the same time I don't know if it is truly needed. This deck runs a looooot of artifact ramp (which you obviously know) so odds are better than even that you don't have to rely on your lands for mana as much as your artifacts. I'd say that it could either stay or go, but if you have to open a slot, it could go.* (See footnote)

  2. A: That combo is not a bad one, but I don't know if it is as oppressive as the other synergies / packages in your deck. Mana Web on its on is alright, increasingly so with your Winter Orb/Static Orb effects, but it doesn't completely shut down your opponents. The way that Stax decks naturally play out does what you are looking for well enough/better than this in my opinion. (ex. T1 Mana rock(s), T2 Sphere of Resistance/Thorn of Amethyst, T3 Winter Orb/Static Orb, etc.)

I'd say that you aren't/shouldn't be too susceptible to counter magic, so if that would be the main reason for Mana Web + Urborg, Tomb of Yawgmoth I would say you are fine without it!

Footnote: * Land Tax does combo nicely with Scroll Rack, or cards like Land Equilibrium + Mana Breach

Profet93 on How To Make Your Friends Quit Magic

1 month ago

Joe40

Very nice deck. Always great to see another talrand user. A couple of suggestions...

Extra turn cards like Temporal Manipulation, Time Warp, and Capture of Jingzhou allow you to get a drake on cast, and at worst case, you end your turn, to get another turn, thus "ramping you" and providing "haste" for your drake.

I love your low AVG CMC, but a card worth mentioning is Blatant Thievery. This card has won me games EASILY.

Ancestral Vision is much better than it looks.

Kindred Discovery is a definite must! Free draws on each drake you make and attacks.

Caged Sun, while costs more than the lens, doesn't exile a land and gives a small anthem as well. Something to consider

Sky Diamond for more ramp if you feel you need it

Gilded Drake is cool as well, extra points if you bounce it back to your hand

Torrential Gearhulk is definitely a must add

Future Sight = CRAZY VALUE!

Overburden = Doesnt trigger on tokens, so its helpful :)

Land Equilibrium = Just because we hate ramp

As Foretold - Because EACH TURN COUNTERSPELLS FOR FREE IS BROKEN!!!!!!!

Lastly, fetch lands can help, especially with crucible to ensure you don't miss any land drops. If you like, you can check out my deck Tisk Tisk Talrand for more ideas.

Profet93 on Baral, HIgh Calibur Magic

1 month ago

Regarding your description, I don't understand how kira works with the greaves. Since greaves are on the field and not on the stack, it is a permanent, not a spell, unless I am misunderstanding something.

Other cards to consider...

Back to Basics

Overburden

Land Equilibrium

Consecrated Sphinx?

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