Exclude

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters 25 (A25) Uncommon
Commander 2014 (C14) Common
Invasion (INV) Common

Combos Browse all

Exclude

Instant

Counter target creature spell.

Draw a card.

Price & Acquistion Set Price Alerts

A25

C14

INV

Ebay

Recent Decks

Exclude Discussion

SamSepiol on Jace, weakness of the mind

1 week ago

Out:

Bone to Ash

Jace's Ingenuity

Jace, the Living Guildpact

The Chain Veil

Psychic Rebuttal

Syncopate

In:

Exclude

Countermand

Broken Ambitions

Mystic Confluence

Remand

Cyclonic Rift

I really wonder how is this deck supposed to be competitive, as it just seems like a random bunch of cards thrown together.

SamSepiol on Baral's Blue Grinder

1 month ago

As a mono blue player myself (haven't updated my deck in a while here to be honest) I cannot keep myself from recommending some cheap draw like Brainstorm, Ponder, Preordain,Opt, Serum Visions, Gitaxian Probe. Some really good and cheap counterspells are Remand, Memory Lapse, Sage's Dousing (as your commander is a Wizard), Mana Leak, Force Spike, Exclude, Dismiss; just to name a few. Solemn Simulacrum is a bomb in every Commander deck, and Frost Titan is a great finisher. I would cut Walking Ballista.

I could probably write more bit this is what i could come up with right now. Hope to be helpful!

sceptikal on How To Lose Friends In Pauper

3 months ago

Chiberia: I took Delver of Secrets  Flip out in an eary build because I was still tweaking the creatures/spells ratio, and you're right, it definitely needs to be re-added.

As for Unwind, if I had any Negates, I would replace them in a heartbeat. I don't want to replace Exclude because I'd like to keep all the good/relevant spells against creature-heavy decks be mainboard. I would love to add some Unwinds to the sideboard, I'm just not sure what to take out to make room.

Chiberia on How To Lose Friends In Pauper

3 months ago

Also Unwind might be better then Exclude

Alekay on Counterspell deck help

4 months ago

I'm currently running:3x Cancel 1x Admiral's Order 1x Exclude2x Essence Scatter3x Negate

JuQ on All for One, One for All

5 months ago

Hi, I have a very similar elf focused Ezuri deck you might want to check out


Ezuri Turbo Tribal

Commander / EDH JuQ

SCORE: 2 | 44 VIEWS | IN 1 FOLDER


My advice, swap everything you can into a power 2 creature with the same function: Bramblecrush for Acidic Slime, Naturalize for Viridian Zealot, Call to Mind and Nature's Spiral for Eternal Witness and Den Protector, Simic Signet for some ofther mana dork, if possible get a Priest of Titania, Exclude for Silumgar Sorcerer, you get the idea.

Most of your creatures are green but your counters most of them require double blue. Try to use low cost counterspells that requiere only one blue mana. It doesen't matter if they aren't hard counters, usually the non creature spells will be the most dangerous for your, especially the sorceries. Disdainful Stroke, Stubborn Denial, Swan Song. Counterspell on a creature are also great on this deck, specially if they have evasion on their own Stratus Dancer, Siren Stormtamer, Mausoleum Wanderer.

There are a few really good blue removals Pongify, Rapid Hybridization, Reality Shift. And in green the discount instant Desert Twister Beast Within.

You will need a ton of card draw, much more than in any other deck. Your spells are cheap and you will empty your hand really fast. Life's Legacy and Give / Take (you can ignore the Give part) are my favourites for this deck because they are really low cost and give you a ton of cards. There are higher cost spells that will get you about as much without having to consume your creature or your +1/+1 counters, but the low cost is critical.

Door of Destinies will make prevent Ezuri from getting experience and is quite slow. You don't really need it because Ezuri is there to buff your creatures. For similar effects in a more efficient and explosive way Master Biomancer or Bloodspore Thrinax. The best thing is Cultivator of Blades because it gives you three experience ounters, and only buffs your guys when it attacks, so Ezuri keeps getting experience.

Mycoloth is absurdly good with Ezuri, they feed each other just what each one of them wants.

You will also need a tons of ways to save Ezuri, he will be the target of all your opponents removal.

Try to include as few lands that enter tapped as possible, a second turn Elvish Mystic is not half as good.

If you like easy wins you can also run Blighted Agent and Sage of Hours.

DerektheRed on A plague of Locusts

5 months ago

Others have mentioned most of my auto-include cards: Skullclamp + Ashnod's Altar; Bident of Thassa (crazy with cards like Teleportal); Coat of Arms; Impact Tremors...

You have some good 'double-duty' cards like Disrupt but there are more: Drag Under and Exclude are slower/higher CMC than cards like Unsummon, but you get the card draw. Check out Fateful Showdown.

You're not running many things that boost your card draw, like Thought Reflection (Alhammarret's Archive is better, but more $$).

Last, making tokens is great, but making buff tokens is better - I run both Mindwrack Liege and Favorable Winds in mine. Hard to smash more face than putting a bunch of 4/4 hasty fliers on the board.

Here's my LG deck if you wanna check it out. Needs updating, but mostly the same - Fly, Fly, My Pretties!.

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