Render Silent


Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ravnica Allegiance: Guild Kits (GK2) Rare
Dragon's Maze (DGM) Rare
Promo Set (000) Rare

Combos Browse all

Related Questions

Render Silent


Counter target spell. Its controller can't cast spells this turn.

Render Silent Discussion

Struyk on Nobody has the intention of building a Wall

2 weeks ago

I am running:

Disdainful Stroke
Dovin's Veto
Essence Scatter
Hindering Light
Insidious Will
Mana Leak
Muddle the Mixture
Render Silent

and Teferi's Time Twist I would also suggest to protect your creatures

Teyo, the Shieldmage is also must have, protects vs many many many things and gives you 2x 0/3 walls

I am running a more budget version with cards like Trygon Predator and Guardian Project

Here's my deck ( work in progress ):

GoodLuckGuy on Life-Gain

1 month ago

This deck list is pretty solid as is, my only nitpick is that you could definitely benefit from more counter-magic. I'd recommend Dovin's Veto , Counterspell , Disallow , Forbid , Pact of Negation . Also, I think Absorb is kinda bad, Render Silent seems way better here.

Other than that, Evacuation feels right here. That or Rout .

Also you added extra copies of Authority of the Consuls and Ghostly Prison

PurePwnage on Constructing a Competitive Control Shell

1 month ago

Hello everyone,

I am trying to construct a competitive control deck based on cards at hand. This deck Rendered Silent is based around traditional counter magic but with an attempt to delay your opponent with Silence and Render Silent as staples in the main.

HowVery on Varina, Queen of the Dead

1 month ago

Cool commander I never gave proper attention to! I'd love to make a deck like this some time, the self-mill of Innistrad was really cool to me and guides a lot of what's happening here. The zombie theme really focuses design and makes it fun (reanimator can get really complex and comboey or end up as just 'rez Jin-Gitaxias, Core Augur turn 2'). I'd be really tempted to lean on the mill element you have with Lich Lord of Unx and add stuff like Undead Alchemist (milling makes more zombies!!!! :) ).

I'm of the opinion that once War of the Spark comes out every deck with Blue and Black NEEDS Ashiok, Dream Render as a matter of course. The mill effect is nice, maybe you knock out a combo piece but far and away the beauty is in shutting down TUTOR and being able to EXILE every opponent's grave FIVE TIMES (plus you've got bodies to protect her).

I'd say drop the Diregraf Ghoul , it's ok tempo but with no other function not enough to matter in Commander an unable to compete with some of the crazy things like Serra Ascendant people play. I never play anything on T1 except ramp pretty much, I recomend Wayfarer's Bauble as a better turn one (and two) and it's still solid later.

Ramp is important, you're going to have a solid board presence from zombies so Sword of the Animist is a fairly reliable source of lands, my Markov deck runs one as well as a Dowsing Dagger  Flip. Drownyard Temple is one of my FAVORITE lands ever and perfectly fitted for this deck! It's rampcursion! Glad to see Crypt of Agadeem , it's so often overshadowed by Cabal Coffers/stronghold but damn it's cool and well suited here. Bontu's Monument will discount pretty much all your zombies and add lifedrain into the bargain.

It's hard for me to judge the necessity of card draw here with you being able to filter and use your grave for so much but if you do need more, with a supply of chumps like you have a Skullclamp would be an excellent contributor.

I think a little land destruction would be necessary, a Field of Ruin maybe to remove a Glacial Chasm or such, depends on what your playgroup is like. Ideally the Final Payment would be replaced with broader removal or exile like Anguished Unmaking or Unmake

A few counterspells are prudent being in blue Render Silent being a beautiful one, that being said some people don't enjoy playing counterspells and their playgroups don't merit them if there are no huge/infinite combos going off.

Archfield of Ifnir was a great add with the self-discard subtheme of Varina and I'd say Faith of the Devoted may be a good way to add some drain in at a decent mana rate Drake Haven is similar but probably straying too far from theme. With your capacity to chew through your own deck, depending on how long games end up going for you Laboratory Maniac may become reasonable but probably not.

Some of these suggestions may miss the mark or be obsolete in the scheme of the deck but I hope I helped, good luck with the deck!

Squirrelbacon on Enchanted Spirits

1 month ago

I have a friend that runs a budget-y version of spirits, and let me tell you Remand is super important to his strategy. However, he is not running a Tallowisp package either which eats up some slots...

A good budget card for this strategy is Ojutai's Command . It's pretty flexible and says draw a card and can work as an ALTERNATIVE to Cryptic Command if you want to. I don't know that that's necessary either though.

As for some sideboard options, graveyard hate should be a number one priority right now with dredge and Arclight Phoenix being silly. Rest in Peace is probably the best card for your list, however, Relic of Progenitus and Tormod's Crypt would also work (Relic > Tormod's). A great creature for this list in the sideboard is Remorseful Cleric as it can serve as a creature or as graveyard hate, so maybe consider this as well.

Some counter magic in the side is also great, namely Negate to beat up on any and all non creature spells as well as Spell Snare to just stop 2-drops ( Snapcaster Mage , Manamorphose and any of storms Rituals or Dorks to name a few). Other great options against storm (and storm type decks, looking at you Phoenix type of decks) can be Thalia, Guardian of Thraben , Render Silent and even Silence to stall out a turn.

For your sideboard right now, I'd for sure recommend putting in...

2x Relic of Progenitus

2x Remorseful Cleric

2x Spell Snare

1x Negate

and then removing...

2x Spell Pierce

2x Mana Leak

1x Lavinia, Azorius Renegade

2x Nebelgast Herald

DrkNinja on Smacking A Dragon-God Off His Own Citadel!

1 month ago

@RecklessN7 Hey buddy! <3 I used to play Misdirection in my Mizzix deck and it always felt like a dead card I guess I can play test it in Esper control but, no promises that it'll stay.

Silence seems really good... Honestly I don't want to play it as I'm already playing Render Silent for the same effect except dealing with another threat as well as crushing someone's turn.

Yes Torpor orb affects some of my creatures, but chances are the orb won't last long... so I figure it's fine.

Spellskite might be worth playing but I really feel like I should always be able to answer something like that on my own without the skite.

Glenn Elendra I think is too mana intensive for what she does I think, at least for this deck, and I have no way to really break her like my Muldrotha deck.

@Matrixxx999 Bro same here I think, Oloro always makes me feel super powerful when I play it.

Delay... Hmmmm...I really don't like Counter magic that puts cards back into play even if it's a few turns later because now I'm either going to have to lose two cards to the one spell, OR I've just delayed the inevitable. Do you really think it will help that much?

I debated on Dawn Of Hope VS Well of Lost Dreams for QUITE some time, but in the end with Dawn I pay 2 for 1 card vs 2 for 2 cards with Well, yes it's a tad bit more expensive but in the long run I think Well is just better.

Holy shit I can't believe I don't have Mystical tutor in the deck... I'm an idiot. Going in, just not sure where...

I really wasn't a fan of Lim-Dul's until I rearranged the deck to work with Citadel and Approach as a wincon, before it was just a grindy, beat you in the face with Nezehal type deal. I think though with the deck retooled like this it's worth playing.

So now I need to find room for Lim-Dul's, Mystical Tutor, and spellskite? Misdirection will just temporarily take the place of a counter so I won't change the deck on here quite yet. Suggestions for cuts?

drpeppercan on Sen Triplets

1 month ago




Mana Fixing:

The Rest:

Cards to consider ousting:

Boza on Missing render silent triggers

2 months ago

Render Silent is not a trigger. It flat out prevents you from doing an action, much like with Void Winnower you can't even.

In regards to your interference and players disliking it, that is subjective - in a casual setting, you really do not know how the players will react. In any tournament setting with judges, the only correct course is to call a judge to the table.

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Render Silent occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

W/U (Azorius): 1.57%

W/U/B (Esper): 0.4%