Kindred Boon

Legality

Format Legality
1v1 Commander Legal
Duel Commander Legal
Commander / EDH Legal

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Set Rarity
Commander 2017 (C17) Rare

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Kindred Boon

Enchantment

As Kindred Boon enters the battlefield, choose a creature type.

: Put a divinity counter on target creature you control of the chosen type.

Each creature you control with a divinity counter on it has indestructible.

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Kindred Boon Discussion

ZendikariWol on the magic of ur (new to edh)

3 days ago

Ya know what's really good in commander... Sol Ring. Also Kindred Boon, Kindred Summons, Kindred Dominance, and kindred charge .

TheDeckMaker2300 on Those Kamigawa Cards...

5 days ago

Well atleast put in some ramps cards

And maybe Door of Destinies and Kindred Boon

Condenserhead on DINOQUAKE!!! (Dinosaur/Land Destruction EDH)

1 week ago

Thanks for the upvote and the comments! Rith's Grove might be a pretty good addition here, considering I generally won't need to worry about hand size regardless of the bounce effect. I actually thought of using Defense of the Heart instead of Tooth and Nail because my main worry with this deck against other creature decks is the delay in getting out some of the dinos. I have a couple of other cards that are in the maybeboard, such as Kindred Boon, Herald’s Horn , Krosan Grip, Explosive Vegetation, Burgeoning, and Carnage Tyrant, but I am at the point now where I've gone through everything so many times I am trying to figure out the weak cards to remove.

Beyond that, I am trying to figure out whether I may want to abandon some of the enchantment/artifact removal and head more into land destruction territory.

Daedalus19876 on Lord Markov Rules Here (EDH Tribal Series #4)

3 weeks ago

Looks pretty good overall :) I build Edgar as well, and he's pretty fun haha. A few small suggestions, though:

  • I'd run Austere Command over Merciless Eviction. I find the modularity of big/small creature removal to be handier than the option to exile planeswalkers, but it depends on your meta.

  • I'd definitely run Phyrexian Arena over (or in addition to) Underworld Connections. It doesn't force you to keep a land tied up in order to draw cards.

  • Anguished Unmaking is one of the best pieces of removal in the game. I'd definitely run it in this deck, probably over Hero's Downfall.

  • Harsh Mercy and Patriarch's Bidding are your best friends. Punish your opponents for not playing tribal cards!

  • I've been considering Cloudstone Curio for my list. It lets you bounce between cheap vampires, so that you can get repeated cast triggers from Edgar :)

  • Malicious Affliction is also a great piece of removal unless your meta is heavily black, haha.

  • I feel like you need some more card draw in the deck. I would recommend Wheel of Fortune, but recent buyouts have pushed it into the stratosphere. Accordingly, I'd go for something like Reforge the Soul?

And as a final suggestion, I'd try running a lot more 1-cost vampires. The ability to flood out creatures in the early game is why Edgar got banned in 1v1 ;) Pulse Tracker, Insolent Neonate, Shadow Alley Denizen, Vicious Conquistador, Vampire Lacerator...All good options, and all very low curve :) I'd try to pull your overall average curve down to 3 or lower if you're able to, so that you can kill your opponents before they put up defenses.

As for cuts...I'd remove Teferi's Protection, Kindred Boon, Blind Obedience, and probably Sorin, Grim Nemesis. They don't pull their weight enough to warrant a slot, or so I've found.

Hope this helps, and happy deckbuilding!

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