Players can't get counters.
Counters can't be put on artifacts, creatures, enchantments, or lands.
|Have (3)||Horizon97 , abby315 ,|
Printings View all
|Hour of Devastation (HOU)||Rare|
Combos Browse all
- Solemnity + Tombstone Stairwell
- Deafening Silence + Glen Elendra Archmage + Solemnity
- Altar of Dementia + Chronozoa + Solemnity
|Commander / EDH||Legal|
Solemnity occurrence in decks from the last year
Latest Decks as Commander
9 hours ago
This is the deck: My Deck is my Phylactery
2 days ago
3 days ago
I'm messing with a EDH/Commander deck idea that I could use some input on, especially in regards to cuts. This is the deck, My Deck is my Phylactery.
The original premise of the deck was to fill it with cards that can make you unkillable (like Worship, or in some cases simply make it impossible to lose the game (Platinum Angel). Solemnity has become one of the main cards for the deck since it pairs with so many other cards for combos.
I want this deck to retain it's immortality flavor, while still being operable at 7-8 power level.
1 week ago
If you are using Solemnity, you don't need Luminous Broodmoth, you just need a sacrifice outlet. Also, I would take out Soul's Attendant for Kitchen Finks. Better lifegain, a bigger, more efficient threat, and it combos with Broodmoth.
2 weeks ago
Hex Parasite is a silver bullet and Swiss Army knife put together in this deck. You cite Blast Zone and Ugin, the Ineffable as problem cards. Parasite deals with those, and can remove counters from nine lives. I don’t run black, but by paying 2 life (which is life loss, not damage) I can remove counters from Nine Lives. One or two black sources may be prudent, but the fishbowl won’t tell me that. I can also bounce Blast Zone with Cryptic Command (again, not an answer) which slows down that particular threat enough to where I can hopefully finish a game 1 with Kefnet in time.
Kefnet is here as a very pesky, slightly faster clock than emrakul. Since he has evasion and inevitability built in, he helps close games against many more aggressive/midrange decks quickly, so that they don’t have time to draw outs.
You cite Abrupt Decay, but that can only target Solemnity, not Nine Lives. If I play right, I can either use Cryptic Command to bounce my own solemnity, or can replace the enchantment with a second copy next turn. I’m a firm believer that this deck should run no creature removal by nature of the lock, and that this lack of removal is what justifies spending card slots on the lock itself. If the lock isn’t strong enough... well then I really should just be playing U/W control instead.
As for pesky walkers and lands like Blast Zone which really can ruin my day (as can Oblivion Stone) the post board hope is that some Pithing Needles and my countermagic are enough to play through. Otherwise... rough.
I do appreciate that you’re trying to help me make this deck as good as possible, but I’d rather not go too far down that rabbit hole, as it’s very likely that the most competitive version of this deck just cuts the enchantments and becomes Yorion U/W control.
3 weeks ago
So I'm fairly certain using Solemnity and Phyrexian Unlife with Sylvan Library would allow me to draw 3 cards per turn without taking damage. But I was wondering if I could do the same thing with Nine Lives in place of Phyrexian Unlife. Since I'm paying life per card, would Nine Lives even trigger?
3 weeks ago
Yes, that's how it will work. Abilities that affect how counters are put onto things will also affect how they enter the battlefield with counters. Having Solemnity on the battlefield means Dark Depths will enter with 0 ice counters and its last ability will trigger.
This is also addressed in the rulings notes on Solemnity's Gatherer entry.