Brave the Sands

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 Uncommon
Khans of Tarkir Uncommon

Combos Browse all

Brave the Sands

Enchantment

Creatures you control have vigilance.

Each creature you control can block an additional creature.

Price & Acquistion Set Price Alerts

C16

KTK

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Brave the Sands Discussion

snotice on Super Cats!

5 days ago

What I would cut:

Lands:
- Grasslands, Secluded Steppe, Selesnya Guildgate, Tranquil Expanse, Tranquil Thicket, Grove of the Guardian: I would replace these with 2 of each basic, Gavony Township and either Command Beacon or Mikokoro, Center of the Sea for long-term value and added speed to the deck with less tapped lands.

Non-land cards:

Possible add-ins:

  • Swords to Plowshares and/or Path to Exile: Spot removal is vital in EDH and with zero wraths in your deck it becomes even more important.

  • Sylvan Library: one of the best green draw cards in the game. I feel it is worth every penny.

  • Nature's Claim: Cheap removal that allows you to be very flexible with your turn.

  • Ghostly Prison: if your truly worried about defending your turf, this is a great deterrent.

Hope all of this help, good luck in your matches in the future! +1

7crunch7 on Edgar Markov, Leader of the Forces of Night

6 days ago

Nice list/description! I've been a big fan of vampires ever since I built my first commander Olivia Voldaren, so now I'm rebuilding that deck into Edgar Markov!

So first, I suggest that you choose whether you want to build this as either 1. control & lifegain OR 2. aggro / vampire tribal because I personally think Edgar is good for a aggro tribal theme, but Licia, sanguine Tribune is actually better for a control/lifegain or even voltron build.

I think you have more lifegain stuff so I focus on that build and suggest cards that I think might want to remove for more control/removal or your combo win strategy:

Blood Baron of Vizkopa - this guy just seems hard to turn on for him to be revelant, but I've never played with him before!

Gifted Aetherborn - while he is basically Vampire Groundhawk, there might be better 2 drops

Guul Draz Assassin - he's usually pretty underwhelming in commander/takes a lot of mana to level up and be useful

Mirri the Cursed - maybe better for a more aggro build? Even I haven't included her in my list

Yahenni, Undying Partisan - kinda same as Mirri

Crackling Doom - depending on playgroup, this could be underwhelming. I'd prefer a wrath or more removal like Anguished Unmaking/Utter End

Blood Mist & Nahiri's Machinations - more of voltron cards? Not sure..

Brave the Sands - also not sure how great this would be in commander, probably depends on your playgroup

Curse of Disturbance - make vampires not zombies! lol

Just some ideas, I hope it helps! Feel free to check out and comment on my Edgar deck too!

DarDar17 on Red White Exert Aggro

1 week ago

i24 Brave the Sands ands Serra's Blessing aren't standard legal.

I think you should add 1 or 2 more Resolute Survivors, they stack and can be very powerful if you can get more than one on the field.

gonki on Arcades Games *$50 Budget Enchantress*

2 weeks ago

So I had a nice big list of suggestions and they went poof. I'm gonna summarize my main points and give a short list of cheap and less cheap cards. First is that if you're going to run such a healthy amount of card draw AND Eidolon of Rhetoric you ought to have some kind of no max hand size. Second is that Arcades gets help from Vigilance. The following list is choices of cards to fulfill those two functions (in various price ranges) as well as a couple other cards I run in similar decks. I know some of them would require you to free up a significant amount in your budget but I feel I'd be remiss not to mention them.

cesario- on Humans and Soldiers: Go for the Face

2 weeks ago

Here's a couple more suggestions: For creature protection, Selfless Spirit or Cauldron Haze can help save you from a boardwipe. Bar the Door is also good. Frontline Medic can be great in the late game, especially when combined with vigilance, from Always Watching or Brave the Sands. Guardians' Pledge can help you slide in a lot more damage if you have a large number of creatures on the field. Also, I noticed that Archetype of Courage is a better version of Field Marshal, unless you're facing a lot of enchantment removal.

redace10 on Dragonlord Ojutai The Improviser

3 weeks ago

Thanks for commenting on my deck, I appreciate it. Open the Armory is a search card, but Recall is an interesting card. I'll think on it.

I'm just going to list off a bunch of cards that I think would benefit this deck a lot -

Fabricate, Grand Abolisher, Path to Exile, Sun Titan, Commander's Sphere, Irrigated Farmland, Duelist's Heritage, Expedition Map.

Also I see you have a grand total of five cards that keeps Ojutai untapped. Brave the Sands, Always Watching , Ajani Steadfast, Minamo, School at Water's Edge, Angelic Field Marshal, Heliod, God of the Sun are among the good ones in my opinion.

I'm finding I change a few cards in my deck once or twice a week, cause Ojutai isn't terribly synergistic. I'll be in touch as the deck changes/grows.

You're deck is very controlling and artifact centric, I like it a lot, there's room for refinement though. Impressive gear regardless, this deck works when it hits a few key cards I'll bet.

i24 on Red White Exert Aggro

1 month ago

Serra's Blessing and Brave the Sands are good for an exert deck, with vigilance you can attack and exert every turn.

I would add more combat celebrants.

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