Absorb

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ravnica Allegiance (RNA) Rare
Invasion (INV) Rare

Combos Browse all

Absorb

Instant

Counter target spell. You gain 3 life.

Price & Acquistion Set Price Alerts

RNA

INV

Ebay

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Absorb Discussion

Darkshadow327 on Winged Monkeys?

1 day ago

Sorry About the Delay.

So far I have a few suggestions:


I hope that this wasn't too overwhelming. If you need any more help just let me know!

DemonDragonJ on Ravnica Allegiance: Spoilers and Speculation

3 weeks ago

As a side note, as awesome as the reprint of Absorb is, I do hope that that is not the only counterspell that the Azorius guild has in this set, since the Dimir had only Sinister Sabotage, which is a great card, but it was monocolored, so there were no black/blue counterspells for the Dimir, this time.

Also, I do expect the Simic to have at least one excellent counterspell, as well.

DemonDragonJ on Ravnica Allegiance: Spoilers and Speculation

3 weeks ago

Yes! At long last, Absorb is being reprinted! And it is now legal in modern, as well (not that I care about that, but it still is nice)! Without any question, I shall purchase copies of it for every deck of mine that contains the colors white and blue. I do wish that Undermine had been reprinted in previous set, but it was reprinted in the modern border several years ago, and perhaps it may yet be reprinted in the third set of this block.

I do definitely believe that that card should have been demoted to an uncommon, since it is not quite sufficiently powerful to be a rare, but this is still a very welcome reprint, indeed.

MagicalHacker on MagicalHacker - List of All Counterspell Cards

3 months ago

Midwest, Absorb is probably not worth the three mana, but Commit / Memory's ability to counter uncounterable spells is sweet! Thanks for the suggestions!

DemonDragonJ on Lets speculate on the confirmed ...

5 months ago

As usual, I shall hope for reprints of expensive yet essential cards, such as Akroma's Memorial, Chromatic Lantern, Rhystic Study, or Privileged Position; since Doubling Season was recently reprinted, it is not likely to be reprinted, again, so soon.

Although they are not essential cards, I would very much like to see Absorb, Undermine, Recoil, Countersquall, and Voidslime reprinted, because they are all excellent cards, but are either expensive or limited in quantity. Also, AEther Mutation is the only card of the mutation cycle that has not yet been reprinted, so I would like to see it reprinted, as well.

Sigarda, Host of Herons has never yet been reprinted, and, thus, is expensive, so she definitely deserves a reprint.

Sakana on Oh, you want to play Magic? That's cute

9 months ago

Eiganjo Castle: if it works keep it, but I wouldn't spend $10 on it

Flagstones of Trokair: if you have it play it, bur don't spend $20 on it

Minamo, School at Water's Edge: this card is amazing, but doesn't combo well with any creatures you have in the deck.

Oboro, Palace in the Clouds: I like this card, but it doesn't seem to combo with anything in your deck

Baral, Chief of Compliance: this card seems very good whenever someone else plays with it, and it works with the 36 instants and sorceries you have

Consecrated Sphinx: this card is AMAZING, very very powerful

Docent of Perfection  Flip: seems good.

Inkwell Leviathan: I would replace it with Grand Abolisher, Inkwell doesn't seem very good

Isperia, Supreme Judge: Seems okay. But just okay

Solemn Simulacrum: Is always good, here is no different

Instants look good. But I might add Absorb over negate, but otherwise seems good.I would recommend adding:

Tithe: It is a good way to get lands

Orim's Chant: Gives you one extra turn if you cast it during someone's upkeep, stopping all the spells on their turn, and the attack.

Arcane Denial: This card is really good, you can counter your own spell to draw 3, three, card. That seems good to me.

Forbid: Buyback counterspells, always good.

Gush: draw lots of cards for returning two lands, can be very good late game. Note: it is an instant

Capsize: Returning a permanent and buyback? Sign me up!

I would recommend removing:

Disdainful Stroke: There are just better cards

Negate: Limited. Might be good, but I doubt I would play it.

I would like to commend your inclusion of Render Silent.

As for artifacts:

Look at Mind's Eye, it works very very well.

Sorceries:

ADD Bribery. Just do. The card is AMAZING, and typically is hilarious.

Blatant Thievery is also fun

Possibly a Rout for instant speed wraths

Enchantments:

Luminarch Ascension: Very good finisher

Rhystic Study: Very good card draw. Sometimes. People may just always pay the mana to spite you. Look at Mystic Remora, can also be good card draw.

Look into:

Future Sight: Always one more card in your hand.

Now, Narset Transcendent. You, my friend, are a trap. You NEVER will never be able to get a card off it, it is always a land. Other than that, she can be good.

Overall:I don't know how many wincons you have besides Expropriate, Luminarch Ascension or Inkwell Leviathan. That might be trouble. A Steel of the Godhead might help, but I don't know how much. Eldrazi Conscription can be good too, but that's better one on one. One idea: AEtherling, that card is amazing and is incredibly hard to kill. Or just use an Eldrazi Titan. OR, wait for it, Azor's Elocutors and Eternal Dominion. Lots of fun. If you copy Eternal Dominion, each copy gets an epic trigger, so you get a copy every turn for every copy you originally had.

DON'T SPEND $70 ON A CELESTIAL COLONNADE.

Freezey on

11 months ago

Swiftfoot Boots is another good equipment.

All of the cycling lands and the mirage fetches are good: Flood Plain, Bad River, Irrigated Farmland, and Fetid Pools.

Trinket Mage fetches for 1 or less so Ancient Den an Vault of Whispers are a goo include, and Welding Jar might not be bad either. Also it could fetch a Phyrexian Dreadnought to combo with a Torpor Orb, Nimble Obstructionist, or Stifle.

Necropotence is an insane card draw engine.

Absorb, Counterspell, Cryptic Command, Daze and Undermine are all better than Cancel or Spell Shrivel. Countersquall might be worth a thought as well.

Some mana rocks that could help are: Commander's Sphere and all of the signets (Azorius Signet, Dimir Signet and Orzhov Signet). Fellwar Stone also helps with fixing for your opponent's mana.

Also some prime removal spells/boardwipes are:Anguished Unmaking, Utter End, Vindicate, Merciless Eviction, and Supreme Verdict.

And finally Sorin Markov would make a great planeswalker.

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