Recross the Paths


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Morningtide (MOR) Uncommon

Combos Browse all

Recross the Paths


Reveal cards from the top of your library until you reveal a land card. Put that card into play and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

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Recross the Paths Discussion

stangmar on Mayael: The End is Naya

1 year ago

The only problem i have with Recross the Paths vs something like Cultivate which it would potentially replace, Is that Cultivate give me a guaranteed two lands out of my deck, mind you the first one is tapped and they are both basics where as Recross the Paths can only guarantee one, and then potentially gives me more. It's probably worth trying out for the clash potential but it's risky given that if i class i also have to have enough mana to cheat the creature out that turn lest the creature end up on hand.

812tray24 on Mayael: The End is Naya

1 year ago

I didn't look through all of the comments, but didn't see Recross the Paths in the deck. Great card to mana ramp, and the clash works perfectly for this deck.

Killerclan117 on Get Your Kool-Aid Here!

1 year ago

From what I can see though Warstorm Surge, Where Ancients Tread, Stalking Vengeance are all must haves. I would try to keep them all in. Warstorm Surge + Where Ancients Tread = 10 damage every time a elemental comes into play. It's also part of the Malignus insta-kill combo. Malignus --> Warstorm Surge for 1/2 --> Sac Malignus in response to Warstorm Surge trigger --> Stalking Vengeance for the other 1/2. Its rounded up as well so even if the other player has 1000 life, Warstorm Surge for 500 & Stalking Vengeance for 500.

I am not sure you should keep Valakut, the Molten Pinnacle with only 6 mountains. With everything out you can only do a max of 3 damage. Pay and draw 3 yourself.

Zendikar Resurgent is way to high cost for what it does. I feel like Gauntlet of Power serves better or Vorinclex, Voice of Hunger

Don't forget Exploration

Vernal Bloom is a 4 drop for double green mana. You could also drop Omnath, Locus of Mana in the deck. He combo's with the ramp and Warstorm Surge, Where Ancients Tread, Stalking Vengeance. If you have 20 in the pool when you put him on the field Warstorm Surge deals 21 damage.

Mana Echoes is another good combo. Didn't see it at first but you if you have 5 elemental and play 1 land, that .

Tempt with Discovery I play tested this. No one ever let's you use it... Not early game and especially not with omnath on the field. It then just turns into a expensive land pull. Far Wanderings, Farseek, Hunting Wilds, Nissa's Pilgrimage, Ranger's Path, Search for Tomorrow, Three Visits are all good ramp. I really like Recross the Paths. Chance to just keep playing it over and over.

Scapeshift is another mass landfall you could use.

Mind's Eye in my view is better that Horn of Greed as it only helps you and is super cheap and evens out hand size. Someone else draws three cards? Go ahead and draw three yourself.

acbooster on

1 year ago

Fertilid and Recross the Paths have been very helpful in my own Horde EDH deck for land searching, simply because they both can be recurred. Not to mention that Recross the Paths can hit your nonbasics too.

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