|Commander / EDH||Legal|
Printings View all
|Masters Edition IV (ME4)||Rare|
Combos Browse all
Candelabra of Tawnos
, : Untap X target lands.
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Candelabra of Tawnos Discussion
1 day ago
Sgtpopnfreash thank you for taking the time to comment. I'll take a look and see if anything is worth considering. Clearly there are areas that can be tightened up, but I also am on a budget. I can't go out and just buy a Mox Opal.
Tendrils doesn't need to be good enough to kill the board, just good enough to kill one person or at the very least get my life back up after an Ad Nauseam. Eventually it will probably leave the deck.
I do however disagree about Paradox Engine. As I don't have a Candelabra of Tawnos, High Tide isn't actually spectacular in the deck. Right now it serves as just a ritual spell, and so Paradox Engine and/or Dramatic Scepter is how I make infinite Mana to storm out.
6 days ago
I also do not posses a Timetwister or Candelabra of Tawnos though I really wish I did. As for Faithless Looting all the things you listed are true however it is 2 cards for 3 and generally unless your playing re-animator people run other options, however it is totally a very good 1 drop in red and if its been working for you then by all means continue to use it. I think that changing Phyrexian Metamorph and Misdirection into the stated cards would be the strongest change you could make to the deck. Now Paradox Engine can be very powerful but I do think that By Force and Vandalblast are better at getting out from under stacks pieces than it is. Also traditionally these grixis storm decks are very slim and run off of High Tide and Ad Nauseam pretty much exclusively as to get as much value form them as possible. Paradox Engine doesn't synergize with either of those cards. With Kess, Dissident Mage you should be attempting to cast High Tide twice in a turn more than you should be trying to get a Paradox Engine out. If you do this add more islands.
6 days ago
Sgtpopnfreash First of all, thanks a lot for your comments!
I don't actually have Timetwister, Candelabra of Tawnos, Flusterstorm, Copy Artifact, Volcanic Island, Underground Sea and The Tabernacle at Pendrell Vale, but if I had them, I would certainly use them in this deck.
I'll tell you why I like having Faithless Looting in my deck. 1) it enables me to trade three(including itself) cards from my hand for two new other cards, while discarding lands or cards that i'll be able to cast later with Kess, dissident mage , such as Mind's Desire, 2) It interacts well in some Doomsday piles that I like to settle sometimes, 3) It helps me to trigger Threshold for Cabal Ritual. Cephalid Coliseum have a similar effect enabling me to trade three cards from my hand for three new cards, while it enters untapped and taps for blue mana.
Mizzix's Mastery and Paradox Engine are too powerful for not to use them. With Paradox Engine on the field I can easely storm out and with a tutor or enough draws I can quickly close the game. It also helps me to avoid some stax effects, which my playgroup is consistently improving. I'm also considering adding Vandalblast or By Force to deal with tax and stax artifacts.
Please let me know your thoughts on my comment.
1 week ago
2 weeks ago
They didn't "let" me. It was a 6 player EDH game and my mono black deck has like 8 tutors (capitalizing on my color's strengths). But yeah, I know what you mean.
Yesterday I lost a 4 player game so I went to grab food. Came back 10 minutes later and one person said to the complainer that he complains a lot. So I know I'm not the only one who feels this way, regardless of who actually voices their opinion in the public playgroup.
You're right, it is good synergy with some luck. I consider that AMAZING magic. I would do it (although not in this playgroup) and I wouldn't mind if someone did it to me (even in the same playgroup, which as been done before). The reason I don't mind is because if 1 of the 3 players plays archenemy, then it's fun regardless if I'm the 1 of the 4 who is attacking, or the 1 of the 4 who is being attacked by the rest. It's fun to me. Then when the archenemy is weakened enough, you guys attack each other until he builds himself up. Or, you could kill the archenemy entirely (that is extremely frowned upon by the playgroup since no one wants to get hated out of a game).
You're right, I should definitely talk to all the players outside the playgroup to get their opinion. It would work better, thank you. I will take that advice. I have been thinking about that, there is another meta I could go to (No combos allowed which sucks, but their playstyle is more cuthroat which could help I guess).
On an unrelated note, 1 year ago I went to a random LGS and this guy used Enchanted Evening and Cleansing Meditation to wipe out 3 of the 5 players. He would have then beat me next turn had I not tutored for Living Plane when I had Elesh Norn, Grand Cenobite on the field to blow his lands and he got mad. He blows up the ENTIRE board (except my field since I had indestructible) and he gets mad that I only blew up his lands, not his mana producing artifacts. See the irony? Lol
I get that. I made weaker decks. I had Grand Arbiter Augustin IV combo control that I took apart since no one liked it. Then I had a Captain Sisay deck whose win con was Paradox Engine or LD or attacking with infinite P/T creatures. I took that apart too. I made a Norin the Wary deck with ETB triggers off of Impact Tremors and Genesis Chamber and similar cards they got SO SALTY (there was no MLD or anything like that despite running mono red). I even made a mono blue shitty clone deck that SUCKS and I play it from time to time against their most casual decks and that seems to work I guess (since I never win with that deck).
Also, yeah...I have been called names similar to that. The deck (according to tapped out) is like 5.6k or something realistically more like 4k with cards like The Tabernacle at Pendrell Vale, Candelabra of Tawnos, Mishra's Workshop and the like. It's a lot of money, I get it. But I'm not going to let others make me feel bad that I spend $ on my decks. They choose to spend all their time at a game store instead of trying to find a job (maybe they tried to find one and failed, idk), doing focus groups, or many other things that can help them. So whenever they see my expensive cards, I downplay it like "yeah, it's just cardboard" or when shit gets super salty I say "it's just a game, why are you getting mad at something that is supposed to help you relax?" I try not to say it in a rude way, but more so in a caring nature.
It's both. Some are opposed to combo and EVERYONE has their own definition of what a combo is. Yes it is a very slippery slope. But it's not one individual person that has power, but the group. And yes, that broad definition (or lack thereof) makes things like this happen all the time. Yes, that would be frowned upon as well (although not completely disallowed) since that example in particular isn't devastating in and of itself. Not sure if I made it clear but I am "Mr. Money Bags" according to them. House stance is divided since everyone has their own opinion. Percentage of people is hard to say, but a rough estimate is 30%-40% depending on who is in the group at the time. I tried having 2 adult conversations, so far, nothing worked since as someone else said, you can't really use logic with those type of people.
Other options are different LGS (definitely considering 2 others at the moment), building more timmy decks (working on Xenagos and Freyalise as my next projects), or just avoiding that player in general. Option 1 is definitely viable, I have 2 other places 2 try out. Option 2 is most viable, as it is a simple and straightforward deck, although this still doesn't get rid of the larger issue at hand. Option 3 is difficult/impossible because there isn't always enough wiggle room at out meta to say "no" to this person when either you want to play or they want to play with the group. Then IF the group sides with one person, the other would get left out and feel pain (look up psychological studies of "Cyberball")
2 weeks ago
I've come across different playgroups who all have their own definitions of "combo" and "synergy." Even people within my LGS differ very greatly with regards to their opinion on this matter.
Personally, I consider something a combo if it goes infinite, otherwise it is just a synergy between 2 or more cards. Other people within my LGS state that a combo is an interaction of 2 or more cards that "win you the game." For example, one of my decks can make either infinite mana, or just a lot of mana. Since they said no infinite combos, I took them out and replaced them with what I consider to be good synergy which is as follows...
Cabal Coffers + Vesuva + Thespian's Stage + Mirage Mirror (4th coffer) + Candelabra of Tawnos + Rings of Brighthearth. It goes as follows, use all 4 coffers to make a bunch of mana, use the candelabra to untap all the coffers and repeat. Rings is optional as it allows you to get an additional (not infinite) activation of Candelabra. Even after I told him that you need to tap the Candelabra of Tawnos to activate it (the card itself doesn't show the tap symbol), he said it's still considered a "combo."
What is everyone else's thoughts on this, whether it's regard to the specific example I provided, or just your experiences in general.
1 month ago
Mirage Mirror is CRAZY versatile, especially in this deck. Need another coffers? Another way to trigger dark depths? You got it!
Candelabra of Tawnos to untap your coffers (original, vesuva, thespian's stage and mirage mirror), then copy the untap ability with rings :). If you add Basalt Monolith, you get infinite colorless mana. Add Sensei's Divining Top and you can draw your whole deck. Plus the top is good filter and the monolith for ramp.
1 month ago
Wow! This list looks insane. You're running basically every card I've tried to keep myself from buying over the last three years haha. One day Candelabra of Tawnos . . . one day.
Any reason you decided to add creatures? They all make sense, but I'm trying to think of ways to recur Vampire Hexmage and Arcbound Reclaimer without popping your commander or tutoring for Trading Post. Try running Dawn of the Dead, it has so much synergy with Xiahou Dun, the One-Eyed that I think it merits a slot. Lets you just keep him in the yard to recur a black spell each of your first main-phases. I'd suggest Bloodghast and Nether Traitor if you want other self-recurring creatures. Maybe check out Liliana, Death's Majesty.
Corpse Dance helps out a lot in this situation, but I really hate the whole "top creature in the graveyard" nonsense. It is such a tough condition to keep track of and people get so handsy with your graveyard when you run this commander that you really need to house rule the order of your graveyard every time you run the deck. It may not pose an issue for you since you have a much more limited creature pool, but it can be annoying. With that said, there's no real substitute for what it does, instant speed and buyback make this card insane.
Also, I'm really liking Forcefield in your deck and I am probably going to include it in one of my lists.
How have you liked Soul Conduit? I've considered it a few times but I'm always pretty hesitant.