|Commander / EDH||Legal|
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|Masters Edition IV (ME4)||Rare|
Combos Browse all
Candelabra of Tawnos
, : Untap X target lands.
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Candelabra of Tawnos Discussion
1 week ago
A few more that came to mind;
Your deck relies on paradox or DramaScepter to keep momentum though all the drawing..... High Tide + Candelabra of Tawnos is a classic way for mono blue control to generate absurd amounts of mana, and will help prevent you from losing steam.
Cursed Totem - More combo shutoff, but importantly mana dork shutoff.
The last two card mentions will help greatly against outpacing green and shutting off some of the most common quick combos in competitive.
The Sphinx I recommended simply because with your commander out, you're talking about 4 cards per turn, assuming they have no card draw for the turn, and it'll eat a piece of removal that could have went towards one of your control pieces. At 6 cmc, I strongly feel it'll out-value Flow of Ideas .Out of curiosity, do you have any problems with decks being able to slip out of your lock without a few different ways to grab your drama scepter/ paradox? That was what I was thinking when I offered up some artifact tutor suggestions
3 weeks ago
Rekoath-the-Sealed-Ancient I thank you for your interest in my deck. I have never done a video on well anything since I left college. I wouldnt even know were to start. But if you have any questions about why I choose certain cards I am happy to answer.
To answer your question about tron lands; I prefer the utility of the lands I chose. Tron is very hard to pull off in 100 cards using no colors at all. Shrine of the Forsaken Gods is as close as I am willing to go as it does not require specific other lands to function. Each land has its own purpose and I cannot think of any I would cut for tron with how difficult it is to assemble.
I also run what many would consider a low land count but with all the artifact ramp it almost never matters. 1-2 lands especially if they make more than one mana is often all the deck needs to start ramping. When deciding if you should mulligan the only thing you consider with this deck is mana. Getting the commander cast is its only focus so you can start swinging and taking away resources from your opponents as fast as possible. I have started with 1 land hands that only make 1 mana and still cast my commander on turn 2 with haste. I have started with 6 land hands and a Candelabra of Tawnos and cast him on turn 4 without ever playing any other artifacts first.
This deck has a backup controll element in Null Brooch combined with the many untap abilities. I have been able to put a lock on board as early as turn three that shuts down control/combo players and counters literally every non creature spell cast on every turn and I never had to discard a single card as I almost always play every card I draw as soon as I draw it. I never hold back with this deck if its going to win it has to force your opponents to use up all their answers as fast as possible, and you shouldnt care if they do because playing the commander even once can shift things in your favor even if its countered or removed. This all in strategy means that it will win or loose very fast and very spectacularly. So far it is mostly win. I hope that gives some insight into how I play it.
Im always happy to answer questions and accept constructive criticisms.
1 month ago
Heres a fact for you, the original Candelabra of Tawnos just said X:Untap X lands.
Imagine if it never saw a reprinting outside of antiquities, and the Oracle text still said that. Food for thought
1 month ago
AlwaysSleepy for my deck there are a few things I have questions about.
For right now Candelabra of Tawnos, Timetwister, Underground Sea, Imperial Seal, Grim Tutor, Lion's Eye Diamond, and Transmute Artifact are out of my budget. (I am currently unemployed but will make the changes to the deck as I can).
I do think the lower cmc, storming route is faster and more consistent than what I am currently playing. Cuts that I think are quite obvious are Dig Through Time, Kozilek, Butcher of Truth, Pili-Pala, Grand Architect, and probably Tezzeret, Agent of Bolas, Gilded Drake, Clever Impersonator, Spellskite, Damnation, and Trophy Mage if I cut the Basalt Monolith + Rings of Brighthearth combo as well.
I have read your opinion on the combo as you think it is not necessary and I'm finding with 5 possible methods for infinite the deck is kind of cluttered.
I have been trying to make changes and will be putting Dark Ritual, Cabal Ritual, and Lotus Petal back in, I also really like how you have Dark Petition and I think I will definitely be adding it to my list since I don't have the other tutors. How do you also feel about Diabolic Tutor in my list since I have budget restraints?
Also , I am curious what is your opinion on Mishra's Bauble? Do you think it would find a place in our decks? Or is it a bad cEDH card for deck thinning and cantrip draw?
I would absolutely love to have a chat with you on discord or some type of voice communication to talk about your deck and the playstyle too since quite honestly I was trying to avoid storm at the beginning of my career as I thought it was too intense and that I would not understand it.
1 month ago
- 706.2. When copying an object, the copy acquires the copiable values of the original objects characteristics and, for an object on the stack, choices made when casting or activating it (mode, targets, the value of X, whether it was kicked, how it will affect multiple targets, and so on). The "copiable values" are the values derived from the text printed on the object (that text being name, mana cost, color indicator, card type, subtype, supertype, rules text, power, toughness, and/or loyalty), as modified by other copy effects, by its face-down status, and by "as . . . enters the battlefield" and "as . . . is turned face up" abilities that set power and toughness (and may also set additional characteristics). Other effects (including type-changing and text-changing effects), status, and counters are not copied.
So yes, the X value carries over for activated abilities.
If you were to copy it with something like Strionic Resonator, the X would NOT carry over. This is because unlike Candelabra of Tawnos, where the X value is part of the cost to activate the ability and happens before the ability is placed on the stack, the mana payment of Azor, the Lawbringer's trigger does not happen until the ability is already resolving. You pay the mana as a special action when the ability resolves, and you have to copy the ability while it's still on the stack, at which time no mana has been paid for it.
TL;DR: If you copy Azor, the Lawbringer's trigger, all you get is two chances to pay (a.k.a. a waste of time and mana).
Edit: The X will also carry over for loyalty abilities. They are activated.
1 month ago
When using Rings of Brighthearth to copy an 'x' loyalty ability wielding planeswalker, or 'x' cost activated abilities like Candelabra of Tawnos or the new Azor, the Lawbringer, what happens to the X part ability? Does it say "x= 0" or does the value chosen get copied for the Rings of Brighthearth effect?
Sadly, Gatherer doesn't explicitly mention this on the card's rulings. Do we default to the 'copied x costs always = 0' or is this one different?
1 month ago
I want to try out your deck because I just so happen to have most of the more expensive parts, with the exception of Timetwister. While I recognize Timetwister is probably too powerful to not include in the final version, is Candelabra of Tawnos VERY important? From some playtesting I do see it is a nice card to have, but do you thing swapping it would probably be fine even in a final version? And if so, what would you swap it for?
2 months ago
Candelabra of Tawnos would do some work here