Candelabra of Tawnos

Candelabra of Tawnos


, : Untap X target lands.

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Set Rarity
Masters Edition IV (ME4) Rare
Antiquities (ATQ) Rare

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Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Oldschool 93/94 Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Candelabra of Tawnos occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Candelabra of Tawnos Discussion

TangoWithTojo on Derevi Bant EDH

2 weeks ago

I run a similar style with my Derevi deck, though I use primarily enchantments instead of creatures for one simple reason - Creatures are usually easier to remove. But here's some cards that I'd recommend using if you're going for as much resource denial as possible:

Lands: The Tabernacle at Pendrell Vale , Serra's Sanctum , Rishadan Port , Hall of Heliod's Generosity , Yavimaya Hollow , Fabled Passage

Sorceries/Instants: Drain Power , Bant Charm , Tamiyo's Epiphany , Sunder , Armageddon , Flood of Tears , Terminus

Planeswalkers: Teferi, Time Raveler , Teferi, Hero of Dominaria , Estrid, the Masked , Narset, Parter of Veils , Dovin Baan , Dovin, Hand of Control

Creatures: Seedborn Muse , Angus Mackenzie , Lavinia, Azorius Renegade , Sigarda, Host of Herons , Hokori, Dust Drinker , Michiko Konda, Truth Seeker , False Prophet , Baird, Steward of Argive , Gwafa Hazid, Profiteer , Melira, Sylvok Outcast I'd only recommend using Melira if you plan on having Phyrexian Unlife in the deck.

Artifacts: Crawlspace , Norn's Annex , Torpor Orb , Candelabra of Tawnos , Forcefield , Meekstone , Ward of Bones , Gilded Lotus , Thran Dynamo , Everflowing Chalice

Enchantments: Pendrell Mists , Frozen AEther , Blind Obedience , Privileged Position , Greater Auramancy , Back to Basics , Land Equilibrium , Propaganda , War Tax , Collective Restraint , Teferi's Moat , Moat , Humility , Overwhelming Splendor , Leyline of Anticipation , Solemnity , Invoke Prejudice , Mana Reflection , Mechanized Production , Overburden , Rising Waters , Rule of Law , Wilderness Reclamation

Thundercall on Ezuri Combo Elves *Primer*

4 weeks ago

Candelabra of Tawnos to really go over the top?

synthecate on Muldrotha, the „Fun“ in „Funeral“ *Primer*

1 month ago

I just stumbled on your list after finally making a TO account. I really like some of the inclusions you have! Unfortunately this deck has SO MANY options available to it that it's tough to cull it down to 100.

Speaking from experience, I cant even fit everything I'd like to in my build after adding a Candelabra of Tawnos and a Bazaar of Baghdad , and now your build is making me want even more toys! (My Muldrotha build is an X spell variant with Maga, Traitor to Mortals and Walking Ballista ). I'm really digging the Bear Umbra inclusion! (I'll have to get another copy though, as I dont want to cannibalize it from my Sigarda Voltron)

Thanks for sharing this with everyone!

CastleSiege on Deforestation

1 month ago

DivineKhaos, Kenrith's Transformation only hits creatures. Song of the Dryads can target any permanent. I removed Garruk Wildspeaker because 90% of the time I only use him to untap lands. Candelabra of Tawnos is significantly more powerful for that and costs only 1cmc.

Naksu, all of those cards are too slow/don't do enough. Tilling Treefolk was in the first iteration of this deck but was cut years ago.

GhostChieftain on What are some reliable wincons ...

2 months ago

Im going to go ahead and not assume that you have anything quite yet and go through the common inf mana lines as well as infinite The Chain Veil . Sorry if these are redundant, but I feel like I shouldn't assume.

Isochron Scepter + Dramatic Reversal + at least 3 mana worth of mana rocks= inf mana

Grim Monolith / Basalt Monolith + Rings of Brighthearth / Power Artifact = inf colorless mana

Deadeye Navigator + Peregrine Drake / Palinchron / Great Whale = inf land untaps

Grand Architect + Pili-Pala = inf mana

High Tide + Palinchron = inf mana

High Tide + Capsize + Palinchron / Great Whale =inf land untaps

Deadeye Navigator + Deceiver Exarch + Gilded Lotus =inf mana

The Chain Veil + Teferi, Temporal Archmage = infinite pw abilities

The Chain Veil + Teferi, Temporal Archmage + Tezzeret the Seeker = inf pw abilities w/o confusing new players

The Chain Veil + Everflowing Chalice w/at least 4 counters+ Tezzeret the Seeker = inf pw abilities

High Tide + Candelabra of Tawnos + The Chain Veil + Tezzeret the Seeker = $$$inf pw abilities and inf mana

With inf mana, anything that has forced draw x or mill x wins the game.

Another reliable win con is Karn, the Great Creator and Mycosynth Lattice as long as your opponents don't have a board presence.

With inf mana Deadeye Navigator combos, you can add in Deceiver Exarch to any of them and tap down your opponents at upkeep or better yet Riftwing Cloudskate / Venser, Shaper Savant to bounce all of their permanents.

You could also Teferi, Mage of Zhalfir + Knowledge Pool / Omen Machine to lock them out of casting spells

Hopefully at least something here helps!

Hiotoko on Gadwick, The Spellslinger Tap Master

2 months ago

Así como para el caso de Teferi, Ramito tampoco pareciese ser de utilidad, pensando en que es una lista competitiva. En vez de echo of eons, si no Hay limitaciones presupuestaria: Timetwister o Time Spiral .

Crawlspace no me parece una carta que aporte mucho, CMC 3 que no implica un bloqueo real a los oponentes, especialmente considerando que tú comandante ya puede girar las posibles criaturas que te fueran a atacar. La deshecharia.

Podrías incluir Candelabra of Tawnos especialmente a propósito de que juegas High Tide... Junto con ello también podrías incluir Capsize para generar mana infinito y dejar a tus oponentes sin permanentes c: (combo viejo pero bueno)

multimedia on Expensive afterlife

3 months ago

Wow, lots of good card here. It's not every day I see a Candelabra of Tawnos :)

I don't think you're taking enough advantage of having a sac outlet in the Command Zone. Grimgrin's no mana cost sac is his strongest ability.

These Zombies give you value when another Zombie dies, when one is saced by Grimgrin.

Some other upgrades to consider:

Black is too important of the color to have in the early game because the majority of Zombies are black not blue. 10x Island is a lot I suggest cutting lots of Islands and replacing them with other playable Dimir dual lands.

Cards to consider cutting:

  • Divination
  • Scour All Possibilities
  • Gruesome Fate
  • Return from Extinction
  • Exclude
  • Defile
  • Walking Corpse
  • Tattered Mummy
  • Graveshifter
  • Gravedigger
  • Ingenious Infiltrator
  • Stronghold Assassin
  • Necromaster Dragon
  • Argentum Armor
  • Door of Destinies
  • Grave Betrayal
  • Finale of Eternity
  • Kindred Dominance
  • Ashnod's Altar

Good luck with your deck.

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