Moat

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Pauper Legal

Printings View all

Set Rarity
Masters Edition Common
Legends Rare

Combos Browse all

Moat

Enchantment

Creatures without flying can't attack.

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Moat Discussion

Lost_Ascendant on A Spark Awakens

1 week ago

No issue with draw.

Moat is way, way overpriced to get right now.

Phyrexian Tower is on my to test list

Omniscience was cut long ago for both its CMC, clonability, and win-more-ness.

Vegnus on A Spark Awakens

1 week ago

Do you have a problem of draw? I'm considering Kiora, the Crashing Wave Kaya, Ghost Assassin Dovin Baan Skullclamp (for token generator Sword of Fire and Ice (Can change to Voltron mode and Draw)Some Planewalker I've mentioned maybe leave it to GY. Just for draw or pillowfort by situation.

Another Replacement is Moat over Sphere of Safety. with cheaper mana cost when Atraxa protect the Sky.

Phyrexian Tower I think you need it for Academy Rector sometimes sacrifice token for mana.

Have you try Omniscience? Maybe add it for Academy Rector.

Penthoplayer on Please Hold (Oloro Stax)

1 week ago

When you can, If suggest a few high - price cards.

The Abyss and The Tabernacle at Pendrell Vale because of so few creatures

Moat and Island Sanctuary - we don't like being attacked.

Serra's Sanctum - fast mana

Enchanted Evening - Goes well with Sphere of Safety, and, if you get it, Serra's Sanctum.

Winterblast on Stax Enchanter

2 weeks ago

It's hard to rebuild a whole deck in order to change the strategy. It's much easier to list what you absolutely want in every Stax list - at least I could list a basic package of cards that I always use in Stax builds, no matter what the rest is supposed to do. When building a new Stax deck I consider these slots fixed, so the numner of free slots in the deck is reduced by ~33 for lands and the number of cards used for the basic speed and disruption package. The rest depends on what colours I want to use and how exactly I want to play with the deck.

A lot depends on your budget though, because Stax is the most expensive way to go (except for 5 colour with all the duals maybe, but only if there's a lot of other expensive stuff there too). I was lucky enough to get my hands on a playset of Mishra's Workshop around 2008 or 2009, when the playset was below the price you have to pay for ONE copy today and I also got an italian The Tabernacle at Pendrell Vale for 70 euro, wich is a tenth of today's price. You don't have to play these crds, but they make stax a whole lot better and they justify playing cards like Crop Rotation and Tolaria West, which you might not want to include otherwise.

As for the basic Stax package I mentioned, for me this consists of the following cards:

Acceleration:

You see, there are a lot of slots that I consider fixed when I play stax and the rest of the deck should define the specific strategy. I have also listed some blue cards in my basic package, but without blue these could be easily replaced with other must plays, for example Goblin Welder in red. The tutors also depend on the colours you want to use, but with black and blue you have quite a few to choose from. White is good for some of the most perverted masss removals and lockdown pieces.

To complete your deck you have to double-check every card for its power, if it has a direct impact on the game or if it does next to nothing without other cards in the deck (in that case it should be a lock or combo). You also have to check if there is anything similar but better and then make changes accordingly. Also avoid multiple copies of effects that are not cummulative, unless it's an effect you absolutely want to see in every game and which is most likely a top target for removal.

Winterblast on Stax, the magic cure

2 weeks ago

Firebones675 I'm probably a too passionate stax player to agree on that matter. When I play stax it means to actively prevent other players from doing ANYTHING harmful, starting in turn one...it also means playing cards that disable many functions of other decks, not even by interaction with other cards but on their own. Zur wouldn't be my favourite choice but he can definitely be made to work, with enough speed.

If you have a look at my Augustin's $t4ks (2017 version) for example, situations are possible in which everything costs more starting in turn one and getting worse with each turn. the best aggro stoppers are The Tabernacle at Pendrell Vale, Moat, Humility or Ensnaring Bridge and there's absolutely no need for a primitive "blocker" anymore. Also Ghostly Prison and/or Propaganda combined with constant removal of lands or after a one time mass removal on lands is very hard to top. Of course, these anti-aggro permanents can be removed, but that's why you play all the taxing stuff and other protective cards. Aggro is only a weakness if you start with 20 life, but in commander it's more important to keep combo and control in check.

i_HoRiZoN_i on Avacyn, Angel of Boardwipes

3 weeks ago

Just to say thanks for coming back and keeping this deck updated!
I've been following it since I started playing commander and was probably the tipping point to bring me into the format ~late 2015! I have my own version of this too, granted without some of the more expensive cards ( Moat !)
One of the two suggestions I could think of would be Odric, Lunarch Marshal in and maybe for Linvala, the Preserver out? (she always seemed to underperform for me in my mono-white Akroma, Angel of Wrath deck, but i'd be interested to know your thoughts!)
One other card suggestion is Aven Mindcensor - due to the prevalence of combo strategies in EDH/Commander these days, would you say the 1 health and its obvious effect would paint a huge target on it? It would force someone to burn removal on it at the very least, especially if playing a multicolour deck and needing to search for lands/combo pieces..
Thanks again for restructuring the deck, I look forward to where you take it in the future!

n0bunga on [List - Multiplayer] EDH Generals by Tier

3 weeks ago

Lilbrudder

SOMEHOW, Upheaval, Sylvan Primordial, Prophet of Kruphix, Primeval Titan and Sundering Titan are unbanned in MTGO for 1v1 or Multi.

But that Moat tho, gotta look out for that.

MagicalHacker on In light of the recent ...

3 weeks ago

In light of the recent MTGO Commander Banlist announcement, I thought to ask everyone what the banlist would look like if they made it.

The following proposed banlist is my opinion of what the banlist should look like. You will see 3 criteria for what makes a card unfit for the format, and a list of what cards could be banned based on them:

Proposed banlist Show

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