Lignify

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Garruk vs. Liliana (DDD) Common
Lorwyn (LRW) Common

Combos Browse all

Lignify

Tribal Enchantment — Treefolk Aura

Enchant creature

Enchanted creature is a 0/4 Treefolk with no abilities.

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Lignify Discussion

Hasted on Najeela, Warrior Tokens

3 weeks ago

@TheBloopKing , I am about to find a slot for Rhys the Redeemed as another 1 drop warrior. He can also serve as another high cost ability to double all tokens to try to get last bits of damage in if Najeela is taken out. Jazal Goldmane serves a similar purpose. I was able to pump all my creatures +19 the other day on an attack. I attacked with Champion of Rhonas, exerting him to drop Goldmane, then pumping. The opponents thought they were safe after Lignify or Trapped in the Moon (forget which enchant it was) was put on my Najeela. Rhys won't be nearly that explosive, but he gets down early and can swing a boardstate back in my favor if I have the tokens.

KongMing on The Entmoot of Fanghorn Forest

1 month ago

Lignify might also be a Treefolk-y way of neutralizing a very threatening commander or creature.

joseprio on Aura Stompy

1 month ago

Glad to hear you're enjoying the deck!

I've made some changes to the deck that seem to be for the better: - Changed 2 of the plains with Blossoming Sands; Because it's not running that many lands, getting a green source is essential, and also helps against burn. - Upped Wild Growth to 4 - Upped Heliod's Pilgrim to 4. It's just an amazing asset to this deck. - Added a single Journey to Nowhere to the deck, and one to the sideboard.

I noticed you removed Nylea's Presence; while it's the worst land aura, I really think it contributes quite a bit, specially if you're running cards in the sideboard which aren't WG.

Instead of Arrest, I would run something cheaper, like Journey to Nowhere, Crystallization, or even Lignify. For the decks you need it, you need it quick. Duress has really helped me in many pairings.

Podkomorka on Giant Spiders (Pauper EDH)

1 month ago

Lignify is solid green removal. Some fight cards would work well with your deathtouch creatures.

xeratheenigma on Kresh Deck : Need help ...

1 month ago

While there is no official sideboard there really isn't anything to stop you from changing your deck list in between games (unless your in some form of tournament setting.).

Though I agree any changes you make should apply to the deck as a whole rather than a sideboard.

For avacyn I'd suggest playing more artifact/enchantment removal for her accelerants to make her play fair cards such as Ancient Grudge and Nature's Claim are very efficient answers as well as Caustic Caterpillar and Reclamation Sage.

as for boardwipes being a problem maybe play something like Phyrexian Reclamation as repeatable recursion.

The only way to be less vulnerable to mass land destruction is lean more on mana dorks/rocks such as Llanowar Elves/Gruul Signet. Though admittedly less makes you more vulnerable to other removal.

As for progenitus I noticed you didn't really have any wraths of your own. I won't really suggest specific ones here just use the ones you think are the most useful to you. Just remember Languish effects reduce the number of counters Kresh will get.

A couple of pet cards I like are Lignify and Champion of Lambholt which I thought maybe helpful

griffstick on Bruna, the light of a ...

3 months ago

I would run enchantment hate Tranquil Grove, Calming Verse, Cleansing Meditation, Bane of Progress and edict effects Dictate of Erebos, Grave Pact, Butcher of Malakir, I would run Insurrection effects like Mob Rule. Grave yard hate. Like Rest in Peace, God there's so many. Steal effects like Blatant Thievery, Control Magic, I would run effects that take his CMDR out the game entirely like Song of the Dryads, Imprisoned in the Moon, Lignify, Darksteel Mutation, even Prison Term. Now this one works great because if she has hexproof you could put this out on a creature before she's out and when she comes out it slides over to her getting around hexproof. And she never attacks.

corpsedancer on Muldrotha Graveyard Schenanigans

3 months ago

Im trying to maximize a value build of Muldrotha and I can post a few suggestions.

Command Beacon Seems like a must to protect from Muldrotha dying to hate.

Lignify and Imprisoned in the Moon give you ways to neutralize other commanders. Lignify is also Tribal so its a permanent type you wont have many of.

Orbs of Warding to help protect against Bojuka Bog hate and token swarm.

Im building a very magic bullet version of this with all the different T mages (trinket, trophy and treasure) to search for things like Nihil Spellbomb Mimic Vat Platinum Angel

Just food for thought

chadsansing on Gishath, Sun's Avatar EDH

3 months ago

I dig the comment above and might offer a few more suggestions.

Bring your creature count up above 30 since this is a tribal deck. Keep your singleton non-dinos, if you'd like, but get more dinos in here!

Bring your lands down to 38 or 36 to make some space for ramp spells. Good options include Kodama's Reach, Cultivate, Explosive Vegetation, Farseek, Skyshroud Claim, Sakura-Tribe Elder, Gruul Signet, Boros Signet, Selesnya Signet, Chromatic Lantern, Sol Ring, and maybe even Veteran Explorer.

You can also run the RG cards that let you cheat more dinos into play and protect them. Maybe consider:

Xenagos, God of Revels and Pathbreaker Ibex and Craterhoof Behemoth and Shared Animosity and Elemental Bond and Fires of Yavimaya and Shamanic Revelation are also excellent in your colors.

Big ideas:

  1. Fewer lands; more dinos.
  2. More cards that cheat dinos into play.
  3. More cards that solve problems (like Chaos Warp, Path to Exile, Swords to Plowshares, Banishing Light, Oblivion Ring, Lignify, Settle the Wreckage, Comeuppance, Song of the Dryads, or Beast Within).
  4. More ramp.

If your list is mostly dinos + sneak-dinos-into-play cards + ramp + a few problem solvers, you will be able to execute your plan more quickly and interact enough to build up your board state for a kill point or two.

Have fun playing!

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