Steel of the Godhead


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Venser vs. Koth (DDI) Common
Shadowmoor (SHM) Common

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Steel of the Godhead

Enchantment — Aura

Enchant creature

As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

As long as enchanted creature is blue, it gets +1/+1 and is unblockable.

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Steel of the Godhead Discussion

hullos on U/W Spirits Modern

2 days ago

as you might know, Collected Company is great in the deck with Nebelgast Herald to get good blocks and stuff at instant speed, a long with that is Noble Hierarch but as I'm sure you also know that triples the cost of the deck. some other good things might be Steel of the Godhead great for Traft and Captain. you could try Dragonlord Ojutai he may not be a spirit but he has flying hexproof and some built in draw. or if you want just add Nebelgast Herald you dont company to make him good.

Rivenor on Zuur, The Controller

1 week ago

That seems like a lot of land to me. I would suggest reducing to between 35 and 37 total.

Other cuts I would suggest:


Keeping these budget friendly, don't want to break the bank.

  • Ethereal Armor: Helps get the actual GD in there for you.

  • Steel of the Godhead: A better version of Cloak of Mists for you.

  • Solemnity: It messes with lots of decks that are popular and not with yours.

  • Oblivion Ring, Grasp of Fate and Detention Sphere are all amazing and handy in EDH. If you only include one I would go with the grasp if you are playing multiplayer or the sphere if you have a friend who loves tokens.

  • Ghostly Prison: Helps keep you safe while you load up on enchantments. Should be one of the first ones fetched.

  • Sun Titan: That magical number 3 comes into play here. Let's you bring back most enchantments that Zur fetches. Decent beatstick to boot.

  • Bruna, Light of Alabaster: People running too much enchantment hate for Zur to keep up? Pop Bruna in late game to bring it all back onto herself to bring in the last of that damage.

hullos on Swing X In The Air

1 week ago

You could try Steel of the Godhead if they have some flyers of there own or Dragonlord Ojutai maybe even 1-2 Geist of Saint Traft

CaptSillva on Zur, Enchanter

1 week ago

Here are some sweet cards that I think you could consider for this deck. Serra's Sanctum, Replenish, Retether, Daybreak Coronet, Steel of the Godhead, Vanishing Important to note that Phasing out takes all attached cards with the creature, Pariah, Rest in Peace, Energy Field Combo's well with Rest in Peace, Doomwake Giant, and Sigil of the Empty Throne.

Landonius on Azorius Control- Throwback City

1 month ago

So what is the point of Steel of the Godhead if neither of your creatures can be targeted by it? I'd go with something like Guardian of the Guildpact or Squadron Hawk and drop the Godheads.

Kendalj on Taigam, Ojutai Master Rebounder

1 month ago

Approach of the Second Sun may not be too great as it has to be played from hand again to win, with rebound it wont count and because Taigam is a mandatory effect the card gets exiled and you wont be able to replay it, Temporal Mastery made me chuckle a bit 2 extra turns for 2 mana is amazing Steel of the Godhead In order to get Taigams Rebound's to trigger he has to attack, this makes him unblockable, which is insane for keeping him alive, throw in a Whispersilk Cloak for the same sort of effect, but giving him shroud as well can help against removal. Aqueous Form allows him to attack freely and can fix your next draw to help you get what you need. Maze of Ith can allow him to attack, get the rebound and allow you to keep him alive.

andrewcaldwell9 on Perfect Bruna

1 month ago

I used to run this as my commander. She is fun. Just off of the top of my head Steel of the Godhead, Diplomatic Immunity, Three Dreams, Indestructibility, Flickerform, Vanishing

Phasing is a must because ut keeps all the enchantments on her

Blargmax on U/W Tribal Spirits/Crippling Ghosts

1 month ago

Your deck looks pretty solid. Some things to consider: Jace's Defeat may not be as useful as other counter spells because it only works against blue spells, and the chances are small that you will need to counter a Jace planeswalker to make its 2nd ability worth it - instead, it may be a good idea to add Disallow or Dissolve; you might want to consider adding one or two of Invocation of Saint Traft to go along with Geist of Saint Traft; I would be tempted to move Steel of the Godhead to your mainboard and Unsummon to your sideboard, but that's just me. Other than those, your deck looks pretty good!

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