Steel of the Godhead

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Venser vs. Koth (DDI) Common
Shadowmoor (SHM) Common

Combos Browse all

Steel of the Godhead

Enchantment — Aura

Enchant creature

As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

As long as enchanted creature is blue, it gets +1/+1 and is unblockable.

Steel of the Godhead Discussion

Theteebs on Everyone Hates This Deck

2 weeks ago

ewok2000 Thank you! And actually how the trigger works is that you choose everything you want to bounce, then exile them all together, they all enter at the same time, then all ETB triggers (including attaching auras) go on the stack, so the aura will come back to the battlefield and auto-attach to whatever you want it to! It's a really neat trick, and that's why I include other auras like Aqueous Form and Steel of the Godhead , plus giving Brago double strike and doubling up on flicker triggers is really worth it in the long run!

multimedia on Bantchantress

1 month ago

Hey, other than one aura, Ancestral Mask , your deck is setup to use Estrid as a Commander more than Tuvasa.

Tuvasa is strongest when she's attacking doing Commander damage. What makes her powerful is she's both an enchantress and beat stick for Commander damage from the Command Zone. With Tuvasa as Commander consider low mana cost auras that can make her a real threat? Rancor , Ethereal Armor , Daybreak Coronet , Steel of the Godhead , Favor of the Overbeing , etc. Want to get enchantments onto the battlefield fast to pump Tuvasa, but this goes against the extensive pillowfort strategy.

The pillowfort strategy with combos requires a lot resources and time to setup and that's in Estrid's wheelhouse not Tuvasa. Tuvasa can still benefit from some pillowfort cards such as Blind Obedience and Authority of the Consuls since these cards help to clear blockers for her to attack. Aura of Silence , Energy Flux , Stony Silence are also quite good since they shut down artifacts and artifacts aren't part of your strategy. Tuvasa can also benefit, but much less than Estrid, from low mana cost land auras. Unlike Estrid who wants all the land auras to take advantage of her +2, Tuvasa doesn't need them all, just the low mana cost ones that create ramp (Growth, Sprawl, Fertile).

Many creatures are less needed when playing Tuvasa as Commander because she's the creature you want to focus on and enchant. All the other enchantresses as well as Sram, Senior Edificer and Kor Spiritdancer (aura enchantresses) and Heliod's Pilgrim are all the creatures you need. Rather than big creatures consider instead splashy cards that interact with auras/enchantments: Retether , Three Dreams , Wargate , Plea for Guidance , Aura Thief .

Good luck with your deck.


SynergyBuild on Zur and the Art of Control (cEDH)

1 month ago

Ah... a necropotence-based stax/control list for this Zur. Interesting. Do you ever find the Empyrial Armor / Steel of the Godhead line to be a little too clunky/cute?

Also, would Copy Enchantment be too cute? It copies a Greater Auramancy , allowing you to get shroud on all enchantments you control, or doubling a Rhystic Study / Empyrial Armor / Aura of Silence effect, making it a worse Estrid's Invocation , but it may have enough utility as a 3rd of an enchantment to see use here.

+1!

DerektheRed on Need help deciding on a ...

1 month ago

3 down, 5 to go! A few things in no particular order:

1) You can tag other users in your comments using double brackets around user:username, like so: Farel. They'll get a notification when you do, so it lets people know you've responded. :)

2) Have you looked into price? A few others mentioned it - the difference is meaningful. Here's current Market Price on TCGplayer:

Breed Lethality $135

Devour for Power $90

Entropic Uprising $90

Mirror Mastery $110

Swell the Host $65

Adaptive Enchantment $30

3) Whether or not cost is an issue, based on your play style I'd suggest either Swell the Host or Adaptive Enchantments. Neither are that strong out of the box, but half the fun of a commander pre-con is upgrading it. Both can be plenty strong - and more important, a lot of fun to play - with modest upgrades.

======

Swell the Host is traditional Simic - lots of +1/+1 counters and creature tricks (unblockable, etc.) -- it's great timing for this deck, with all the new Ravnica cards ( Incubation Druid , Simic Ascendancy ). It's also flexible - lots of directions to take it, from snake tribal to tokens to +1/+1 counter combos.

Adaptive Enchantments has a sub-commander that might be better than the main commander: Tuvasa the Sunlit . This deck has amazing card draw, and is heavily creature-based because you're playing Auras all game. Add another Enchantress and cards like Steel of the Godhead and Shield of the Oversoul ... Or throw in Rafiq of the Many and Sublime Archangel and make it an Exalted theme. Lots of options.

Good luck and have fun!

wardfunk on Tuvasa's Staxation

1 month ago

some potential cuts:

Mirri's Guile : an inferior Sylvan Library . unnecessary

Ghostly Prison / Propaganda / Sphere of Safety : bad in cEDH, possibly meta-dependent if yours is creature-heavy

Favor of the Overbeing : Steel of the Godhead / Shield of the Oversoul are much better. still probaly only need one of these though

Phyrexian Unlife / Teferi's Protection : more useful in dedicated combo decks, Teferi's Protection is good enough to keep though

also i know its expensive but Humility would be soo good in this deck.

thom-le on Isperia

1 month ago

Yes, cool deck! I like the way it works, especially that you've stayed away from an ultra control themed deck. The main thing to change is your average mana costs. Depending on your deck an average cmc could be around 3.0.

Many flying creatures are the proper card for this deck, but I would prefer to turn down Bruna, the Fading Light , Gisela, the Broken Blade for your decks strategy. Unesh, Criosphinx Sovereign on the first sight seems right, would be great to insert some more Sphinx creatures. Sphere of Safety is indeed a good card in enchantment decks, but in case of mana costs it may not be worth to consider the payment. On turn 5 you have really good spells in your deck, and the Sphere of Safety doesn't do anything more than Ghostly Prison or Propaganda . Whirlpool Drake is in my opinion not good for shuffeling your graveyard into your library.

My suggestions are Darksteel Plate , for giving your creature indestructible. As I see you are not going into the strategy to pump up your commander with many equipments, but this card could be useful. Also a nice card for giving any of your creatures vigilance I recommend Reconnaissance (okay, it doesn't say dirctly vigilance, but with rules understanding you can untap the creature after the damage is done and before end of combat - so the same effect as vigilance. Also it protects your attacking creatures). Commander staples for white-blue are of course Cyclonic Rift (budget alternative Devastation Tide ), Supreme Verdict or Gwafa Hazid, Profiteer .

In your Maybe-board are already some nice cards - Aura of Silence does work well. Also Kinjalli's Sunwing slows your opponents down. Please consider the following:

  1. Strionic Resonator for getting more trigger effects!
  2. Warden of Evos Isle for some kind of mana ramp
  3. Steel of the Godhead

In my opinion you have to make some desicions wheter you play:

  1. Control with instants (Counterspells, etc.)
  2. Control with enchantments (Stax strategy)
  3. Creature based (more creatures - less spells)
The more strategies you follow the more complicated and destructive is your game plan. I'm really looking forward for this deck - again: many ideas are already awesome!

hkhssweiss on Enchantress Tuvasa

2 months ago

Yo meatman87, for a competitive Tuvasa Enchantress deck, I would definitely do some reworks and go a bit more into the taxing route. Some cards I would add in already that comes to mind is:

I would also reconsider adding in Mystic Remora , it is a great card that slows down other competitive players or force you to gain card draw which is important. You should also consider other avenues to winning with Tuvasa as your 3rd line to winning if all else fails. You can do something akin to Enchanted Evening / Aura Thief or Cleansing Meditation . Three part combo with that as well as Calming Verse / Faith's Reward / Teferi's Protection . Enchanted Evening also goes well to make infinite tokesn with Ajani's Chosen .

Another line you can also go for in the Blind Obedience + Bloom Tender / Pemmin's Aura / Freed from the Real infinite extortion win. There are also cards that don't make sense with the current build so these would be the cards I would recommend cutting.

The cards I mentioned above either doesn't have a place in the deck your going for or isn't further accelerating your game plan. What you want to do assuming is to accumulate resources and value ahead of your opponent while preventing them to do anything. I would also say that you wouldn't actually need JTMS, Mother of Runes or Noble Hierarch as they won't trigger your draw. You also might want to consider adding in a High Market to have a kill switch for your Academy Rector . You have a couple avenues of fetching for it in the forms of Crop Rotation as well as Wargate when you add the latter in. Sylvan Scrying might also not be a bad add in as it can fetch you your Reliquary Tower / Serra's Sanctum and if you want to consider adding in Nykthos, Shrine to Nyx , those are all valuable targets.

Lemme know if you have any questions on the card reasoning or if somehting doesn't make sense to ya!~

kingofcramers on pauper blue white control

2 months ago

I think you can go two directions with this deck Option 1: Be more aggressively oriented, really leaning on Seeker of the Way . In that build you would put in delver, more cantrips, probably Augur of Bolas and then run cheap removal like Snap and Sunlance along with Feeling of Dread for spicey tempo. Probably would want to run more basic islands to enable Gush + Foil Option 2: I like this option better, which is keep building around the azorius theme. Add Deputy of Acquittals for the nice Spellstutter Sprite impression with removal spells, maybe cut Gush and Foil or run fewer because they make the mana awkward, maybe play Steel of the Godhead . Still don't love Deft Duelist or Lawmage's Binding in this version because they're a little too slow, I liked Curse of Chains when it was in though.

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Steel of the Godhead occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%