Simic Charm

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Gatecrash (GTC) Uncommon

Combos Browse all

Simic Charm

Instant

Choose one — Target creature gets +3/+3 until end of turn; or, permanents you control gain hexproof until end of turn; or, return target creature to its owner's hand.

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Simic Charm Discussion

Darth_Savage on

3 weeks ago

To be honest, for Modern, this is low on one drops. I'd probably run Perimeter Captain Dragon's Eye Sentry or Stalwart Shield-Bearers to give you more options on turn 1. High Alert might be a better backup plan than Assault Formation but there isn't much in it, it's certainly worth testing. People do play Twisted Image which is more or less a kill spell against your deck. I think you need to fit a protection spell in Heroic Intervention or Simic Charm would work.

Fortunately no-one plays Mannichi, the Fevered Dream , as this is essentially a board wipe against your deck. On that note, I hope this comment was helpful, good luck brewing your deck.

Darth_Savage on Arcades' Wall

1 month ago

Nobody plays it but Mannichi, the Fevered Dream would wipe out your entire barricade. More seriously people do play Twisted Image which is more or less a kill spell against your deck. I think you need to fit a protection spell in Heroic Intervention or Simic Charm , I'd cut Wall of Mist, since its a vanilla wall. I would generally play more 1 drops than 2 drops, maybe Dragon's Eye Sentry instead of Wall of Tanglecord? Hope this helps, good luck brewing your deck.

TehMagicPrimordial on The Wall

2 months ago

Simic Charm = protects commander + removal. Kiora's Follower = ramp + vigilance

Seems like you may run into an issue of not having enough walls. It sucks to have your commander out but no walls in hand to play+draw a card. Need to keep that cycle going.

Wall Hax v69.2

hkhssweiss on Vorel o.t Hull Clade

2 months ago

AUMENOA

Used to play Vorel back in the day for a bit, some cards I can recommend for control elements are Nature's Claim, Natural State, Delay (yes you can proliferate these counters as well), Disallow, and Voidslime.

Synergistic cards that can work with Vorel: Pir, Imaginative Rascal, Sage of Hours, and Lighthouse Chronologist.

Some protection suggestions, Heroic Intervention, Simic Charm, or Asceticism

I would advise using stax pieces as it would dilute the deck a bit more. I would say to stay in more of the control route. Although here are some stax options you can consider, Frozen AEther, Root Maze, Mana Web, Back to Basics, Mindlock Orb, Rising Waters, Squeeze, Stasis, Hall of Gemstone, Manglehorn, and Thorn of Amethyst.

Hope that helps!

landofMordor on Pseudo EDH staples

4 months ago

Kiora's Follower is super good, since it says "permanent". Synergizes well with Karoo lands.

I put Elgaud Shieldmate in a non-negligible amount of decks, since my meta is heavier on spot removal than board wipes. I also love Canopy Cover and Alpha Authority for these reasons.

Varolz, the Scar-Striped is a great card if you want to be the first to recover from a board wipe.

Colorless cards I love are anything that grants hexproof/regenerate (Ring of Xathrid, etc), Hedron Archive and other dual-purpose ramp, etc.

But I actually, apart from the colorless ramp, tend to not run "staples", so that each of my decks feels fresh and unique...

Also, check out Plaxcaster Frogling and Simic Charm for hexproof at instant speed. The Simic colors are really good at that.

HashMasta on Infectious

4 months ago

just a thought. I have a deck like this, however i use Turn Aside instead of spell pierce or similar cards.

Also, Tajuru Preserver was unique sideboard tech for my lgs orzhov control bullcrap.

Autumn's Veil was also really good for heavy control decks in sideboard

to get even weirder, Simic Charm was in place of the blessing (I know sue me lol)

Not the most powerful cards but you might wanna give them a whirl. could be surprised by their utility

MrPiesGuy on Basic Simic

5 months ago

Nice build there. My suggestions: Take out the Hydroforms and replace them with Simic Charms. Yes, Hydroform does make flying, but Simic Charm is much more adaptable, especially for an aggro/control build - bounce their big creatures to not only stop them winning but also to pave the way for your aggro, make your creatures bigger and stop the burn. I would also reccommend taking out Frilled Oculus, because if you want aggro there are creatures you can pump more than once a turn.Berserk is a good card if you can deal lethal damage with it. If you want aggro, I would recommend taking out some of the evolve creatures - they are for the long game as you play them but they don't get big until much later on, unless you are playing larger creatures every turn or have a big token combo on. Also on the aggro, if you want to go full on, take out all the evolve and control aspects and put in things like mutagenic growth and prdator's strike. Just look at the infect decks (like mine below) for some nice pump spells. Since you don't care about legality (although it works much better for infect), Invigorate is good for that little extra damage. On top of the pump spells, run Wild Defiance to really get the damage racking up. If you are looking for more control, run some walls (e.g. Fog Bank and Glacial Wall) to trigger evolve. For card advantage or pseudo-hexproof run Monastery Siege and Pore Over the Pages. For counterspells, run Counterspell, Rewind, Arcane Denial and Remand. If you have a higher budget, run Voidslime and Mana Drain instead of Rewind and Arcane Denial also, Venser, Shaper Savant. If you want elementals, any out of Nissa, Sage Animist  Flip, Nissa, Steward of Elements, Nissa, Worldwaker or Nissa, Genesis Mage is a really good option. Also on lands, if you have enough mana, run Liege of the Tangle and some unblockable spells (also see my infect decks below). Also, run more lands - 12 lands is NOT ENOUGH! I recommend a playset of Simic Signets and at least one Gilded Lotus, and possible Simic Keyrune and Thornwood Falls instead of or as well as Simic Guildgate. Run a minimum of 20 lands unless your deck is at least 1/3 mana rocks. This is a nice idea, so I hope I have improved it for you.

This Is Why I Have No Friends ***RIP*** Pauper Bant Infect $25

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Simic Charm occurrence in decks from the last year

Modern:

All decks: 0.02%

Simic: 0.33%

Commander / EDH:

All decks: 0.01%

Simic: 0.21%

Bant: 0.04%

Rainbow/All: 0.03%