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Choose one Target creature gets +3/+3 until end of turn; or, permanents you control gain hexproof until end of turn; or, return target creature to its owner's hand.
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Simic Charm Discussion
22 hours ago
I like this deck, it is unique. Perhaps consider Simic Charm?
4 days ago
So I'm going to list some cards that I think will be good for your deck!
Sakura-Tribe Elder cheap and easy, really great ramp options
Acidic Slime utility creature, obvious uses
Xenagos, God of Revels is a win condition with the right board
Trygon Predator another great utility creature
Thassa, God of the Sea the scry is amazing, the unblockable is nice
Solemn Simulacrum one of the best EDH cards I reckon
Shaman of the Great Hunt insane card draw with dragons
Consecrated Sphinx if you've got the money, this is an insane card
Phyrexian Metamorph one of the nest clone cards
Icefall Regent decent dragon, good ability
Keiga, the Tide Star pretty good ability
Scourge of the Throne powerful effect
Tyrant's Familiar actually very powerful if you have your commander out as well
Stormbreath Dragon one of the best dragons
Worldly Tutor get dragons
Reality Shift some of the best removal in blue
Pongify more removal
Rapid Hybridization even more removal
Krosan Grip can deal with pesky artifacts
Dig Through Time is insane
Cyclonic Rift is one of the best board wipes of all time
Beast Within is great removal as well
Decimate is brutally good
Blasphemous Act sometimes you gotta watch the world burn
Farseek can get shocklands if you add them
See the Unwritten free dragons
Treasure Cruise draw three for one mana basically
Curse of the Swine exile wipe is great
Vandalblast personal favourite of mine
Frontier Siege could be sweet
Rhystic Study one of the all time bests - a must have
Asceticism protection! lovely
Monastery Siege similar to frontier siege.
Simic Signet ramp
Gruul Signet ramp
Mind Stone ramp
Chromatic Lantern ramp
Gilded Lotus ramp
Commander's Sphere ramp is important
Thought Vessel decent card actually
Darksteel Ingot guess why
Lightning Greaves protection for your commander
Swiftfoot Boots see above
lands -three colour decks need non basics to work here are some basic good ones. There's seriously a lot of good lands, so pick and choose from some that I list below!
Command Tower every deck needs one
Frontier Bivouac taps fro all three!
Temple of the False God is also amazing in most edh decks
Reliquary Tower is also very good!
Rogue's Passage is a good utility land
Halimar Depths another utility land, specifically for blue though
Ugin, the Spirit Dragon is a dragon and very powerful
solfye on simic deck
1 week ago
2 weeks ago
Sylvan Caryatid might be better than Rattleclaw Mystic since it can survive single target removal, but it can't attack. Sylvan Caryatid can also gum up the board against other aggressive decks if need be.
Also, Simic Charm may be worth looking into. A removal spell, protection, and can push through damage.
3 weeks ago
That's too expensive in terms of mana cost. The ideal play for the deck is to turn 1 Noble Hierarch, turn two your wanted play is either Blighted Agent and an Akrasan Squire or another Noble Hierarch, because with that with either rafiq or ajani gives you turn 3 win if you can put out another exalted creature; Aven Squire because its flying; or any two drop exalted creature and an Aqueous Form. I understand the point of putting the card in the deck, but there are 8 unblockable sources in the deck. I understand that they are easy to deal with because Path to Exile is a major card in the format, which is why Simic Charms are in the sideboard, and Sighted-Caste Sorcerer is the ideal target for an aqueous form. Thank you for the idea though!
3 weeks ago
I'll name a card and give a brief reason I think it should be cut.
Dragonlord's Prerogative: too high costed for only 3 cards, plus I don't like giving extra info to my opponents.
Temur Battle Rage: you already have a dragon that gives continuous double strike and this is a one-shot. Unless it's game-changing 1 shot spells are meh.
Berserkers' Onslaught: again, you have a dragon that does this and while I'm for redundancy-this could be better.
Temur Charm: try Simic Charm, it's much more versatile.
Call to the Kindred: you have to wait till your next turn for it to do anything so there's too many chances for it to be blown up and you get nothing (and you might not even hit a dragon!).
Descendants' Path: I'm on the fence about this. Seems good but say you're in a situation and you really need a land, etc.-this'll hurt you. Lurking Predators is better though more costly because it can occur every time an opponent casts a spell-not just at your upkeep.
Temur Banner: go for Darksteel Ingot because it'll survive wipes and removal.
Tyrant's Familiar: same as above, really high-costed for a meh ability.
Kilnmouth Dragon: again, I'm not a fan of giving away info for free, this could maybe stay if you love it and add haste so you can burn immediately.
Furyborn Hellkite: too situational imo, I'd want dragons I can cast for their full abilities anytime.
Kiora, the Crashing Wave: her abilities do very little for you here.
Xenagos, the Reveler: I love this guy but I don't think he'll do much work for you in here. Xenagos shines with a large board state but because dragons are inherently expensive that won't happen usually.
Flameblast Dragon: on fence again. His ability is super hungry which could interfere with Intet.
Niv-Mizzet, Dracogenius: I think the other is superior but in my build I didn't run either.
Harbinger of the Hunt: same as above.
With Intet you really need to decide what you want to do. Run gimmicky dragon tribal with her for colors and her ability as an afterthought? Dragon tribal sub theme that complements using Intet's ability? Combo heavy Intet that abuses her ability to cast Walk the Aeons, etc. for a fraction of their costs?
Answering that question will make deck building much easier because you'll see which cards will help or hurt that goal-and cuts will be simple.
1 month ago
Chasm Skulker is a bit pricey... Still considering if I'm ready to shed 2,5$ per piece, athough he'll definitely perform great since he and coatl have the same conditions.
Bioshift is interesting, with the ability surprise move counters onto an unblocked creature or to save that counters from being expired as the creature with them leaves battlefield. Though I suppose that it is better with unblockables as Triton Shorestalker and Jhessian Infiltrator.
1 month ago
I really love the Charms! Simic Charm could rellay help you, because it basically offers 3 efects on just one card. This is eficiency at its finest!