Rule of Law
Each player can't play more than one spell each turn.
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Rule of Law Discussion
1 day ago
MrAwesomeSocks Thank you for the suggestions. I use to run Rule of Law and unfortunately it didn't do well as it was also limiting me, and making games very uh slow, and eventually either it made it hard for me to actually win as well, or it made me loose. Maybe I miss played it? I am not sure. However the other 2 cards look useful. I prefer a card that shuts MY opponent down instead of everyone including me. So I will look into Curse of Exhaustion specifically but we will see! Thank you!
1 day ago
Hey man! Thanks for the upvote on my deck :) Your deck has always been an inspiration to me! Anywho, on to the suggestions!
I see nothing but combo decks in your Meta. A couple cards that just shut them down are Eidolon of Rhetoric, Curse of Exhaustion, and Rule of Law. Basically, turn your deck into a mono-white Hatebear machine!
Best of luck!
6 days ago
Aethaleon I like the swap for Knight of the White Orchid for Loyal Retainers I don't know why it never crossed my mind. I like the card a lot but if I don't abuse it early on I always felt it was a dead draw so this should be a solid swap. I will playtest Gideon Jura for Rule of Law tonight when I hit up the shop!
1 week ago
I really like this deck, the synergy factor is tops and it has great flavor overall (if that makes any sense). Against aggro / creatures / tokens, you're a total monster, but how do you find this deck goes against control and creatureless? I played a few games with your deck on Xmage and consistently dominated against the creature meta, although I had to add more Stony Silence and Rule of Law. Against some of the meta decks like Burn, adnauseum, storm, affinity kinda, it was hard to keep tempo and I lost against storm a bunch of times because I drew mostly cards with no targets. I think the mainboard is perfect but the sideboard needs more spell interaction like Rule of Laws or even better Eidolon of Rhetoric to trigger all your other cards. Aegis of the Gods might also be a cool guy for forcing your opponent to deal with your creatures first and Bloodchief Ascension against storm in the sideboard if you dont mind the 3ish turn delay on turning it on. Otherwise Sign in Blood works well providing draws for a cost that doesnt matter and occasionally finishing off your opponent a turn sooner.
2 weeks ago
Yes, the fetches help a lot. However I just don't want to find myself in an awkward position where I need to remove something but can't because I had the wrong lands. Eidolon isn't a bad suggestion. There's also Rule of Law and Curse of Exhaustion for non creature versions.
2 weeks ago
@MagicalHacker: Some of the white cards have already been suggested. White is the uncontested champion of making people play fair. There's also stuff like Rest in Peace and Rule of Law. You can still use Blood Moon because you're in green; you can easily search up basics and use mana dorks so even though you're a three-color deck you don't care if some of your non-basics become mountains.
Have a look at Gaddock Teeg decklists if you want to see some of the cards white gives you access to.
2 weeks ago
-Logician: Chain of Vapor is harder to stop against Sisay because the deck doesn't just run out of steam and can consistently play more than 1 relevant hatebear.
I agree with everyone else here re: Teeg vs Sisay, as well as the possibility your meta might not be optimal. I'd also add that Sisay lists these days also just play Paradox Engine as a win, which makes Sisay both a fast (albeit fragile) combo deck and a stax deck at the same time, whereas Teeg doesn't have that advantage.
I took a look at your list; it seems pretty good for the most part, but the lack of Carpet of Flowers, Null Rod, Root Maze, Stony Silence, Chrome Mox, Hokori, Dust Drinker, Ethersworn Canonist, Eidolon of Rhetoric, Tormod's Crypt, Grafdigger's Cage, Containment Priest, or Rest in Peace is suspicious to me and makes me wonder if you're actually playing in a cEDH meta or if you're just stomping pubs. (Especially the Eidolon/Ethersworn honestly). I'm not saying play all of those cards-- e.g. Chrome Mox doesn't synergize with Null Rod obviously, Loyal Retainers can't do anything with RIP/Cage out-- but in a hatebears list with few artifacts and few ways to recur the GY it seems like you should be playing some of those? Because specific hatebears are sometimes useless (Hushwing sucks vs Zur for example), so can be turned into fast mana with Chrome Mox, or you can limit artifacts and go for Stony Silence. But either one or the other makes sense. (Heads up: I play both in my Thrasios Tymna Hulk list!)
I don't think your list is bad and I've seen lists very similar to it, you just have some interesting exclusions that don't really make sense to not run in a competitive meta. I think your deck would be very good at most LGSs and I think it can win sometimes at competitive groups, but lack of Rule of Law type effects would mean you have no real way to stop things like Food Chain Tazri. I see some of the cards are in your sideboard but in cEDH those are mainboard cards. And if Food Chain combos aren't a thing in your groups such that you don't need to mainboard them... might indicate something...
But if you think your list is that good and everyone else is wrong, go prove people wrong in the next cEDH Cockatrice tournament.
The thing is, your deck is mostly fine except not mainboarding Rule of Law effects, creature-cheating hate and mass artifact hate but... honestly the single best way I see that deck being upgraded for a more competitive meta would be to make Captain Sisay the commander. Lol.
2 weeks ago
n0bunga: Thanks for the fast response! Here are my thoughts on those:
Archetype of Finality was an attempt to make sure Alesha (and the reanimation target) survives combat. Did you not find it useful enough in that role?
I see your point on Azorius Justiciar.
I have Stonehorn Dignitary in here already, but I thought it might be handy to have Blinding Angel for redundancy (and since it has evasion, it might stick around to keep one player locked down while I use my recursion on something else).
Awwwww, I like Dauthi Mindripper to make Alesha into ": Target opponent discards three cards."
Kor Cartographer was there to grab Shocks, and the Flagstones/Crucible/Stack combo is WAY too much money if I plan to build this IRL.
I also see your point on Noosegraf Mob. Getting ten power for 2 mana is pretty sweet though...
Netherborn Phalanx is too conditional, I guess...
I can't afford Fulminator Mage. For now, Goblin Grenadiers will have to take that slot. There is frequently someone with no creatures in my meta, though, so I think he'll go through a reasonable amount of time.
Oppression is so viciously fun, though. And I don't plan to cast many spells, since much of my deck works by recursion from the GY...