Rule of Law


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Tenth Edition Uncommon
Mirrodin Rare

Combos Browse all

Rule of Law


Each player can't play more than one spell each turn.

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Rule of Law Discussion

Miracles-and-Charms-of-Alara on Wilted Conclave

3 days ago

ZackBinks - I must say thank you for taking the time in giving my deck a good look, and never gave it much thought about its competitive prowess. I admit this deck was made out of pure boredom because I didn't like all this redundant Abzan running around.

Rest in Peace was the card I was looking for when making this deck. Rule of Law is getting replace for the single Rest in Peace.

Tireless Tracker and Scavenging Ooze are indeed powerhouse if left unchecked. Only question is: Which works better? This is a mystery best solve in playtesting.

The two Swamp are getting replace with either both Overgrown Tomb or one copy and a Godless Shrine.

I sincerely give you my thanks.

foxboy93 on Dark Phoenix, Who Frowns At Fun

5 days ago

Curious about some of the cards you run and your thought process for them and if they work well.

Hope of Ghirapur, Spirit of the Labyrinth, Pox, Blood Moon/Magus of the Moon

Hope seemed like a decent card, but unless you got a way to possibly deal damage to multiple people, picking on one person seemed...rough. Spirit was a card I did consider. While we (Alesha players), cant recur it, having it tutorable is something nice. Have you ever run into issues where you yourself screw yourself over, unable to draw additional cards?

Pox seems like an interesting card. Sort of a board and hand 'reset', giving you a chance to discard cards, start picking people down to lower life totals ect. Another "doesn't it hurt you" effect is Blood Moon type effects. I considered them (ugh the expensiveness of them though -_-), but havent decided to pull the trigger.

As for upgrades, I personally like Rule of Law over Ethersworn Canonist. Reason being is because if you play against an artifact deck, it just REALLY sucks to have to try and deal with it while you personally cant do much. It also combos with Possibility Storm, another way to really screw with Blue players (trying to cast a counterspell and instead gets a Brainstorm or an inoperable High Tide when they dont want it) and as stated, with Rule of Law effects, players cant cast spells from their hands, meaning only graveyard recursion (like Alesha) or stuff being cast from the grave will work.

One thing I personally am having trouble with in my build is keeping cards in my hand. I usually end up not having cards and unable to really do much. My other issue was I was playing alot of cards that targeted me, like Hokori, Dust Drinker. Would love to get some additional input from another Alesha player. My build is based off of a Death and Taxes Primer so I'd like to get another set of eyes on it :3

Daedalus19876 on Take me to Church

6 days ago

dlamars: Hmmm. Really depends what you're trying to hate on.

Rule of Law and Ethersworn Canonist shoot down combos.

Ghostly Prison and AEther Flash shoot down tokens.

Aura of Silence and Consulate Crackdown hit artifacts.

Manabarbs hits ramp players.

Rest in Peace hits GY players.

Et cetera :)

Bhaal666 on Ertai likes Birds

1 week ago

Ascendant Evincar and Night of Souls' Betrayal help make sure your opponents can't keep their birds or other small creatures. Though you may want to add some one sided +/+ effects if you use those. Jace, Unraveler of Secrets ult is slow to get to but works great with Guile, Nullstone Gargoyle also great with guile. Rule of Law is a solid way to lock a game down with unraveler or a partial lock with some of the other things.

PimpJerome on Lin Sivvi's Enchanted Fort

1 week ago

Have you ever tried using cards like Marble Titan or Meekstone?

What about taxes on casting spells (Lodestone Golem , Vryn Wingmare , etc.), or effects that limit spells per turn (Rule of Law, Eidolon of Rhetoric, Angelic Arbiter)?

All of these seem like they'd be very one sided for Lin Sivvi.

TheHelvault on Ertai Help

1 week ago

Ertai as an enchantment control deck is very doable. You're going to want to have enchantments out the ass, and have other control elements as well. Have library manipulation like Index, Ponder, Brainstorm, Sensei's Divining Top, Long-Term Plans to find the enchantments you need when you need them (you could also have some miracle cards in there like Entreat the Angels for a win-con or Terminus for a board wipe). Have cards that like enchantments, like Ethereal Armor to make a creature big or Sigil of the Empty Throne to make angels everywhere (note that Sigil makes 4/4 angels no matter what the CMC of the casted enchantment).

As for some controlling enchantments and things, Curse of Exhaustion + Knowledge Pool will lock an opponent out of the game, or if you'd rather, you can use Rule of Law to stop everyone from casting spells. Note that Knowledge Pool lets you cast cards from anyone's exiled cards for the price of any one measly spell. You can even flicker the Pool to get more cards available to cast!

Enchantments you could include in Ertai: Silkwrap, Stasis Snare, Encase in Ice, Pacifism, Quarantine Field, Banishing Light, Curse of the Bloody Tome, Curse of Exhaustion, Rule of Law, Curse of Thirst, Curse of Echoes, you get the idea. Search on Gatherer for enchantments in esper colors and you'll find lots.

KingTorg1 on Took a couple years off ...

2 weeks ago

EtW has a different name, so Gifts Ungiven can tutor for Grapeshot, EtW, and two other things. (Past in Flames or rituals) Running it mainboard just increases the resiliency of the combo. If you're about to fizzle, you can get 8-20 1/1s to beat down your opponent.

TiTi gives protection against some storm hate. Eidolon of Rhetoric, Rule of Law, and similar spells totally wreck storm, and TiTi gives you an additional out of beating face with a 7/8 monster.

When I play storm online, I find that all in aggro decks out-tempo me a bit, especially when they bolt my electromancers. (Which is always) If you resolve a Platinum Emperion, those decks will not win through it. Period.

On a side note, now is probably the best time to buy into storm if you haven't yet. Gifts and Serum Visions are dropping from their reprint in MM3, and the other staples are going nowhere but up.

Have fun, and may your storm counts be as high as a baby koala on medical marijuana!

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