Forgotten Ancient


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology 2018 (CM2) Rare
Archenemy: Nicol Bolas (E01) Rare
Commander 2016 (C16) Rare
Conspiracy: Take the Crown (CN2) Rare
Commander 2015 (C15) Rare
Archenemy (ARC) Rare
Planechase (HOP) Rare
Scourge (SCG) Rare

Combos Browse all

Forgotten Ancient

Creature — Elemental

Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.

At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.

Forgotten Ancient Discussion

JuQ on Deathtouch Tribal

3 days ago

Archetype of Finality feels redundant when most of your deck are small creatures with death touch.
Overrun -like effects would definitely be killer with so many deathtouchers (you only need to asign 1 dmage to defender and trample the rest).

Several creatures check for +1/+1 counter but you don´t have any way to easily spread them on your creatures (mainly vraska, but the have to deal damage first). Durable Handicraft , Song of Freyalise , Nissa, Voice of Zendikar , Forgotten Ancient , Loyal Guardian , Mazirek, Kraul Death Priest (to name a few so you can choose from).
Now that you have a consistent way to spread the counters, proliferating would be the next natural step, specially so you can get some more uses out of Vraska: Evolution Sage is amazing card for your periodic proliferation.

I would abandon the death trigger theme to make space in the deck for cards, that would require a whole different deck to workout.

McToters on Help with Meren plz

1 week ago

Hey there! Great list so far! You definitely seem to have a +1+1 counter and -1-1 counter theme going on.

Maybe Massacre Girl to help trigger killing other creatures. Forgotten Ancient if you like the +1+1 counter theme. Woodfall Primus is an excellent creature to bring back, Deadwood Treefolk as another creature that beings something back. Wall of Roots for ramp and a blocker that’s cheap to bring back with Meren. Crypt Ghast is a great creature to have to double mana.

Good luck! +1

goodair on Budget Prossh

1 week ago

Considering your on a tight budget, Id cut these:
Rhythm of the Wild (unless you play vs alot of blue control, Love this card but I cut this quick when I realized how many things it doesn't affect that I care about)
Comet Storm
Chain Reaction (maybe keep, it kinda liek blasphemous act but you would have a betetr idea how well it does in your group!)
Stronghold Assassin
Savage Ventmaw
Vampiric Rites
Chancellor of the Forge
Forgotten Ancient
Catacomb Sifter
Deathbringer Thoctar
Atarka, World Render

multimedia on Animar, God Of Hydras

2 weeks ago

Hey, your deck looks good except the manabase. You've neglected the manabase in favor of the rest of the deck :( This manabase is for a $100-$200 budget deck not a $400+ deck. If deck price is a concern then cut Primal Vigor since it's a redundant five drop because of Doubling Season and one of Palinchron or Ulamog, the Ceaseless Hunger ; use the $56+ to improve the manabase. Palinchron can be cut and replaced with less expensive price Peregrine Drake .

I would start with getting one of each of the Pain lands and Shock lands, more dual lands that ETB untapped which are wanted to cast Animar on curve. Shock lands, Pain lands and Check lands manabase is fine with basic lands. 21x basic lands is a lot for a $400+ three color deck that wants to make difficult mana cost turn three/four consistently.

Lands to consider adding:

Ancestral Statue is the only creature enabler for Animar here. Consider more than Statue?

Upgrades to consider:

Other upgrades to consider:

Creatures who ramp give you more with Animar because if cast before can help to cast Animar and then afterwards if cast can add counter to Animar. These mana dorks who can make any color of mana for Temur can help the manabase, bringing consistency of color fixing for playing Animar faster. The same can be said for creatures who can put a land onto the battlefield because it's then ramp who can be bounced and played again. There's already more Forests than any other lands which is good when playing green mana dorks. Good luck with your deck.

goodair on Voltron Help

2 weeks ago

Inspiring Call , Pir, Imaginative Rascal , Forgotten Ancient , Hardened Scales , Managorger Hydra , Rogue's Passage . Ways to protect yourself from removal like exile and bounce especially. It will be hard to recover if you keep investing time in building up counters on it, then reset to do it all over again.

KhazeathTheForgotten on Zuzuri, Counters of Progress

2 weeks ago

achilles777 i have run Forgotten Ancient in the past... but its not that effective, + i try to keep my curve at 3, the more i can.

schulle Evolution Sage doesnt trigger Ezuri, Claw of Progress and for the Flux Channeler i dont cast non creature that much... Mystic Remora ... the draw seem interesting but i have better one drop.

KayneMarco too slow and too high for my curve

in the better scenario i want to win turn 4 with sage and before turn 6-7 maximum with whatever...

suarkdivad on Mowu's Walkers

3 weeks ago

Forgotten Ancient seems good here...

achilles777 on Zuzuri, Counters of Progress

3 weeks ago

I wonder if Forgotten Ancient or Mystic Remora can find its way into this deck.

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Forgotten Ancient occurrence in decks from the last year

Commander / EDH:

All decks: 0.05%

Green: 0.13%

GU (Simic): 0.57%

Golgari: 0.1%