|Commander / EDH||Legal|
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|Conspiracy: Take the Crown||Rare|
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Creature — Elemental
Whenever a player plays a spell, you may put a +1/+1 counter on Forgotten Ancient.
At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.
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Forgotten Ancient Discussion
1 day ago
Intrepid Hero, Forgotten Ancient, Masako the Humorless, Thunderfoot Baloth all seem cutable. I personally think your deck should be more low to ground. That's what i did when i played hatebears anyways!
1 week ago
the copies will not apply to Forgotten Ancient because they are not being "cast". only spells that are "cast" apply.
1 week ago
1 week ago
Why no one mana, mana Elves? Being able to play Nissa or a three mana land ramp spell, you have many of them, turn two seems very good putting you far ahead. Consider cutting Undergrowth Champion, Scute Mob and Forgotten Ancient for Llanowar Elves, Elvish Mystic and Fyndhorn Elves?
Since this deck is not budget I suggest Exploration as it's one of the best cards to play when using Nissa as a Commander. Consider cutting Lignify for it. Rishkar's Expertise is an amazing draw spell when playing large creatures. Consider cutting Sandwurm Convergence or Verdant Confluence for it.
Fauna Shaman or Survival of the Fittest are very good when you using a large toolbox of creatures with different abilities. Obviously Survival is way more expensive as well as the better of the two, but Fauna is also insanely good. Consider cutting Fog for it.
When doing a lot of land ramp Tireless Tracker can be a great draw engine. Consider cutting Managorger Hydra for Tracker. Blighted Woodland and Myriad Landscape are good lands with Nissa because they can be tapped for colorless and then later on be used to land ramp, two Forests each. Consider cutting 2x Forest for them. Temple of the False God has more application as ramp than Shrine of the Forsaken Gods because Shrine only works as ramp with the two Eldrazi where as Temple works with everything including the Eldrazi as long as you have five lands in play which is easy with Nissa.
The Great Aurora can be broken fun with Nissa. It's essentially a reset that you can benefit from because you get to put as many lands that you draw right into play which is much better with your Commander than others. Due to the amount of lands you'll have in play that are shuffled back compared to your opponents you'll draw a lot more cards than them. Consider cutting Sandwurm Convergence or Verdant Confluence for it.
Good luck with your deck.
1 week ago
Depends on how you order the stack. Both abilities trigger at the same time. At the beginning of your upkeep you'll put both abilities on the stack, choosing a target for Scrounging Bandar. You'll probably want to put Scrounging Bandar's ability on the bottom of the stack with Forgotten Ancient's ability on top. Other players will get a chance to respond, but if they don't you'll resolve Forgotten Ancient's ability and move any number of counters from it to distribute among other creatures. Then players will get another chance to respond, and if they don't you'll move any number of counters from Scrounging Bandar to the targeted creature. You can even move counters that were put on it from Forgotten Ancient. As long as the Bandar still has toughness it will survive.
1 week ago
During the upkeep, I have a Scrounging Bandar with two +1/+1 counters on it, a Forgotten Ancient with some number of +1/+1 counters on it, and a Corpsejack Menace (to increase the profitability of moving counters). If I choose to move all of the counters off of Scrounging Bandar to another creature and at least one counter from the Forgotten Ancient to the Bandar, will it survive?
1 week ago
Original deck prior to any updates:1x Battlefield Scrounger, 4x Burgeoning, 2x Dizzy Spell, 1x Elixir of Immortality, 1x Fastbond, 9x Forest, 4x Forgotten Ancient, 4x Horn of Greed, 4x Howling Mine, 7x Island, 1x Mox Emerald, 1x Oboro, Palace in the Clouds, 1x Pendelhaven, 3x Plaxcaster Frogling, 4x Primordial Hydra, 2x Rites of Flourishing, 2x Shielding Plax, 2x Simic Growth Chamber, 2x Simic Guildmage, 1x Time Warp, 3x Tropical Island, 1x Zuran Orb
3 weeks ago
You asked for curring advice, so here's some cards I'd cut:
Some of these are good in 60 card constructed, others are too slow or way to expensive and some just don't do anything useful for you.
But that's just some tips. Update the deck to your liking, smooth out your mana curve, change average cmc to below 3.5 and test it. It should run way better and more consistent. After that, check if you need more card draw, tutors or interaction. Enlightened Tutor and Idyllic Tutor might be worth looking at in the second interation, since they find Survival of the Fittest which in turn finds the creatures you want, and also they find all the other cool enchantments you have like the doubling seasons and Cathars' Crusade