Metallic Mimic

Artifact Creature — Shapeshifter

As Metallic Mimic enters the battlefield, choose a creature type.

Metallic Mimic is the chosen type in addition to its other types.

Each other creature you control of the chosen type enters the battlefield with an additional +1/+1 counter on it.

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Metallic Mimic Discussion

DubiousDanish on Bant Humans(Needs Help)

13 hours ago

In the case of Skyship Plunderer, has it been reliably getting through for combat damage? If it is not persistently yielding you some +1/+1 counters, then it may be the next creature to reevaluate. In it's slot you have a few options, but if you would like to keep the opportunity for a similar mechanic on a creature Maulfist Revolutionary can do something similar. The double green may be too much to ask of the mana base, but there are some interesting interactions it could create. As an example: a turn 2 Metallic Mimic into a turn 3 Maulfist Revolutionary can yield a 5/5 Trample. So even if you miss your focus card Thalia's Lieutenant you would still have a threat for your opponent to deal with. It would also occur before you would need to face the threat of an Aetherworks Marvel, if you took first turn of course. Just something to consider if Skyship Plunderer shows weakness during playtesting. If the double green is not an option then either of the champions that N4kk1 suggested would definitely fit right in. Out of the two champions I would lean toward Heron's Grace Champion, my reasoning stems from the fact that you're running Always Watching in your deck already.

Muumio on Spider tribal

16 hours ago

Thanks! Oh there is really good suggestions for that deck. I think im going to look forward with Metallic Mimic Gaea's Anthem Cryptolith Rite and Swarmyard

My idea with Skysnare Spider and Sentinel Spider is on power. Those are powerful creatures to keep attackers away but I think Kessig Recluses keep them away better because deathtouch. Like those cheap Deadly Recluse is worked fine.

Snickeroni on Falconic Humanoids

18 hours ago

Have you thought about Metallic Mimic so every human would come into play with a +1/+1 counter. So you are not depending on Thalia's Lieutenant to get your creatures flying.

Lordeh on Thalia's and friends (Naya Edition)

23 hours ago

Ok so after game day I found the weaknesses and strengths of the deck as far as play testing against my local meta.

Round 1 Vs R/G Energy won 2-1

This went quite well with the exception that Lathnu Hellion cause dome issues early game. However a Thalia, Heretic Cathar with a Metallic Mimic or Always Watching proved effective.

Round 2 vs W/B Zombies 0-2

This was just awful draws and stuck on 2 lands by myself with the opponent curving out each time so it was just brutally quick. I did not trust in the heart of the cards.

Round 3 W/B Zombies 2-0

Complete reversal in how the deck played with just an additional land. Rhonas the Indomitable with Always Watching out meant that as long as i has a creature they had to deal with him and couldn't.

Round 4 U/G Rashmi/Eldrazi 1-2

Lost game 1 because I was unable to deal with Rashmi, Eternities Crafter and he ramped into Elder Deep-Fiend and Conduit of Ruin and go Ulamog, the Ceaseless Hunger and blew out the board state.

Game 2 was a turn 5 kill by myself by just dropping Thraben Inspector, Metallic Mimic and 3 Thalia's Lieutenant

Game 3 was close but came down to missing a crucial land drop turn 3. Getting down Thalia, Heretic Cathar a turn early would have made the difference.

Recap. The deck went fairly well but I have made some changes by cutting the Khenra Charioteer for more Always Watching and putting in 2 Declaration in Stone in the sideboard for zombies.

DubiousDanish on Bant Humans(Needs Help)

1 day ago

Damn, you work fast DavidTheReject! I like the new look too. Is there a reason you're playing Obsessive Skinner over Metallic Mimic? Since you're running Baral, Chief of Compliance now you may want to reevaluate Failure / Comply and Unsubstantiate as well. They will not count as counters for Baral's second ability, instead running hard counters may yield better results. If you wanted the option to target your own creature so you can recast it there may be an argument to keep Unsubstantiate, but if not then you could swap them out for two more lands. You may want to try Disallow in place of your Failure / Comply. After running a few playtests through this website it looks like KingJamesD may have hit the nail on the head, even with your low mana curve 22 lands feels light. So however you tune it, you may want to try it with a couple more lands.

solarPULSAR on Spider tribal

1 day ago

Metallic Mimic is great for any tribal deck. you should also consider some Nykthos, Shrine to Nyx :)

Emzed on Tokens and Clues

2 days ago

You have so many ways to make use of extra mana, and lots of creatures. Cryptolith Rite would be amazing here, i suggest adding 2-3 copies. It can help you really go over the top by generating a lot of extra mana.
Heroic Intervention, while a cool effect, isn't something i would want more than 1-2 copies of in my maindeck. Keeping up 2 mana is a very real cost, and it doesn't even protect you from Engulf the Shore or Yahenni's Expertise.
Compulsory Rest is an odd choice for a removal spell, since it doesn't really answer creatures with powerful static abilities like Metallic Mimic, Lord of the Accursed, Winding Constrictor or Tireless Tracker. You might want to consider Stasis Snare or Declaration in Stone to replace it.

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