Metallic Mimic

Legality

Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Aether Revolt (AER) Rare

Combos Browse all

Metallic Mimic

Artifact Creature — Shapeshifter

As Metallic Mimic enters the battlefield, choose a creature type.

Metallic Mimic is the chosen type in addition to its other types.

Each other creature you control of the chosen type enters the battlefield with an additional +1/+1 counter on it.

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Metallic Mimic Discussion

darleen on Flying Nuns -- Soul Sisters

6 hours ago

RustBeltGames, if you wanted to make this deck more budget minded, you could drop the Fetch Lands, the Gavony Townships and the Temple Gardens and just run all basics. Or use Ghost Quarter for deck thinning instead of the fetches. With respect to the creatures, I was running Ajani's Pridemate before Metallic Mimic. I added the Mimic for more Human/counters synergy, but the Pridemate was also great. That leaves Auriok Champion as the last expensive piece. I suppose you could leave out the Auriok Champions but that would cause less life gain over the course of a game. If you still wanted to splash green (using Temple Garden or some other G/W dual lands) you could replace Auriok with Essence Warden. Splashing green for mainboard creatures would also open up the sideboard to other various options.

Spirits on EDH Arahbo! Roar of the Kitten Overlord

6 hours ago

Hi Bou,

Fellow Arahbo, Roar of the World player, Arahbo, Xenagos... for Cats.

I play quite a different style of Arahbo, Roar of the World deck, but thought I'd offer some suggestion and get some insight. I'm still trying to make mine a functional deck that compete in Multi-player consistently.

Do you find that by going the creature (Cat) forward approach, you end up with several under-powered cats. For example, Enlightened Ascetic, Grizzled Leotau, Leonin Armorguard, Scythe Leopard (He could benefit from fetch lands like Windswept Heath or Wooded Foothills, Scythe Tiger (can't be Eminence, I get hes big, but he is what he is and sets you back a land), Stalking Tiger, Wild Leotau.

What about tutoring the high-powered cats, with something like Eladamri's Call for sure, or Green Sun's Zenith. In my build im trying forward planning tutoring with Worldly Tutor and Sylvan Tutor to get into my Lost Leonin or Felidar Sovereign.

I know you run Descendants' Path so more cats is preferable, but Im always worried about a balance, drawing an extra bad cat that doesn't do much, or pulling a good cat that pushes forward my board position, if that makes sense?

What about Metallic Mimic, with so many Cats i think he would be good for you, and is an aggro cat? Would something like Vanquisher's Banner (even though higher CMC) be better than an Always Watching because of the extra draw? I think it's pretty high CMC, but the vigilence isn't key. Stuff like Mirari's Wake or Spear of Heliod totally make sense to me though.

No Mirri, Weatherlight Duelist, he provides evasion, and protection from counter-attacks. I think you should get him in there. He was in the C17 deckbox.

I see your protecting your cats with Faith's Reward / Make a Stand type stuff, what do you think about Teferi's Protection? Seems multi-utility as well.

I would run a Triumph of the Hordes with so many cats, the +1 to each is going to defeat some opponents. +1.

PS: Really like the Privileged Position

BlaineTog on Vamping White After Labor Day

2 days ago

Thanks for commenting!

Metallic Mimic isn't a budget-friendly card at all, so it's out for that reason alone. I managed to pick up a playset when it first came out but now we're stuck with a $13 pricetag.

More generally, I've been really disappointed with Metallic Mimic. The card just eats a removal spell if you play it early and does nothing if you play it late. It's too inconsistent to be worth including if you have any other options for the tribe.

In this deck in particular, Metallic Mimic really isn't the turn-2 play we want. We really, really need to be able to attack on turn 3, but Mimic can't do that -- it dies to any board if it attacks. We're trying to win with Sanctum Seeker procs anyway so +1/+1 counters, while nice, aren't crucial to our plan. Attacking safely is.

TacoB4six on There's a snake in my Merfolk!(Sultai Constrictor)

3 days ago

MB. I guess chat was disabled or something dude. I'm new to online MTG sites. I have played Simic fish at my local FNM Standard swiss tournaments 3 times now. Keep in mind my brew of this tribe is very different than yours however I like the BUG constrictor strategy a lot. If I was to say my top two cards I know I'll keep in my main based on how good they worked for me in comparison to so many other cards I've been using.. It's easy to praise my decks super hero removal spell has been Unsummon which I now main 4 because it's that awesome. And the number two favorite card of mine in this strategy Is surprisingly the Armorcraft Judge. I only recently desided to test(online) this card in my build. The Judge worked perfectly to refill my hand and gain me that reach I despitely needed before when I would start to run out of gas. I feel so much more confident returning to my regular standard locals with my fish deck Friday. I'm actually gonna play my newest update of my build on this coming Monday night somewhere else just to make sure I won't get slaughtered like I did Friday. Check out the Armorcraft Judge as a closer, and consider main decking Unsummon in UG Build's similar to mine that is. I dont have access to as good of removal in simic colors as u do in black. But I know when Hazorit attacks and I put him back in there hand it make's me smile at least. lol I deal with the uncounterable hexproof tyrant by side boarding in a two drop instant spell simular to that UR-thermo\thing's bounce spell called Unsubstantiate. The one I use is not as good because you can only bounce a spell on the stack but IMO I prefer it to the higher cmc one Commit / Memory most others use. I use the top half of Failure / Comply. I'd say one last thing on my frustating configuration with Ixalan fish.lol To many other's playing UG merfolk tribal the card's impact is probably so obvious. I'm embarrassed to admit this but after casting it so much only to watch it get killed before my next turn I lost sight of the value of the shapeshifter lord.. even if the first copy only eats a removal spell like shock, push, strike stomp.. ect unfortunately I now must obtain my copies of Metallic Mimic again because without any it my fish deck was so much less effective. that lesson I learned the hard way this past FNM. not sure if the black blue green fish build uses it since it relys on a simular impact on board state by the constrictor at the two slot. if u ever use the mimic be sure u keep urs broseph. Pepsiwilliam you have fun and message me anytime bro. add me if u want. Metallic Mimic makes the less powerful merfolk powerful. I traded mine to help me finance buying other cards I needed for my brew.. this past Friday I tried it without any and it was awful dude.lol click on my name if u wanna see mine dude.. its something like (you could always use Gilly-Weed.) k later

rothgar13 on In Waves

3 days ago

Hi Vampiric_Tutor,

  1. My main criteria when testing Kopala over Kira were to improve my offense, while sacrificing little on defense. Kopala has often been a 4/4 (sometimes even a 5/5), and that extra bit of muscle as compared to a 2/2 flyer has been helpful.

  2. Some people are lamenting Master of Waves' position in the meta, but I am not one of them. As an example, I broke the back of a Jeskai Control opponent by casting an uncounterable Master of Waves in three consecutive turns.

  3. The list has performed quite well - I have not seen a need to transition into a more aggressive build as of yet. If I do, I think I'd opt for Phantasmal Image, given that Kopala can actually protect it. Metallic Mimic is too dependent on sequencing for my taste.

xehanortsguardian on Unblockable Hexproof tokens, a dream come true

4 days ago

@Stun_Sniped I see where you're coming from, Metallic Mimic definitely deserves a spot, same goes for Rishkar, Peema Renegade and Merfolk Branchwalker, any idea what to replace?

Kittus on U/R Control, bring on them extra steps

4 days ago

Okay so actually you missread Vanquisher's Banner. This artifact make the chosen creature type get +1/+1, not enter the battlefield with +1/+1 counters. This is completely different.

The effect you are looking for is made by Metallic Mimic.

By the way, the strategy you are trying to follow is waaaay too slow to call it aggro. All your early creatures are Humans and not merfolks, so when you get to the turn that you have Arcane Adaptation and Deeproot Waters out and then you cast a creature to start to get value out of them your life total is -300.

majin_shinsa on Anointed procession orshov vampires

4 days ago

If you have the card or the money, Metallic Mimic with token generation is great. Also Mavren Fein, Dusk Apostle helps with making tokens. But making larger tokens with Mimic can get really fun. I would suggest cutting a Bishop or two though since they have a pretty high casting cost and add some removal, either something like Cast Out Ixalan's Binding or Fatal Push Walk the Plank

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