Shrine of Loyal Legions

Shrine of Loyal Legions

Artifact

At the beginning of your upkeep or whenever you cast a white spell, put a charge counter on Shrine of Loyal Legions. 3,{T} , Sacrifice Shrine of Loyal Legions: Put a 1/1 colorless Myr artifact creature token onto the battlefield for each charge counter on Shrine of Loyal Legions.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Modern Event Deck (MD1) Uncommon
New Phyrexia (NPH) Uncommon

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Tokens

Legality

Format Legality
Highlander Legal
2019-10-04 Legal
Vintage Legal
Casual Legal
Leviathan Legal
Legacy Legal
Modern Legal
1v1 Commander Legal
Tiny Leaders Legal
Duel Commander Legal
Limited Legal
Oathbreaker Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Unformat Legal

Latest Decks as Commander

Shrine of Loyal Legions Discussion

StuPickles on M21 Shrines and other "Shrines"

2 months ago

Hi there, was looking into building a 5 color shrine deck seeing how there are technically 11 in total now. Honden of Cleansing Fire Honden of Infinite Rage, Honden of Life's Web, Honden of Night's Reach, Honden of Seeing Winds. as well as the new ones from M21 Sanctum of All Sanctum of Calm Waters Sanctum of Fruitful Harvest Sanctum of Shattered Heights Sanctum of Stone Fangs Sanctum of Tranquil Light

Now I pretty much know the answer to this question will be No, but im hopeful regardless because shenanigans. Do cards like Shrine of Boundless Growth Shrine of Piercing Vision Shrine of Limitless Power Shrine of Loyal Legions Shrine of Burning Rage count towards the number of shrines you control? Technically they are shrines and in the enchantments text, looking for "Shrines you control" doesnt specifically state whether it needs to be an enchantment or artifact, only that it is a shrine. I know this is a stretch but are there any other instances of cards that have a similar or relatable technical problem like this that it can be compared to?

TriusMalarky on Modern Lurrus Prison

3 months ago

So, here's what I'm thinking:

Spreading Seas

Pyroclasm(2 copies or so)

Fatal Push(duh)

Lightning Bolt(duh)

Galvanic Blast

Aether Spellbomb

Necrogen Spellbomb and Scroll of Griselbrand

Nihil Spellbomb

Seal of Fire

Seal of Removal

Pyrite Spellbomb

Some Signets

Maybe Duress

Lantern of Insight and the mill friends, specifically Ghoulcaller's Bell

Thought Scour for consistency

Artificer's Intuition is a literal Survival of the Fittest here.

Whir of Invention

Ratchet Bomb because repeatable specified wraths is fun.

Shrine of Burning Rage and Shrine of Loyal Legions might be interested but their value is dubious.

Grave Peril can also control the board.

Locket of Yesterdays can help reduce mana costs of reanimating spellbombs.

I wonder if I can cast Lotus Bloom from my yard or if Lurrus of the Dream-Den doesn't allow that.

Os Mox Tantalite worth running?

Pithing Needle seems great.

Renegade Map for land draw?

DespairFaction on

1 year ago

Hey so I took a look at the deck. Your choices are very solid, not a bad card in the list. So that means that were talking about really fine tuning, and getting into some fairly knit picky choices. Some of this will depend on how fast your meta is, if its slower than its cool to go a little bigger, if your meta is a little faster either go faster or play removal to slow things down. But One of the first things I was looking at was just over all count cards. Creature count looks good, land count Id like to see you go up 1 to 37. I would like also like to see the enchantment count come down slightly, maybe subtract 2. I think the big change needs to be that your artifact needs to come up so that we can make sure that you always have metalcraft in the mid to late turns. On the same note Id like to see more mana ramp as well. Your ramp count is about 4 ish right now id like to see that closer to 8. Cards I would like to see added, Thran Dynamo and Worn Powerstone, are amazing sources of ramp, and Palladium Myr does a nice impression of worn powerstone plus can be an attacker late. Then Sensei's Divining Top is so good for everything that you want to be doing, metal craft and smoothing out draws. Its not out yet but Smothering Tithe looks like it will be incredible in this deck so I would add that when it comes out. Another artifact that looks very good is Shrine of Loyal Legions is an artifact that makes lot of artifact tokens, metal craft and power. Also looking at your maybe board, theres a lot of good cards in there as well. Conquerors flail is super sweet, especially if you are like me and prone to get blown out by cyclonic rift mid combat, or even just shutting off counterspells so good. A few other cards that I would add or at least think about are Windbrisk Heights, and Spinerock Knoll, also side note becareful with how many colorless mana producing lands you run it can cause problems especially early in the game. I have found myself cutting slayers stronghold of late since tapping out 3 is kind of a lot, unless its really late. Hanweir garrison is just much better IMO. Few more cards to think about White Sun's Zenith end step and hit big on your turn, and finally Gift of Estates and Boreas Charger and/or Tithe making land drops is so important, be sure not to get stuck on 4 or 5 lands. So those are the cards I would add or at least think about. Oh Cultivator's Caravan would be interesting also.

Next up cards to cut. This is generally the harder part. And as I mentioned you don't really have bad cards in the deck, so cuts will be difficult. Like I mentioned, I think enchantment count needs to come down a little. Do you find that breath of fury, and goblin assault are carrying their weight? Those might be the 2 that I would cut, though I haven't played Breath very much myself. Has curse of opulence performed well?

Lands - Do you find that you are getting value out of slayers stronghold, secluded steppe, and kher keep? Cut any that you really don't find yourself using.

Creatures - Cut 1 or 2 of your worst creatures. Has Tilonallis Summoner performed well? Firemane Avenger is sometimes awesome, sometimes not in my experience, potential cut. Are you getting value from mirror entity, I don't run it often but I feel like I never get to activate it.

Artifacts - heres my controversial picks...Do you find that sword of fire and ice and rogue's gloves are performing well? Fire and Ice is amazing but doesn't necessarily belong in every deck since 5 is a lot of mana to draw a card and shock something. Treasure Map is much cheaper and faster which may help the metal craft plan much more.

Anyway let me know what things are working and what things aren't, and about how long your games go turn wise and maybe I can help with the cuts a bit more.

MillersEdge on Morningstar [Lyra Budget Angels]

1 year ago

What do you think about Akroma's Memorial in this list? The haste in particular seems pretty useful (would work well with your Divine Visitation + Shrine of Loyal Legions - combo), and the rest is nothing to scoff at. It's on the pricier side, but as you have a few cards in that range in your maybeboard, I thought I might as well suggest it ^^

Cai_Zer on Mono-white Token Extravaganza

2 years ago

A competitive Deck it is. I would suggest adding some of the following: Shrine of Loyal Legions, Growing Ranks, Rootborn Defenses, Martial Coup and My personal Favorite : Akroma's Memorial*

ArchFline on $15 Tokens ✨

2 years ago

Perhaps Shrine of Loyal Legions to give you a late game pay off. Windbrisk Heights allows you to dig a bit into your deck to help you flood the board. Also Hanweir Militia Captain may be a better option over the wayfarer as it more consistently drops tokens.

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