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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
|Pauper Duel Commander||Legal|
Counter target spell unless its controller pays .
SufferFromEDHD on An Affinity For Affinity
2 days ago
With 27 artifact creatures, 18 artifacts and 4 artifact lands I'm confident your commander will always cost 2.
Metallic Rebuke the affinity Mana Leak
Slow Motion and Cessation potential upgrades to your aura creature control theme. The return to hand clause is very powerful.
Balaam__ on Balaam__
1 month ago
@Daikodubs Alright, so here’s what I cobbled together. It isn’t quite Sultai, and I’d actually very much recommend abandoning a tri color mana base in favor of instead, but if you’re dead set on Sultai it’s easily adaptable.
4 Vapor Snag 10 Swamp 4 Spell Pierce 4 Mana Leak 6 Island 4 Hedron Alignment 4 Gurmag Angler 4 Counterspell 4 Cling to Dust 4 Choked Estuary 4 Cabal Therapy 4 Cabal Therapist 4 Bojuka Bog
You’ve got enough mana to reliably cast Hedron Alignment from your hand.
You’ve got 8 cards that will get a copy from your hand into your graveyard, namely Cabal Therapy and Cabal Therapist. Just name yourself as the target player and dump from your own hand.
You’ve got 8 cards that let you exile a copy from your graveyard, playsets of Bojuka Bog and Cling to Dust. That last one will let you recover lost life too in case you’re dangerously close to death.
You’ve got a boatload of countermagic to fizzle a lot of what your opponent may try, either to stop you or else to bolster their own strategy.
Lastly, I threw in Gurmag Angler because you mentioned you like Delve and it’s also a fine card to block with if necessary or even to win with should Hedron Alignment somehow not be a viable wincon for whatever reason.
Prices fluctuate depending on where and how you buy, but this rings it at around $20 or less depending on the set of card you’re looking at. Like I said, this is but one way to try building around Hedron Alignment and there are many others. But the idea is to fully commit to it while ignoring anything that’ll only distract from it. Take it, adjust it as you see fit, make changes etc.
Hope this helps.
1 month ago
cards that only gain life are very weak/useless in magic. Lifegain is already one of the absolute weakest strategies, so including cards that only gain life us normally a bad idea. In that vein, i’d suggest ditching Diamond Mare (there’s a million better creatures to run instead) as well as Radiant Fountain (your deck requires a lot of blue-pips, and you’re better off running all-islands for Tempest Djinn).
Divination is going to trip you up because its sorcery speed means you won’t have the mana available to interact with your opponent during their turn. Think Twice would be better, or really just anything at instant-speed.
Mana Leak will serve you better those clumsy 3-mana counterspells
wallisface on Disappointing Dimir Delver (DDD)
1 month ago
Counterspell will be a lot stronger than either Mana Leak or Countersquall.
Vantress Gargoyle feels like a massive liability. I’d ditch it entirely and run the full playset of Gurmag Angler.
Your deck is missing enough killspells to keep your opponent at bay - they’re going to be able to overrun you with creatures very quickly. I’d suggest getting Infernal Grasp and Fatal Push into the deck. Imo ditch all of Echoing Truth, Into the Story and Serum Visions for killspells.
dnthymamai on Remand of the Second Sun
1 month ago
Although not strictly better than Mana Leak, I would maybe use Rune Snag in its place.
I really like your Haughty Djinn as a second winning condition
Necramus on Baral, Chief of No
2 months ago
Sea Gate Restoration Flip - this can double as either a land or a phat ass draw spell, depending on how you want to use it, and options are always good!
Finale of Revelation - again, can be a phat spell or a more modest one, depending on what you need. You have several ways to discount spells, though, and so you can kinda cheat your way towards the high end of this spell.
Sapphire Medallion - don't need to explain this one.
Solve the Equation - excellent tutor for this deck and a budget option to Mystical Tutor, though, I'd suggest both.
Consuming Tide and Cyclonic Rift are both mono blue pseudo wipes that you'll probably want to help keep the battle field in your favor.
Rhystic Study - don't need to explain this one.
Mystic Sanctuary and Otawara, Soaring City are both free for you to play and are better than basics when you have so many.
As for additional counterspells I'd suggest Mana Leak, Tale's End, Force of Will, and Delay.
Since you're on the discount game, I'd also suggest Bribery and Mass Manipulation too!
And one last piece of removal: Imprisoned in the Moon
Hope this helps! I like that your curve is almost down to 3. Your deck building skills are getting keener!
amarthaler on EDH Arcades, the Strategist
2 months ago
The deck has been running well when I draw the right cards, but stalls out or is clunky when I don't draw good cards. I think the best starting point to smooth the deck out is by reducing the amount of counterspells to open up room for smoother mana (in the form of mana rocks), spells that asymmetrically counteract something but benefit me, and some stronger walls that - although will cost more - will have better payoffs. That all being said, here's the ins/outs.
Out: An Offer You Can't Refuse... Wall of Vines... Stoneskin... Wall of Resistance... Treefolk Umbra... Mana Leak... Bane's Contingency... Wall of Stolen Identity... Vedalken Orrery... Wall of Ice... Render Silent
In: Heroic Intervention... Fog Bank... Snake Umbra... Wingmantle Chaplain... Brave the Sands... Talisman of Curiosity... Talisman of Unity... Talisman of Progress... Wall of Nets... Eerie Interlude... Champion's Helm
A lot of card swaps which we'll test out. Some may get reversed back in. That's the fun of developing a deck over time!
Macaronigrill5150 on Bum Rush
2 months ago
Yeah Fated Infatuation has definitely been a very difficult card to use. Mana Leak is a great suggestion. Thanks!
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