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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Alchemy | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Unburial Rites
Sorcery
Return target creature card from your graveyard to the battlefield.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
DiscoPanda1803 on
6 6 6 The Number of The Beast
1 month ago
Rhadamanthus, tanks for the suggestions. I think the condition in Malfegor is a little rough, don't like the idea of discarding my hand. Unburial Rites seens relly interesting, specialy with that flashback, gonna take a look into it. Feel free to give more tips.
Rhadamanthus on
6 6 6 The Number of The Beast
1 month ago
Malfegor could be good as another mass removal piece if you don't mind the discard, and if you want more recursion then Unburial Rites could also be useful.
hyalopterouslemur on Will Harmonize Replace Flashback?
5 months ago
I mean, yes, and no. The ability has more options, but flashback will be more aggressively costed than harmonize because you can tap a creature to reduce the cost. Also, I doubt they'll have off-color harmonize costs the way they've had off-color flashback costs. (The rules for designing off-color flashback costs like Unburial Rites and Ancient Grudge are the same as for hybrid mana: It has to be something both colors can do.)
wallisface on How Good is Marshal's Anthem?
1 year ago
DemonDragonJ I'm not going to look through your various decks, but if you're looking for actually playable reanimation spells, there is Victimize, Animate Dead, Dread Return, Reanimate, Goryo's Vengeance
, Persist, Chthonian Nightmare, Unburial Rites, Priest of Fell Rites, etc
ToastedBagl on
The Necrobloom
1 year ago
I see you too are a man of class!
Things I recommend in this archetype/color combo (since you're dredging!):
Genesis, Unburial Rites, Perennial Behemoth, Reap and Sow, Filth + Urborg, Tomb of Yawgmoth , Cabal Coffers, Dryad of the Ilysian Grove, Brawn, Field of Ruin and/or Wasteland and/or GhostQuarter, Multani, Yavimaya's Avatar, Riftstone Portal, Wrenn and Seven, Zask, Skittering Swarmlord, Lotus Field
wallisface on
Esper reanimator
1 year ago
Some thoughts, keeping in mind your budget:
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I would swap both Cut Down and Murderous Rider for Bone Shards. Rider is too slow, and Cut has too-few options for targets. Bone Shards deals with almost any threat, while letting you discard a reanimation piece into the graveyard.
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I would suggest running the full playsets (4-ofs) both Faithful Mending and Tainted Indulgence. To make room for those five cards i’d suggest ditching Gifts Ungiven, Lively Dirge, (both too slow), and a single land.
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I think your land count can go down to 23. In addition to the land removed above, i’d suggest getting rid of another, as well as the Terror of Towashi, to run 2x Unmarked Grave and a single copy of Unburial Rites. The Unmarked Grave can put anything into your graveyard for just 2 mana, which could include the Rites to flashback, if you already have a creature target.
DemonDragonJ on Which Card(s) Should Replace the …
1 year ago
Mortlocke, those are both excellent cards, but Telepathy does not have quite a sufficient impact upon the game for me to consider it, and Unburial Rites is a sorcery, while I was looking to replace The Immortal Sun with another permanent card.
Mortlocke on Which Card(s) Should Replace the …
1 year ago
For your Sen Triplets deck have you considered Telepathy? With that on the field you could make more informed decisions on which player you were going to control for the turn. As for your Teneb deck, maybe Unburial Rites? It's great for those situations where you can't get any combat damage in with your commander and you really need to reanimate a creature from your graveyard. And you get the added bonus of doing it again when necessary.






