, Sacrifice Nihil Spellbomb: Exile all cards from target player's graveyard.
When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay . If you do, draw a card.
|Have (2)||metalmagic ,|
|Want (2)||Onua , Tocqy1|
Printings View all
|Masters 25 (A25)||None|
|Commander 2017 (C17)||Common|
|Commander 2013 (C13)||Common|
|Scars of Mirrodin (SOM)||Common|
Combos Browse all
|Commander / EDH||Legal|
Nihil Spellbomb occurrence in decks from the last year
Latest Decks as Commander
Nihil Spellbomb Discussion
3 weeks ago
Thanks for the input, ThisIsMyAccount. I’m sure you have a lot more experience than me in general, so I believe you’re probably right with your suggestions. Unfortunately I really wanted to play more to the faerie side of things than a traditional blue counter magic build. I was hoping the counter-ish type effects/abilities tied to my faeries would help offset the lack of actual counterspells. Maybe not:/
I do have a playset of Snapcaster Mage ready for the sideboard, so we’re good there. I think your recommendation of Fatal Push is probably a better choice than Dismember; I’ll switch those. Collective Brutality is a great card of course, but I think Cling to Dust does the job better. You’re absolutely right about needing to offset the life point pings, and Cling to Dust is cheaper and has decent versatility. Why Nihil Spellbomb over something like Tormod's Crypt? Is it for the card draw?
Thanks a lot for the ideas, I’m definitely looking to improve this as much as I can without changing it too much.
3 weeks ago
In my experience, playing modern fairies is mostly about playing the control game and protecting your biggest threat of Bitterblossom.
I would suggest putting a couple Snapcaster Mage in the main. Spell Snare is great with snapcaster so I would recommend that as well. Fatal Push, Jace, the Mind Sculptor, and Liliana, the Last Hope are also things to consider.
For the sideboard, I would 100% recommend Nihil Spellbomb and Collective Brutality. Collective Brutality is really important because sometimes you will really want the life gain because of Bitterblossom.
3 weeks ago
Hey Icaruskid, thanks for the +1 and nice comment! I like your list too. I have a few suggestions -
I think you should run more graveyard-hate. I only see Planar Void, but you need more ways to wipe your opponent’s graveyard. If your graveyard gets wiped too, that’s fine. Some deck types love it when you discard their cards for them, like The Gitrog Monster and Reanimator decks, and those decks are your main weakness. I’ve learned this from other T/O users who saw the same problem with my deck. You need to be able to draw more options without having to tutor for them all the time. Cards like Leyline of the Void, Tormod's Crypt, Cremate, Cling to Dust, Nihil Spellbomb, Soul-Guide Lantern, Relic of Progenitus, etc.
Another card I really like is Praetor's Grasp because it allows you to take out the card you think your opponent needs the most for their strategy. It has served me well several times.
Happy Halloween! :)
4 weeks ago
Friend of mine played this deck tonight & found the following questions:
Temple Bell - if your opponents are drawing enough cards (which they were in this case), don't need this. & Tinybones activations are a reasonable win condition.
Praetor's Grasp - I have been playing this wrong every time, as I thought it let you play as though it was mana of any color.
Cabal Stronghold might be worth playing when getting high enough.
Nihil Spellbomb - graveyard hate is a bit of a nonbo with Geth & other reanimation targets.
1 month ago
Crystal Vein: this card has won me so many games with muldrotha. It gets her out earlier and gets you ahead faster, all from a land you can keep recurring.
I can vouch for Seal of Removal as great repeatable bounce, as well as protection for your commander (no need to pay taxes when played from hand)
i prefer Executioner's Capsule to Seal of Doom because i tend to have enough enchantments i want to recur, and less artifacts also being able to spread the mana can sometimes help smooth out turns. I would recommend it for your list too, your don’t run many artifacts that die.
Kenrith's Transformation can elk oppo’s commanders and draw a card. When their commander finally dies to a wrath or something you do it again, drawing more
Springbloom Druid is a great way to ramp, fix and provide bodies for sac. It even puts a land in your gy
Phyrexian Metamorph has become a lot cheaper with double masters. I highly recommend it though it may be just over budget for single cards.
Nihil Spellbomb can help destroy graveyards
Phyrexian Scriptures is a cheap wrath for the deck, even being able to protect your cmdr. I’d olay it in a budget list
I’d also go up cheap ramp (Signets) or to 37 or 38 lands probably. You don’t have an excess of cheap ramp (8 pieces or so, depending how you count), so 36 for a 6cmc cmdr which the deck revolves around seems a little low.
Some cards i’d consider cutting:
Merciless Executioner you don’t need 3 of this effect i think
Mystic Snake jives against the rest of the deck a bit, only being able to play it from the yard on your own turn
Gaze of Granite seems expensive to cast and doesn’t synergize being a sorc
Khalni Heart Expedition is ok, but very slow. Recommend swapping this. Hope this helps.
For reference, here’s what i run (less budget friendly) Muldrotha, Tides of Madness
1 month ago
Some effects that exile graveyards, again, budget friendly (useful for about 3 of the cards I linked): Burn Away, Hedonist's Trove, Sentinel Totem, Crook of Condemnation, Tormod's Crypt, Agent of Erebos, Nihil Spellbomb, Angel of Finality, Identity Crisis, Kaya's Guile, Remorseful Cleric, Rakdos Charm, Mnemonic Betrayal, Scavenger Grounds, Bojuka Bog, Day's Undoing.
I’d recommend only running 3-6 of these if you run the 3 cards that care about empty graveyards that I mentioned earlier.
1 month ago
I’m sure I’m forgetting something. If I remember more suggestions, I’ll let you know :)