Nihil Spellbomb

Nihil Spellbomb

Artifact

, Sacrifice Nihil Spellbomb: Exile all cards from target player's graveyard.

When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay . If you do, draw a card.

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Nihil Spellbomb Discussion

wallisface on Undying Combo

1 day ago

With the current list, I have the following thoughts:

  • I think with 21 lands and no ramp, you're going to really struggle to cast those big 4cmc spells. Your curve is quite high and you don't really have the cards to support it.

  • It feels like some of your card choices require a very specific series of events to happen beforehand to be of any use. Retribution of the Ancients is one example, where it feels like the card is largely useless in hand until a bunch of things have already happened. Not quite as extreme, but Carrion Feeder also feels like a very situationally useful card.

  • As per this article, you're currently running well below the bare-minimum number of creatures required to make Collected Company worth playing (22 is the minimum, so far you have 18 cards that can be hit). Note that the value mentioned there is also the absolute floor, and realistically any CoCo deck should be running as many creatures as they can get away with.

  • Following on from the last point, your sideboard is very non-CoCO friendly. Some of these hate-pieces have creature-equivalents (like Scavenging Ooze instead of Nihil Spellbomb), so generally I think you want to be gearing towards making sure CoCo remains feasible where possible.

Balaam__ on General Mills

4 weeks ago

Looks good, budget allotment taken into consideration. Just a Sideboard suggestion, you’ll probably want a good graveyard sweeper to ensure what’s milled stays milled for good (also takes care of the plentiful Reanimator decks out there). There’s some good options that are slightly pricey like Relic of Progenitus, and others that are very budget minded like Tormod's Crypt or Nihil Spellbomb.

Darth_Savage on Mono Black Vampires (Modern)

1 month ago

In a Modern setting Nighthawk Scavenger is almost always going to be a strictly better Vampire Nighthawk, since it's really common for at least two card types to be in your opponents graveyard. Another upgrade is Phyrexian Arena over Dark Tutelage. To make the most of Vampire Nocturnus you probably want a couple of copies of Agadeem's Awakening  Flip (move Elixir of Immortality to the sideboard) and cut Distress for a couple of copies of Pelakka Predation  Flip (which will mostly be a land, but can grab a board wipe) lastly run one Hive of the Eye Tyrant which is basically a free include.

Your sideboard is lacking in one key are, graveyard hate; Soul-Guide Lantern Nihil Spellbomb Leyline of the Void any of these are more needed than Guul Draz Assassin.

lagotripha on Help with my landfall deck

1 month ago

The two main things I'd look at for that list before running either of those is upping fetch numbers - if you're stuck on majority basics for budget reasons, Terramorphic Expanse and Evolving Wilds still get you triggers.

Fetches trigger crabs twice, and that is what makes crabs good. Same with other landfall effects.

Second, I'd be less worried about the life loss from fetches if you are just fetching basics or a triome. When you fetch a shockland you are basically lightning bolting yourself, which can need lifegain, but is usually offset by more reliable sideboard lifegain or mainboard control. Card draw from courser/tatyova is the reason to run them and they are great at that, but effects to keep your gameplan running are where to focus.

If you are looking at buried ruin, you need to run artifact/mill synergies beyond just crucible. Shriekhorn+Grinding Station can work, especially with some of the infinite combos that grinding station offers, but its something that needs to be built around. You are in the right colours for Shardless Agent if you're prepared to lean into speed + value rather than counterspells.

Probably the biggest utility lands you could run would be Bojuka Bog, but without primetime shenanigans it can be hard to hit the things you need with it - Ashiok, Dream Render type exile graveyard effects matter because it takes one 'shuffle your graveyard into library' eldrazi to shut down the mill plan otherwise. Tormod's Crypt, Nihil Spellbomb or Lantern of the Lost are cheap and helps solve the problem.

Best of luck brewing crabs - its a fun archetype and has some neat brews - I'm partial to 12 crab with the snowlands and ambush vipers, but it all works.

cyeRunner on BG Infect

1 month ago

As wallisface rightfully stated: (btw. you just have to add the username in the bracket, the website will do the formatting itself) Noble Hierarch provides Ramp and Buffs for your creatures.
So the evaluation for Noble Hierarch VS. Thoughtseize, Inquisition of Kozilek, Fatal Push, etc. comes down to Speed VS. Interaction.
Both strategies are viable, the question is what strategy do you prefer and what performs better in your local meta.

The carddraw from Nihil Spellbomb is a nice-to-have, its main purpose is still to remove all cards in a graveyard from the game; keeping mana up to protect your creatues has higher priority. But there were situations where spellbomb even was just a ": Cycling"-card ^^
You can try a lot of differend graveyard hate: Relic of Progenitus, Soul-Guide Lantern, Lantern of the Lost, Grafdigger's Cage, Leyline of the Void, Return to Nature. Whatever works best for you :)

cyeRunner on BG Infect

1 month ago

Welcome to the Infect-Team :)

The Deck that top 8'd was targeting certain matchups anticipated at the event as you can see in the sideboard, so maybe you might not do as well with the list at your local meta:
7x Graveyard-hate, 7x Artifact- & Entchantment-hate in the Sideboard against Hammertime, Affinity, Amulet Titan and Chalice of the Void with 1 Counter. Ashiok, Dream Render is also good against Titan, but there is no Creature Removal and Lifegain against Burn is missing.

Abrupt Decay vs. Assassin's Trophy: Giving your Opponnent a land-card is currently a huge disadvantage so I would not play too many Trophy's or only in certain Matchups. Decay is a good card, it hits most of the stuff you need to hit, including Wrenn and Six, but excluding Urza's Saga which leads us to ..

Gemrazer! This card has some big advantages over other Disenchant-Effects. Sideboard cards can sometimes be "dead draws", meaning the situation you brought them in has not occoured, so the sideboard card is useless in your hand. Gemrazer can still be played as a Rancor-like effect: "Give your Creatures +3/+3 and trample" for 3 mana is quite good even if you don't use the "Destroy artifact or enchantment"-effect. If you get both you 2for1 your opponent. Also it hits Urza's Saga. Even in the worst case it's a 4-Mana 4/4.

For removal Fatal Push is currently sufficient in my opinion, but I recommend having a sideboard removal-card against bigger creatures like Murktide Regent, Serra's Emissary or Archon of Cruelty.

Generally speaking about Thoughtseize: the obvious reason to run it is to disrupt your opponents hand, but the not so obvious reason is that you are more likely to have something to do on turn 1. 8x 1-drops (Hierarchs and G-Elf) are sometimes not enough to consistently draw one in your opening 7 cards. There were times before Ignoble Hierarch where UG-Infect would run a single Birds of Paradise for more consistent draws. If you have a lot of burn/aggro decks in your local meta swap it for Inquisition of Kozilek.

Phyrexian Crusader is currently a powerhouse since most removal is red or white in the current meta. You are right: Blighted Agent is a lot better than Plague Stinger with a lot of fliers flying around, but the 3 color manabase is just superhard to play.

My prefered budget Replacement for Endurance is Nihil Spellbomb since it can draw you cards. (The effect even triggers if your opponent wants to destroy it)

I am playing BG Infect for ~2,5 years now, if you are interested here is my list: Nobody expects the Kozileks Inqusition - BG Infect

wallisface on Lobotomy

2 months ago

Wabbajacke a typical Lanturn control list would look something like this:

So, if you're wanting to keep to just blue and black, and include Circu, Dimir Lobotomist, then I would suggest a list that looks something like this (you'll note the deck can be a lot more tool-boxy than the above because Whir of Invention lets us search for whatever we want, so for example we only need 2 bridges):

YamishiTheWickedOne on Sexy Vampires

3 months ago

Once you're comfortable with the deck, we should start looking into constructing a sideboard.

4x Nihil Spellbomb is some of the best graveyard hate around, followed by Grafdigger's Cage and Ashiok, Dream Render or if 3 mana isn't a problem, Go Blank.

Artifact hate is a little more tricky without red, I'll get back to you on that.

For anti-tokens, good options are Ratchet Bomb, Engineered Explosives, and Liliana, the Last Hope.

Anti-Tron and/or anti-land: Damping Sphere, Fulminator Mage.

Card that does a little bit in a lot of matchups: Pithing Needle

Extra planeswalker hate: Vampire Hexmage and a bunch of other stuff printed recently like Murderous Rider.

Extra hand disruption against combo decks: Duress, Surgical Extraction

Anti-Hatebears: Torpor Orb

And there are plenty of other options. Artifacts are particularly useful if you need a card for certain matchups that your color (monoblack) isn't good at handling on its own.

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