Nihil Spellbomb

Nihil Spellbomb

Artifact

, Sacrifice Nihil Spellbomb: Exile all cards from target player's graveyard.

When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay . If you do, draw a card.

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Nihil Spellbomb Discussion

zapyourtumor on Lurrus Delirium Shadow

2 weeks ago

Also you can't use Lurrus as your companion after game 1 if you decide to board in Ashiok, Dream Render , Klothys, God of Destiny , and Leyline of Sanctity so you might consider finding alternatives. Nihil Spellbomb could replace your gy hate and synergizes with Lurrus. Leyline is probably not super important since your burn matchup is decent and hand disruption isn't a huge problem.

battleooze on U/B Urza's Thopter sword combo

1 month ago

I have Considered Dispatch and its a good choice for the deck I think I prefer Path as It's safer to cast early game when you might not have metalcraft

Whir of Invention is a very good card which would normally be in the deck along with a copy of Ensnaring Bridge but having 8 lands that don't produce blue mana for non artefact spells can make this hard to cast in a timely fashion

Nihil Spellbomb and Tormod's Crypt is just personal preference if you prefer the card draw play the bomb if you prefer cheap recursion with Emry, Lurker of the Loch play crypt

Brainstone is great for the deck some other good cards would be Expedition Map Welding Jar Navigator's Compass And Shadowspear (which has actually made the deck just need to update the list). Due to the how large the toolbox is for Urza's Saga you should look to change piece's of the deck to adjust to the current metagame

zapyourtumor on U/B Urza's Thopter sword combo

1 month ago

Have you considered Dispatch as another removal option in addition to Path?

For additional Saga targets, maybe Brainstone for card draw, Nihil Spellbomb as another Tormod's Crypt, Hope of Ghirapur because its cool.

Also, out of curiosity, why do you not run Whir of Invention ?

L0stinExile on Abzan Stoneblade

1 month ago

@zapyourtumor

I should really go through and make a proper description for the deck one of these days. Lithoform Blight is better for me than Fulminator Mage because I can recur it with Lurrus if the opponent happens to have enchantment hate, and it's in there for Tron and Scapeshift match-ups which tend to side in hate anyway. Vanishing Verse is something I've been debating for a good while, but it's definitely going into the maybe pile. Hexdrinker and Tidehollow have been on the table for a good while, but I've never been particularly fond of them for what I'm trying to do. Scavenging Ooze is super strong and used to be in the list's main board actually, but eventually I found myself too green light to be able to sufficiently use him as a mana sink without having to play around too many factors. Nihil Spellbomb has felt way better for graveyard hate in this list, especially with Lurrus being able to bring it back if needed. Granted, he can bring back Scooze too, this is way less color dependent.

As for Kaldra Compleat it's something I've had my eye on from the moment it was spoiled. On the one hand it feels bad that I'll be running a 7-drop when I want Dark Confidant to be good, but on the other hand, it's a 5/5 swinging on T3. I'll be running it somewhere in the list once MH2 drops for sure. Sword of Hearth and Home has also caught my eye, allows for all sorts of flickering in the games where Yorion comes down and it says equipped creature has protection from Path to Exile .

Thank you for the suggestions!

Raben-schwarz on Mardu Tergrid Pox [reckless]

2 months ago

Ja moin,

der Ansatz des Decks gefällt mir sehr gut. Jedoch ist im Sideboard, imo., noch Spielraum. Gerade gegen Decks die sich über abgeworfene Karten im Friedhof freuen könnte ich mir vorstellen statt nur über Surgical Extraction etwas breiter gegen den gegnerischen Friedhof vorzugehen. Ich denke drei Nihil Spellbomb oder drei Soul-Guide Lantern sind Karten die das Deck benötigt. Auch würde ich eine Fracture gegen eine Engineered Explosives austauschen. Ebenso wie eine Wildfire gegen eine Kolaghan's Command . Ich hoffe das hilft weiter. :)

cheffireball on Ultra-Budget Speed Dredge (2x 5-Card "Gold Hands")

2 months ago

I did a bit more research into PD reanimator decks to find cheap cards, copies of Life / Death are $3 and it basically a 2 mana Reanimate .

Shriekhorn is 17 cents and mills for 6, 2 per turn.

Divest can let you see if re-animating is safe from removal/countermagic and you can target yourself to get fatties in the yard. Raven's Crime also works, and these are probably better than 2 cmc discard outlets.

Sire Of Insanity dodges any sorcery speed removal.

Lastly, Nihil Spellbomb only hits enemy yards and draws you a card. Worth considering for the sideboard.

wallisface on On the Prowl

3 months ago

Here are my thoughts - many of these have already been echoed by Balaam__ above.

  • Modern is a very fast format. Most miderange decks typically want to be running cards with cmc between 1-3, with a very few cards at cmc4 (look at Jund, for example, that only runs Bloodbraid Elf and then lots of low-costing cards). In that vein, I think you need to look at lowering your curve. I get that some of your cards can be cast for cheaper with Prowl, but I think you'd only want to keep the very best of these.

  • On the above note, personally I would drop Zareth San, the Trickster and Notorious Throng entirely. Their cost is waaay too high, especially in a deck with 22 lands, and they don't do enough to justify their spots. I would also drop a few Earwig Squad - it feels like you want to be playing either 2 or 3.... maybe mainboard 2 and have a 3rd in the sideboard against decks that you really need to disable?

  • I notice you also have Agent of Treachery and Knowledge Exploitation in the sideboard, and I would suggest ditching both of these, neither are particularly strong and both demand too much mana.

  • I would echo what has already been said above that some good cmc1 cards would be very useful to the the deck. Consider Fatal Push , Thoughtseize , Inquisition of Kozilek . You probably want at least 8ish cards that are 1cmc so your first turn isn't wasted.

  • On the subject of lands, I would recommend swapping both Sunken Hollow and Rogue's Passage for both of Darkslick Shores and Drowned Catacomb . The Hollow just has too many scenarios where it's going to slow you down, and the Passage is both going to hurt your mana base, and be unlikely to get any benefits (you need 5 lands in play and nothing else to do, to make use of it). If the beforementioned cards are too expensive, i'd suggest just running basics over what's happening now.

  • If you have the money, I'd strongly suggest ditching Thieves' Fortune in place of Aether Vial . It'll make your deck multiple-times stronger than where it is now, and and also Vial will be able to slot seamlessly into any other future tribal-based decks you make, if that is your preferred way of playing. Another option for this deck in particular could be Bitterblossom . I do think Thieves' Fortune is probably a card you'd want to ditch, though perhaps this is a slot that could also be happily consumed by the beforementioned 1cmc cards too.

  • For sideboard tech, these cards may be worth considering: Mystical Dispute , Aether Gust , Collective Brutality , Nihil Spellbomb , Drown in the Loch , Spell Snare

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