Nightpack Ambusher

Nightpack Ambusher

Creature — Wolf

Flash

Other Wolves and Werewolves you control get +1/+1.

At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Nightpack Ambusher Discussion

marciothehero on Ravnica Cube v12

1 month ago

changes:

Simic Charm -> Quandrix Command

Immolating Gyre -> Draconic Intervention

Lightning Helix -> Rip Apart

Launch the Fleet -> Venerable Warsinger

Shifting Ceratops -> Battle Mammoth

Shrine of Loyal Legions -> Mimic Vat

Jarad, Golgari Lich Lord -> Daemogoth Woe-Eater

Polukranos, Unchained -> Daemogoth Titan

Mindwrack Demon -> Rank Officer

Winding Way -> Brawn

Abrupt Decay -> Drown in Filth

Grapple with the Past -> Llanowar Mentor

Archetype of Courage -> Selfless Squire

Unburial Rites -> Incarnation Technique

Stealth Mission -> Benthic Biomancer

Thrummingbird - > Fuel for the Cause

Assure / Assemble -> Selesnya Charm

Knight of Autumn -> Battle for Bretagard

Druid's Deliverance -> Pest Infestation

Wilt-Leaf Liege -> Glare of Subdual

Jeleva, Nephalia's Scourge -> Veyran, Voice of Duality

Legion Warboss -> Laelia, the Blade Reforged

Ral, Storm Conduit -> Ashiok, Nightmare Weaver

Experiment One -> Gyre Sage

Jadelight Ranger -> Managorger Hydra

Merfolk Branchwalker -> Incubation Druid

Sweet-Gum Recluse -> Forgotten Ancient

Sharktocrab -> Zegana, Utopian Speaker

Uro, Titan of Nature's Wrath -> Prime Speaker Zegana

Roalesk, Apex Hybrid -> Tanazir Quandrix

Herald of Secret Streams -> Deepglow Skate

Nightpack Ambusher -> Arachnogenesis

Life / Death -> Tivash, Gloom Summoner

Cry of the Carnarium -> Essence Pulse

Filter Lands -> Thriving Lands + 5 Color Lands

Falta G para balancear

Reprint:

Quandrix Command , Draconic Intervention , Rip Apart , Venerable Warsinger , Daemogoth Woe-Eater , Daemogoth Titan , Incarnation Technique , Pest Infestation , Veyran, Voice of Duality , Laelia, the Blade Reforged , Tivash, Gloom Summoner , Essence Pulse

rjife on Abzan Flash

6 months ago

If you're trying to go for a flash theme, Nightpack Ambusher works very well. I prefer Grafdigger's Cage to Tormod's Crypt, though that's just preference. This deck looks great otherwise!

HalbrechtHalbrecht on Werewolves Not Swearwolves

6 months ago

I haven't run this through any playtests, but at first glance, it seems to have a decent curve, some interaction / protection, and several anthem effects. Can you give more of an idea of what makes it feel like something's missing? Are you running into snags while playtesting?

Otherwise, just a couple general comments: I feel like Lambholt Elder  Flip and Mondronen Shaman  Flip are a bit weak. I'd replace them with a stronger creature (see below). And while I like the transformed side of Kruin Outlaw  Flip giving menace to all your dudes, that double red worries me. Have you had trouble casting it on T3? I also don't know if I'm a fan of Instigator Gang  Flip. Maybe I'd feel differently if I playtested it, but +1 to attackers seems low impact for 4 CMC. Sure, you get +3 at some point, but I'd evaluate it more on its front face.

If you were to cut any of those (potentially up to 9), here's some possible additions:

  • As a 4 CMC replacement for Instigator Gang, Nightpack Ambusher is both an offensive and defensive buff, and its flash speed allows it to be a combat trick as well as allowing you to better control which turn spells are played on for transform. Finally, it can generate you some bodies.

  • For similar reasons, Spirit of the Hunt can be a good 3 CMC replacement.

  • Speaking of 3 CMC, not a creature but Howlpack Resurgence is strong. Again with the flash, but in addition to the buff, you get trample, which can be really important in some matchups.

  • Speaking of trample, Waxing Moon is another way to get it. This might be better as a sideboard card, though, if you ever end up adding one.

  • And lastly, speaking of a sideboard, Silverfur Partisan might be good against certain matchups that want to one-for-one your creatures with kill/bounce effects. Full on hexproof would be better, but this at least makes the transaction more in your favor.

Finally, as an upgrade to the manabase, I'd replace Kazandu Refuge with one that doesn't enter tapped. Lots of options to choose from, but some of the better ones are Copperline Gorge, Fire-Lit Thicket (cheaper now thanks to its Double Masters reprint!), Grove of the Burnwillows, and of course Stomping Ground. Any of those could replace Karplusan Forest as well.

Hope some of this helps! +1 from me.

VampDemigod on Making a Disney's Frozen theme …

8 months ago

Agent of treachery was a great theme add for Hans. It does exactly what he did. Steals someone’s loyalty and tries to profit off it.

Clairvoyance has a lot of similarities in the art to the pace we meet Olaf, Hurricane looks like when the ship goes down, Caribou Range would be an easier-to-include version of the reindeer run (though caribou aren’t reindeer...), Blizzard feels like another potential version of the storm, and Nightpack Ambusher has great art for the wolves scene, not to mention that it’s ability brings along the rest of the pack.

BTW, for most of these, I was looking at the art from ICE

Frankomancer on Vivien is FLASHY

9 months ago

Playing a Blue Green deck focused around flashing in creatures and not using Frilled Mystic or Nightpack Ambusher seems very odd. Vivien's Arkbow is also an amazing card that lets you flash in creatures and dig for specific ones you need that should definitely be considered. Misty Rainforest is banned in the Pioneer format btw so you should just replace that with something else.

BRG24 on Selesnya Wolves

11 months ago

Cool deck, but there are a few things that I’m not so sure on. Howlpack Resurgence feels like it has to be run as more than a one of, the anthem and it’s flexibility are too strong not to. Silverfur Partisan and Nightpack Ambusher are both strong cards, but there seems to lack any support for either, since you lack any targeting spells and relying on Vivien, Champion of the Wilds for flash seems too risky and inconsistent. Spirit of the Hunt seems quite good, and also gives more support for Ambusher, and running some wolf synergy auras like Mantle of the Wolf, Raised by Wolves or Wolfkin Bond, while perhaps to expensive in terms of mana, combine really well with Partisan. Moonlight Hunt is a brilliant card that I think would allow for much needed removal as well. My final suggestion may be slightly controversial, as I feel that a red splash for something like Arlinn Kord  Flip or Ulrich of the Krallenhorde  Flip might be better than white for Tolsimir? Not as sure on that one, but it’s certainly something to consider, although whatever colour you splash I’d recommend focusing your mana base much more towards green. I appreciate that this is a bit long, but I hope that you find this helpful in some way.

Sidereas on Dimir Flash (IKO) (STD)

1 year ago

I am also messing around with a version of this. It is cool that you are splashing green for Nightpack Ambusher but I wonder if you are getting the full value of Cunning Nightbonder and Slitherwisp by not using more spells that actually have flash, such as Omen of the Sea, Ashiok's Erasure and Mutual Destruction. Just my two cents. My deck is private but let me know if you would like to see it!

abby315 on Dimir Flash (IKO) (STD)

1 year ago

I'm not convinced Nightpack Ambusher is worth the splash on its own, at double G pips, especially because I think you should definitely be running the full set of Murderous Rider.

I'm also not sure that The Ozolith and Lochmere Serpent fit as one-ofs. Lochmere is, I think, just too expensive. Ozolith is an engine and I don't think it should be a one-of in any deck, and here I don't think it pulls enough weight. I'd probably add the 4th Sinister Sabotage - or you could swap them for Neutralize, which might be better in games where you need to be the less-controlling deck. And maybe Anticipate or a one-of Sea-Dasher Octopus?

UB Flash is definitely an interesting thing to explore so I hope my suggestions make sense!

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