Seal of Removal

Seal of Removal


Sacrifice this: Return target creature to its owner's hand.

Latest Decks as Commander

Seal of Removal Discussion

Malsorn on Muldrotha, the senzu bean

3 months ago

I think that the landbase could use some upgrades, I'd recommend looking into Command Tower , Path of Ancestry , and maybe some other utility lands. Field of Ruin , Myriad Landscape , Blighted Woodland , Scavenger Grounds , Bojuka Bog , etc. Some cheap sac creatures are always good in these kinds of decks as well, Sakura-Tribe Elder , Viridian Zealot , etc. Lastly, the Seal effects are always good when you can reuse them! Seal of Primordium , Seal of Doom , Seal of Removal . That and they're enchantments, meaning they won't take one of your creature recasts per turn. Hope this helps!

Savage1988 on Muldrotha "Super Budget" The Gravetide

7 months ago
  • Crystal Vein: this card has won me so many games with muldrotha. It gets her out earlier and gets you ahead faster, all from a land you can keep recurring.

  • I can vouch for Seal of Removal as great repeatable bounce, as well as protection for your commander (no need to pay taxes when played from hand)

  • i prefer Executioner's Capsule to Seal of Doom because i tend to have enough enchantments i want to recur, and less artifacts also being able to spread the mana can sometimes help smooth out turns. I would recommend it for your list too, your don’t run many artifacts that die.

  • Kenrith's Transformation can elk oppo’s commanders and draw a card. When their commander finally dies to a wrath or something you do it again, drawing more

  • Springbloom Druid is a great way to ramp, fix and provide bodies for sac. It even puts a land in your gy

  • Phyrexian Metamorph has become a lot cheaper with double masters. I highly recommend it though it may be just over budget for single cards.

  • Nihil Spellbomb can help destroy graveyards

  • Phyrexian Scriptures is a cheap wrath for the deck, even being able to protect your cmdr. I’d olay it in a budget list

I’d also go up cheap ramp (Signets) or to 37 or 38 lands probably. You don’t have an excess of cheap ramp (8 pieces or so, depending how you count), so 36 for a 6cmc cmdr which the deck revolves around seems a little low.

Some cards i’d consider cutting:

For reference, here’s what i run (less budget friendly) Muldrotha, Tides of Madness

tiagompm on Muldrotha "Super Budget" The Gravetide

8 months ago

oricas000 Thanks for the words! The deck Its a nice start for the Muldrotha... This commander who looks everithing is good to him ... Put a strategy on the table and use the best you have for her, Muldrotha will always thank you!

Pikobyte You are right.. But i try to find another slot for Seal of Doom... Maybe Seal of Removal because have Aether Spellbomb and its very similar but more versatile..

Thanks for the help! I feel honored..

gavriel1136 on Check Out My Pet Rock Collection

10 months ago

The first thing I noticed were that you don't have much protection for Jhoira, which means less interaction. Here are some cards that can bounce/flicker her to save her: Seal of Removal, Voyager Staff, Aether Spellbomb, Salvager of Ruin, Phantom Wings, Disappear. These are good because they stay on the field, and cost little or no mana to activate, so they can be a deterrent for others to attack.


Prophetic Prism- Everflowing Chalice

Chromatic Sphere- Voyager Staff

Brudiclad, Telchor Engineer- Mirrodin Besieged (You don't make many or big enough tokens to justify him being here)

Chromatic Star- Esperzoa

Preordain- Another Land

Daedalus19876 on Endless Forms Most Beautiful: Vadrok EDH [PRIMER]

10 months ago

Things I want to fit into here: Hazoret's Monument, Seal of Removal. But now, what to cut??

TriusMalarky on Modern Lurrus Prison

1 year ago

So, here's what I'm thinking:

Spreading Seas

Pyroclasm(2 copies or so)

Fatal Push(duh)

Lightning Bolt(duh)

Galvanic Blast

Aether Spellbomb

Necrogen Spellbomb and Scroll of Griselbrand

Nihil Spellbomb

Seal of Fire

Seal of Removal

Pyrite Spellbomb

Some Signets

Maybe Duress

Lantern of Insight and the mill friends, specifically Ghoulcaller's Bell

Thought Scour for consistency

Artificer's Intuition is a literal Survival of the Fittest here.

Whir of Invention

Ratchet Bomb because repeatable specified wraths is fun.

Shrine of Burning Rage and Shrine of Loyal Legions might be interested but their value is dubious.

Grave Peril can also control the board.

Locket of Yesterdays can help reduce mana costs of reanimating spellbombs.

I wonder if I can cast Lotus Bloom from my yard or if Lurrus of the Dream-Den doesn't allow that.

Os Mox Tantalite worth running?

Pithing Needle seems great.

Renegade Map for land draw?

Non-Linear on Pako & Haldan creatureless stax

1 year ago

howdy, blue has some of the better creature stax

AEther Storm

Reality Shift instead of the Song of the Dryads

Fade Away

Low level board wipes are nice, Pyrohemia is fine but dealing damage to yourself is not ideal, especially since you have no life-gain and essentially one blocker.

Anger of the Gods

Cosmotronic Wave will clear the board for the good dog to attack

Too many lands, this would be fine if you had more ramp but currently you have 4 land tutors. hitting lands is no bueno for the dog, if you need the mana play more mana rocks

Throne of the High City

Last thing is more removal. There are 3 spot removal spells and they are all replacement removal, which could cause more trouble then they are all worth

Seal of Removal

Nature's Claim

Volcanic Offering

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