Brute Force


Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2015 Edition (MM2) Common
Modern Masters (MMA) Common
Planar Chaos (PLC) Common

Combos Browse all

Brute Force


Target creature gets +3/+3 until end of turn.

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Recent Decks

Brute Force Discussion

Funkydiscogod on Card creation challenge

2 months ago

Gruul Spellbomb


, Sacrifice Gruul Spellbomb: Target creature gets +3/+3 until end of turn.

, Sacrifice Gruul Spellbomb: Draw a card.

This is a mix of Giant Growth and Brute Force.

Another multicolor spellbomb.

Bennett_Stokes on Kiln meltdown

2 months ago

Hey I love your deck. You could put in Immolating Souleater I think as a general rule the cards that are 3 mana or more cost to much for a deck like yours. instead I would suggest one mana pump spells such as Brute Force and cards like Assault Strobe As a hole modern is a very fast format and the chances of getting to swing more than once with kiln fiend is not very high so I would make the most of it. Enchantments and your blood Rush cards will probably slow you down.I really like your inclusion of fling. I hope some of this advice helps.

TypicalTimmy on Mardu Primer?

3 months ago

Mardu is one of my favorite color combinations, but strangely enough I can't find a decent balance between the strengths of each color.

I always find myself either sloughing off white and making yet another Rakdos deck (My most common type), or ditching black to make a Boros deck (One I struggle with as white plays a bit slow and red wants to play fast).

It's not that I don't know great spells for Mardu. In my opinion, some of the best spells are the cheap and fast ones. Boros Charm, Path to Exile, Fatal Push.

On the creature site there's guys like Kiln Fiend, Sky Terror (Hard to block and really hurts with Brute Force), or even Vampire Nighthawk if you want decent protection.

The problem I'm having is how Mardu seeks to win.

Is it just a low-toughness beatstick kind of deck?

I find myself bringing out relatively weak creatures and relying on removal. The problem is, anyone who is just aggressive and attacks each and every single turn seems to obliterate it.

So are there any good Mardu Primers that people know of, so I can see what I might be doing wrong?

LostDragon01 on Resolute Blademaster PDH

3 months ago

Fine deck! I see you have plan to win a game at least. And i see you love the vanilla creatures much.

When i first saw Resolute Blademaster, i was inspired to to make a deck on it, but failed when discover that have no card draw in commons. I want to make some suggestions to your deck through.

How about to add more Scry ability to your permanents? Darksteel Pendant, Seer's Lantern, Path of Ancestry

And more graveyard recursion, for more triggers or protection your expensive general? Angelic Renewal, Breath of Life, False Defeat

Also, Soltari Visionary cold be cool removal considering double strike.

Dont forget that changelings is Ally too! Avian Changeling, Fire-Belly Changeling

Bloodcrazed Neonate, Erdwal Ripper, Heirs of Stromkirk grows each turn. And with Double strike they grows twice faster!

Skirk Commando can triggered twice and kill creatures that player wont used as blockers

Some cantrip mana artifacts can give you buff at the start and let play Resolute Blademaster turn earlier, but in late game you can draw cards instead of them to play something else: Boros Cluestone, Commander's Sphere, Mind Stone

Some auras that returning to your hand better then one time tricks. Undying Rage more stable then Brute Force for example

jspydur on hulk

4 months ago

Consider Brute Force instead of Titanic Growth? Essentially gives your deck two versions of giant growth.

ellie-is on Mutagenic Growth in RDW?

4 months ago

This deck, before anyone asks.

Someone suggested it a while back. I was wary of the suggestion, because as they pointed out, it's weaker than the other buffs I have in the deck - Built to Smash, Brute Force, and Titan's Strength - but comes with the obvious upside of not costing mana.

This deck is built around buffing either Viashino Slaughtermaster, which has double strike, or Kiln Fiend, which does what Kiln Fiend does, with Monastery Swiftspear and its Prowess ability for support.

I've been offered a playset of Mutagenic Growth recently, so I started considering adding it again. There are a lot of situations where it comes in handy, and it helps with getting more consistent hypothetical turn 3 wins. One of the biggest problems is that with this being monored, I do not have the option to simply pay as a stompy deck might. I also don't want to remove one of the other buffs, as +3 becomes +6 with the two main beaters of the deck, and +2 becomes only +4. Still enough to help get a lot of wins, however.

I'd love to get people's thoughts on this if possible. Whether or not this will really improve this deck, what I could remove to make room for it, or even just seeing general thoughts on whether the card itself works in non-green decks would be lovely.

ellie-is on Pattern Recognition #58 - Red ...

4 months ago

RDW is one of the coolest deck types out there. But after checking your example deck I have to say: dear God, do not run Furnace of Rath! I say this as someone who's tried to play with that card for years before. Either you play it, swing and win, or you play it and lose the next turn. It forces you to tap out, and then lets your opponent take full advantage of the card you spent all your mana playing. It's a really bad deal that made me lose more times than I could count, until I realized I needed to stay away from that card. Might work in other formats but I'd say it's definitely a no-no for Modern.

(while we're at it: I like Built to Smash more than Brute Force in decks with Bomat Courier, because having to cast it on an attacking creature is often not a problem for this sort of deck).

(and if anyone is interested, here's my current attempt at this sort of deck, which does use Built to Smash despite not even having artifacts at the moment, showing how much I like this card)

Gattison on eyes2sky

4 months ago

do you have an extra Brute Force?

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