Brute Force

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal
Pauper Legal

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Set Rarity
Modern Masters 2015 Edition Common
Modern Masters Common
Planar Chaos Common

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Brute Force

Instant

Target creature gets +3/+3 until end of turn.

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Brute Force Discussion

lagotripha on Outer Reel

2 weeks ago

OK, interesting setup, looking to make use of going wide with power boosts and double strike. I can work with that. You're siting really high on the curve for modern aggro- most of the time 5/6 drops only get cast in control/ramp . They're awesome cards, don't get me wrong, but I'm not feeling them here.

If you want to go all in on the Boros Swiftblade strategy, you could do worse than run some Fencing Ace, Scourge Wolf and Viashino Slaughtermaster to really all-in on the strategy, backed by solid lifegain and protection (if you want to draw the game out) or Titan's Strength/Brute Force/Apostle's Blessing type voltron style. Usually the latter style is reliant on Temur Charm/Boros Charm to double strike out and is outperformed by infect, so I'll focus on the former, test a little and see if I can put together a list for you.

Argeaux on Amonkhet Minotaurs

2 weeks ago

AgentGreen I've got Brute Force and in the Sideboard against Aetherworks Marvel.

If there are lots of it my local metal I may have to swap Lay Bare the Heart for Transgress the Mind.

Darth_Savage on Rakdos Rage (Competitive)

2 weeks ago

Hellspark Elemental instead of Spike Jester and Ball Lightning instead of Arc Runner seem more efficient... I'd also suggest Fling, Rite of Consumption, Brute Force, Titan's Strength and Temur Battle Rage I'm not sure this is a deck that wants to be using creature enchantments like Consuming Fervor instant effects let you pump the creature your opponent can't block.

Austin_Smith_of_Cards on Zada, Tuktuk Eater

2 weeks ago

You might also consider Titan's Strength to scry away a ton of cards you don't want to draw so you can set up a wincon faster. Team pump is also excellent, and all for one mana.

Other cards that might be good are Invigorated Rampage, Kari Zev's Expertise, Downhill Charge, Temur Battle Rage, Brute Force, Reckless Charge, and Boiling Blood.

Nukulargear on Izzet Aggro

1 month ago

If you can make the cuts, Titan's Strength/Brute Force and Temur Battle Rage combo really well together.

greatdevourer on Tsabo Tavoc, Mother of Infection

1 month ago

Really good decks start out with a solid idea and evolve over time and play testing. Here's some ideas based on my experience.

Cards to consider (in no particular order):
Ugin's Nexus to keep people from taking extra turns.
Goblin Welder for artifact recursion. Even if they counter something like the Nexus or Contagion Engine.
Jester's Cap is great at ripping combo decks apart by removing key components. It also works well with the Goblin Welder.
Bonehoard is better than Nightmare Lash in multi-player games as it sees everyone's graveyard.
Grafted Exoskeleton really should be in this deck to help push the infect theme and make any creature a significant threat.
Infiltration Lens, for the card drawing. The defender chooses to either take the damage or allow you to draw two cards.
Skithiryx, the Blight Dragon also should be in this list.
Kumano, Master Yamabushi as an alternate win conditions via direct damage. With the Grafted Exoskeleton it's a short game.
Fallen Ferromancer, Frostwielder, Spikeshot Goblin, or Prodigal Pyromancer to get around those pillow fort opponents.
Kaervek the Merciless to make it hurt for those combo players.
Virulent Swipe as a better creature pump spell. The rebound means you get twice the effect out of one card.
World at War is another extra combat phase card. Also rebounds.
War Elemental can get huge. When paired with a Surestrike Trident it becomes a quick way to kill a player each turn.
Loxodon Warhammer for tample and life gain. Any creature in the deck is better with a Warhammer. Spikeshot Goblin is really fun with the Warhammer.
Relic Putrescence could be fun on someone's mana artifact.
Cards to consider cutting from the list:
Anthem of Rakdos deals too much damage to you. Per Gatherer: "The first ability triggers once for each creature you attack with. If you attack with three creatures, for example, theyll each get +2/+0 and youll be dealt 3 damage." Horrible when you have multiple combat phases per turn.Talisman of Indulgence should be a Rakdos Signet so you don't take as much damage.
Lashwrithe is too conditional on your lands in play.
Nightmare Lash same problems Lashwrithe.
Thunderscape Familiar and Nightscape Familiar don't promote your theme and are not strong enough on their own to be worth having on the field. If you really need the mana reduction, you're better off with more land cards.
Scorchwalker is a mediocre creature and a crappy pump spell. There are too many better creatures.

These cards are all single creature pumps that don't help you at all if an opponent plays a Wrath of God or similar effect. One-shots are nice against a single opponent, but not in multiplayer.
Haze of Rage, Reckless Charge, Tormenting Voice, Balduvian Rage, Brute Force, Enrage, Reckless Spite.
The X mana pump spells are really bad because of the mana choices that playing them forces on you each turn. Leave mana open for the X pump spell or play another card? Not worth it.

May be worth cutting unless you don't have a better option:
Inquisitor's Flail is a maybe. This one is kinda a tough choice. I would cut it for a better card but leave it in if your budget or collection doesn't have another option.
Bonesplitter is another mediocre card that's only good if there isn't a better option.
Swiftfoot Boots and Lightning Greaves The haste is nice but they are really only good against spot removal. I would leave these in until you need to cut them to make room for better cards.

Obviously, temper these suggestions with your collection and budget. Feel free to check out my decks and let me know what you think of the ideas.

clayperce on Amonkhet Spoilers and Speculation.

1 month ago

For anyone who's ever tried to break Zada, Hedron Grinder or Mirrorwing Dragon in Standard ...

We got a few new toys in Amonkhet, but unfortunately nothing seems desperately broken. Please let me know if I missed anything (except for Mighty Leap and Brute Strength ... I didn't include them because they're already in Standard.

The complete list is here, if you're interested: Fun cards for Zada and Mirrorwing.


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clayperce on Solving Mirrorwing: The Sequel

1 month ago

We got a few new toys in Amonkhet, but unfortunately nothing seems desperately broken.

Please let me know if I missed anything!

Also, I did not include the reprints of Mighty Leap and Brute Force, since they're already in Standard.


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