Thrummingbird

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Thrummingbird

Creature — Phyrexian Bird Horror

Flying

Whenever Thrummingbird deals combat damage to a player, proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)

Squidcod on BerryCounters

5 months ago

Totally seeing that, there's actually probably even some easier ways with some of the cards I'm seeing that have reusable proliferate, just losing that first turn is a thing that will probably get you focused to death.

My workspace is over here Theorycrafting counter deck But, Karn's Bastion would probably work for yours, or your Flux Channeler. Guildpact Informant, Inexorable Tide, Thrummingbird, or Viral Drake are also good candidates.

That said you filled out a lot of my blue cards.

I think I'm shifting to Atraxa, Praetors' Voice which is an expensive card, but I splurge when it comes to lynchpins for a deck.

Azoth2099 on Green/Black toxic/proliferate need recommendations

6 months ago

Balvron Welcome back to the game! As I'm sure you know, a lot has changed.

So, my personal deck building philosophy these days is to decide how the deck is going to win with specific cards and work backwards from there, filling in the rest of the deck with the means to win with those specific cards (ramp, draw, tutors, etc.)

I'll get straight to the point, I think a better approach would be to use your access to 4 colors to quickly Tutor up gear for Atraxa, Praetors' Voice such as Phyresis, Grafted Exoskeleton and Swiftfoot Boots as the backbone of your infect strategy. Cards like Enlightened Tutor, Steelshaper's Gift & Open the Armory can help with that. There are also a lot of tutors in Black like Diabolic Tutor and Grim Tutor that can get you where you're trying to go.

I'd also Include a high density of mana dorks like Bloom Tender & Llanowar Elves since you're in Green. That, along with a decent number of mana rocks like Sol Ring & Arcane Signet will help you get your commander out in the early game, as well as allow you to cut down on lands to between 29-35, depending on the numbers.

Blue cantrips like Ponder, Brainstorm & Preordain are great. Enchantments or Artifacts like Dark Tutelage, Phyrexian Arena & Scroll Rack could also work here.

As for proliferation, I'd recommend cards like Flux Channeler, Inexorable Tide, Tekuthal, Inquiry Dominus, Viral Drake & Thrummingbird. There are also control options like Serum Snare, Reject Imperfection & Brokers Confluence.

Strionic Resonator & Lithoform Engine might pass playtesting, but maybe not idk!

Cheers!

thefiresoflurve on Atraxa Crazy Counters

9 months ago

Hey, there!

Grateful Apparition is a slight upgrade to Thrummingbird (or could run both easily).

Semester's End could be some good board wipe evasion in a pinch, and sets you up to come back swinging.

If you're looking to run big creatures and cheat them in, you can do a bit better than Kinnan, Bonder Prodigy. Defense of the Heart is low-key broken. Some other useful cards: Elvish Piper, Quicksilver Amulet, Lurking Predators. Depending on your average creature CMC, you could just run all of them and call it a day.

Kinnan does have the advantage of being instant speed and repeatable, but it's easier and cheaper (mana wise) to setup draw alongside play-from-hand effects than it is to put mana into that activated ability. I think it's just a bit too much of a slot investment to build into Kinnan as not-commander.

You probably want a Smothering Tithe and Rhystic Study in here unless your group runs truly obnoxious amounts of enchantment removal.

Boon of Safety with Atraxa is pretty useful, or Contractual Safeguard can do the same thing for all your creatures for just 2 additional mana. I'd probably prefer the latter if I had to choose, but both are good.

Happy building!

loricatuslupus on Toxic MTG Player Starter Deck

9 months ago

Well I went over your lands before so won't again, suffice to say I think 35-7 is enough provided you get more ramp spells to find and get them onto the field and that the fastlands are cheap right now and rather flavourful. The bounce lands aren't awful either and I think strictly better than the basic taplands. I know you've got stuff coming so so don't what your planned cuts are but I wouldn't bother with the Anatomist or Viridian Corruptor - one chance to proliferate or destroy a single artifact on ETB isn't really worth it (especially when you could be playing Thrummingbird, an evasive cheap creature who lets you do it repeatedly and can act as a flying blocker if you need it too). Other creature cuts I would recommend Mycosynth Fiend and Vivisection Evangelist - if you can get them I'd say you probably want Dryad of the Ilysian Grove/Joiner Adept to help out with your mana or Yawgmoth, Thran Physician/Volrath, the Shapestealer to get some counters on things. Not convinced by Caress of Phyrexia - it's too expensive to get YOU cards earlier when you need them, you don't want to give an opponent three if they aren't going to die, and hanging on to it in the hope it'll finish someone off is a waste. Phyrexian Rebirth and Merciless Eviction are a bit overcosted and I don't think fit what this deck wants to do. I mentioned some rocks to you that might be a better fit than Sol Ring/Worn Powerstone/Signets/Talismans but see how they do for you first I guess (though I'd get a full set of all the talismans/signets that would go in A couple of other cards you might want to add could be your Phyrexian Arena (I think it's a decent investment for three, isn't nearly as game-warping as Rhystic Study and super flavourful) and Inexorable Tide. Oh BTW not sure if you're aware of it but you can make your aquireboard public so I'll know if I'm suggesting something you're already going to get, which is the main reason I've avoided suggesting stuff from the new set as you said you had some on the way.

Coward_Token on Phyrexia: All Will Be One …

10 months ago

Going back to content that's actally confirmed:

Norn's Choirmaster feels like it's just going to be an expensive Grateful Apparition most of the time. The main exceptions are partner decks with a counter theme, e.g. Reyhan, Last of the Abzan + Tymna the Weaver or Yannik, Scavenging Sentinel + Nikara, Lair Scavenger. Maybe you could also use it in a flicker + counters theme deck?

(Speaking of which, when is black getting a Thrummingbird?)

Even though it's pretty weird that the mirran faction mechanic is a tweak on living weapon, I like the implied flavor of the token probably dying and then someone else taking up the sword, so to speak.

Without the haste, Goldwardens' Gambit could have easily been a white instant.

A little awkward that Otharri, Suns' Glory synergizes with proliferate

Hexgold Slash could have also dealt extra damage to creatures with oil counters on them

With corrupted around, Caress of Phyrexia got a little more interesting

bushido_man96 on Spore Galore with Atraxa

10 months ago

Just put double brackets .... around the card names. That will link them, so long you spell the names right. I'm going to repost them here and give thoughts:

Epic Struggle - not bad, I guess, but if you have trouble flooding the board, not reliable.

Resourceful Defense - cute, but seem slow in a deck that you say already isn't fast. I like that you can move the counters off creatures that die; it would be good with sac outlets, if you are running any. Otherwise, it just becomes an insurance policy if your spores get nicked in battle or through spot removal. I probably wouldn't run it.

The Ozolith - this card always seems good, and might be better for this deck. It's cheap to cast (but expensive to buy), but again, probably not great in this deck unless you are running sac outlets, and sacrifice is a main theme of the deck.

Meren of Clan Nel Toth - Again, I don't think it's great here. Unless you are playing from the graveyard, she only offers spot recursion in a slot where more spores could be.

Lae'zel, Vlaakith's Champion - I do like this one. Low to the ground, and provides a useful bump for spore counters.

Deepglow Skate - not bad for a one-time doubling season. I think I used to run it, but traded it out to lower the mana curve. It's worth running, and seeing what kind of mileage you can get out of it. Thrummingbird is another consideration.

Adrix and Nev, Twincasters - I like this one, too. I'm going to consider it!

Vorinclex, Monstrous Raider - if you've got it, run it.

Inexorable Tide - this one looks worthwhile, too.

Nemata, Primeval Warden - I like it; on theme, draws cards.

Sporecrown Thallid - I could take it or leave it.

Yawgmoth, Thran Physician - seems too good not to run if you have a copy. Draws cards, proliferates, and can eventually remove problem creatures.

I'd love to see your decklist if you can post it. Maybe we can figure out that identity crisis and smooth things out. You should be able to get started before turn 13. It's not going to be a top level deck, but I do believe it can be fun and hang at a table.

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